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UDPSocket.cpp
00001 /* Socket 00002 * Copyright (c) 2015 ARM Limited 00003 * 00004 * Licensed under the Apache License, Version 2.0 (the "License"); 00005 * you may not use this file except in compliance with the License. 00006 * You may obtain a copy of the License at 00007 * 00008 * http://www.apache.org/licenses/LICENSE-2.0 00009 * 00010 * Unless required by applicable law or agreed to in writing, software 00011 * distributed under the License is distributed on an "AS IS" BASIS, 00012 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 00013 * See the License for the specific language governing permissions and 00014 * limitations under the License. 00015 */ 00016 00017 #include "UDPSocket.h" 00018 #include "Timer.h" 00019 #include "mbed_assert.h" 00020 00021 UDPSocket::UDPSocket() 00022 : _pending(0), _read_sem(0), _write_sem(0), 00023 _read_in_progress(false), _write_in_progress(false) 00024 { 00025 } 00026 00027 UDPSocket::~UDPSocket() 00028 { 00029 close(); 00030 } 00031 00032 nsapi_protocol_t UDPSocket::get_proto() 00033 { 00034 return NSAPI_UDP; 00035 } 00036 00037 int UDPSocket::sendto(const char *host, uint16_t port, const void *data, unsigned size) 00038 { 00039 SocketAddress address(_stack, host, port); 00040 if (!address) { 00041 return NSAPI_ERROR_DNS_FAILURE; 00042 } 00043 00044 // sendto is thread safe 00045 return sendto(address, data, size); 00046 } 00047 00048 int UDPSocket::sendto(const SocketAddress &address, const void *data, unsigned size) 00049 { 00050 _lock.lock(); 00051 int ret; 00052 00053 // If this assert is hit then there are two threads 00054 // performing a send at the same time which is undefined 00055 // behavior 00056 MBED_ASSERT(!_write_in_progress); 00057 _write_in_progress = true; 00058 00059 while (true) { 00060 if (!_socket) { 00061 ret = NSAPI_ERROR_NO_SOCKET; 00062 break; 00063 } 00064 00065 _pending = 0; 00066 int sent = _stack->socket_sendto(_socket, address, data, size); 00067 if ((0 == _timeout) || (NSAPI_ERROR_WOULD_BLOCK != sent)) { 00068 ret = sent; 00069 break; 00070 } else { 00071 int32_t count; 00072 00073 // Release lock before blocking so other threads 00074 // accessing this object aren't blocked 00075 _lock.unlock(); 00076 count = _write_sem.wait(_timeout); 00077 _lock.lock(); 00078 00079 if (count < 1) { 00080 // Semaphore wait timed out so break out and return 00081 ret = NSAPI_ERROR_WOULD_BLOCK; 00082 break; 00083 } 00084 } 00085 } 00086 00087 _write_in_progress = false; 00088 _lock.unlock(); 00089 return ret; 00090 } 00091 00092 int UDPSocket::recvfrom(SocketAddress *address, void *buffer, unsigned size) 00093 { 00094 _lock.lock(); 00095 int ret; 00096 00097 // If this assert is hit then there are two threads 00098 // performing a recv at the same time which is undefined 00099 // behavior 00100 MBED_ASSERT(!_read_in_progress); 00101 _read_in_progress = true; 00102 00103 while (true) { 00104 if (!_socket) { 00105 ret = NSAPI_ERROR_NO_SOCKET; 00106 break; 00107 } 00108 00109 _pending = 0; 00110 int recv = _stack->socket_recvfrom(_socket, address, buffer, size); 00111 if ((0 == _timeout) || (NSAPI_ERROR_WOULD_BLOCK != recv)) { 00112 ret = recv; 00113 break; 00114 } else { 00115 int32_t count; 00116 00117 // Release lock before blocking so other threads 00118 // accessing this object aren't blocked 00119 _lock.unlock(); 00120 count = _read_sem.wait(_timeout); 00121 _lock.lock(); 00122 00123 if (count < 1) { 00124 // Semaphore wait timed out so break out and return 00125 ret = NSAPI_ERROR_WOULD_BLOCK; 00126 break; 00127 } 00128 } 00129 } 00130 00131 _read_in_progress = false; 00132 _lock.unlock(); 00133 return ret; 00134 } 00135 00136 void UDPSocket::event() 00137 { 00138 int32_t wcount = _write_sem.wait(0); 00139 if (wcount <= 1) { 00140 _write_sem.release(); 00141 } 00142 int32_t rcount = _read_sem.wait(0); 00143 if (rcount <= 1) { 00144 _read_sem.release(); 00145 } 00146 00147 _pending += 1; 00148 if (_callback && _pending == 1) { 00149 _callback(); 00150 } 00151 }
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