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TCPSocket.cpp
00001 /* Socket 00002 * Copyright (c) 2015 ARM Limited 00003 * 00004 * Licensed under the Apache License, Version 2.0 (the "License"); 00005 * you may not use this file except in compliance with the License. 00006 * You may obtain a copy of the License at 00007 * 00008 * http://www.apache.org/licenses/LICENSE-2.0 00009 * 00010 * Unless required by applicable law or agreed to in writing, software 00011 * distributed under the License is distributed on an "AS IS" BASIS, 00012 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 00013 * See the License for the specific language governing permissions and 00014 * limitations under the License. 00015 */ 00016 00017 #include "TCPSocket.h" 00018 #include "Timer.h" 00019 #include "mbed_assert.h" 00020 00021 TCPSocket::TCPSocket() 00022 : _pending(0), _read_sem(0), _write_sem(0), 00023 _read_in_progress(false), _write_in_progress(false) 00024 { 00025 } 00026 00027 TCPSocket::~TCPSocket() 00028 { 00029 close(); 00030 } 00031 00032 nsapi_protocol_t TCPSocket::get_proto() 00033 { 00034 return NSAPI_TCP; 00035 } 00036 00037 int TCPSocket::connect(const SocketAddress &address) 00038 { 00039 _lock.lock(); 00040 int ret; 00041 00042 if (!_socket) { 00043 ret = NSAPI_ERROR_NO_SOCKET; 00044 } else { 00045 ret = _stack->socket_connect(_socket, address); 00046 } 00047 00048 _lock.unlock(); 00049 return ret; 00050 } 00051 00052 int TCPSocket::connect(const char *host, uint16_t port) 00053 { 00054 SocketAddress address(_stack, host, port); 00055 if (!address) { 00056 return NSAPI_ERROR_DNS_FAILURE; 00057 } 00058 00059 // connect is thread safe 00060 return connect(address); 00061 } 00062 00063 int TCPSocket::send(const void *data, unsigned size) 00064 { 00065 _lock.lock(); 00066 int ret; 00067 00068 // If this assert is hit then there are two threads 00069 // performing a send at the same time which is undefined 00070 // behavior 00071 MBED_ASSERT(!_write_in_progress); 00072 _write_in_progress = true; 00073 00074 while (true) { 00075 if (!_socket) { 00076 ret = NSAPI_ERROR_NO_SOCKET; 00077 break; 00078 } 00079 00080 _pending = 0; 00081 int sent = _stack->socket_send(_socket, data, size); 00082 if ((0 == _timeout) || (NSAPI_ERROR_WOULD_BLOCK != sent)) { 00083 ret = sent; 00084 break; 00085 } else { 00086 int32_t count; 00087 00088 // Release lock before blocking so other threads 00089 // accessing this object aren't blocked 00090 _lock.unlock(); 00091 count = _write_sem.wait(_timeout); 00092 _lock.lock(); 00093 00094 if (count < 1) { 00095 // Semaphore wait timed out so break out and return 00096 ret = NSAPI_ERROR_WOULD_BLOCK; 00097 break; 00098 } 00099 } 00100 } 00101 00102 _write_in_progress = false; 00103 _lock.unlock(); 00104 return ret; 00105 } 00106 00107 int TCPSocket::recv(void *data, unsigned size) 00108 { 00109 _lock.lock(); 00110 int ret; 00111 00112 // If this assert is hit then there are two threads 00113 // performing a recv at the same time which is undefined 00114 // behavior 00115 MBED_ASSERT(!_read_in_progress); 00116 _read_in_progress = true; 00117 00118 while (true) { 00119 if (!_socket) { 00120 ret = NSAPI_ERROR_NO_SOCKET; 00121 break; 00122 } 00123 00124 _pending = 0; 00125 int recv = _stack->socket_recv(_socket, data, size); 00126 if ((0 == _timeout) || (NSAPI_ERROR_WOULD_BLOCK != recv)) { 00127 ret = recv; 00128 break; 00129 } else { 00130 int32_t count; 00131 00132 // Release lock before blocking so other threads 00133 // accessing this object aren't blocked 00134 _lock.unlock(); 00135 count = _read_sem.wait(_timeout); 00136 _lock.lock(); 00137 00138 if (count < 1) { 00139 // Semaphore wait timed out so break out and return 00140 ret = NSAPI_ERROR_WOULD_BLOCK; 00141 break; 00142 } 00143 } 00144 } 00145 00146 _read_in_progress = false; 00147 _lock.unlock(); 00148 return ret; 00149 } 00150 00151 void TCPSocket::event() 00152 { 00153 int32_t wcount = _write_sem.wait(0); 00154 if (wcount <= 1) { 00155 _write_sem.release(); 00156 } 00157 int32_t rcount = _read_sem.wait(0); 00158 if (rcount <= 1) { 00159 _read_sem.release(); 00160 } 00161 00162 _pending += 1; 00163 if (_callback && _pending == 1) { 00164 _callback(); 00165 } 00166 }
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