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Dependencies: 4DGL-uLCD-SE mbed wave_player
Fork of MazeRunner_Fall2017-shell by
Revision 2:c18c231cb299, committed 2017-11-08
- Comitter:
- rconnorlawson
- Date:
- Wed Nov 08 21:01:43 2017 +0000
- Parent:
- 0:cf4396614a79
- Commit message:
- Fix delta computation in physics update.
Changed in this revision
| game.cpp | Show annotated file Show diff for this revision Revisions of this file |
--- a/game.cpp Fri Nov 03 18:48:48 2017 +0000
+++ b/game.cpp Wed Nov 08 21:01:43 2017 +0000
@@ -90,11 +90,12 @@
// Physics Update
///////////////////
// Rate limit: 1 ms
- if (tick - phys_tick < 1) continue;
+ int diff = tick - phys_tick;
+ if (diff < 1) continue;
phys_tick = tick;
// Compute elapsed time in milliseconds
- float delta = (tick-phys_tick)*1e-3;
+ float delta = diff*1e-3;
// Read inputs
GameInputs inputs = read_inputs();
