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Dependencies: mbed wave_player 4DGL-uLCD-SE MMA8452
actions.h
00001 #ifndef ACTIONS_H 00002 #define ACTIONS_H 00003 00004 void init_dung(); 00005 00006 void god_modeOn(); 00007 00008 void god_modeOff(); 00009 00010 void set_npc(int i, int j); 00011 00012 void walk_npc(); 00013 00014 void heal_up(); 00015 00016 void mag_up(); 00017 00018 void pick_key(); 00019 00020 void door_locked(); 00021 00022 void npc2_speech1(); 00023 00024 void npc2_speech2(); 00025 00026 void fire_dmg(); 00027 00028 void gob_dmg(); 00029 00030 void eye_dmg(); 00031 00032 void potion(); 00033 00034 void money_chest(); 00035 00036 void merch_speech2(); 00037 00038 void merch_speech1(); 00039 00040 void cantbuy(); 00041 void frt(); 00042 void elx(); 00043 void poti(); 00044 00045 void drg(); 00046 00047 void fruit(); 00048 00049 void no_fruit(); 00050 00051 void npc_speech1(); 00052 00053 void npc_speech2(); 00054 00055 int door_open(); 00056 00057 void slay_dragon(); 00058 00059 #endif
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