TFTLCD with FastIO

Fork of TFTLCD by en 129

Revision:
4:3ac4239f6c9c
Parent:
3:64a5b67d5b51
Child:
5:09b6d228ceea
--- a/ssd1289.h	Sun Dec 02 01:44:23 2012 +0000
+++ b/ssd1289.h	Sun Dec 02 05:44:52 2012 +0000
@@ -1,4 +1,4 @@
-/** \file ssd.h
+/** \file ssd1289.h
  *  \brief mbed TFT LCD controller for displays with the SSD1289 IC.
  *  \copyright GNU Public License, v2. or later
  *
@@ -40,7 +40,7 @@
  * works with this library is the ITDB02-3.2S from iTeadStudio - a RGB TFT
  * with 240x320 pixels resolution and 65K colors, using 16-bit interface.
  *
- * The display needs 20 or 21 pins to work with mbed, so it is possibly not
+ * The display needs 20 to 22 pins to work with mbed, so it is possibly not
  * the best of choices out there, but other than that it uses +3.3V for
  * power and logic, as well as the backlight, thus can be interfaced directly
  * to the mbed without the need of shields or level shifters as with Arduino.
@@ -53,7 +53,7 @@
  * // prepare the data bus for writing commands and pixel data
  * BusOut dataBus( p30, p29, p28, p27, p26, p25, p24, p23, p22, p21, p20, p19, p18, p17, p16, p15 ); // 16 pins
  * // create the lcd instance
- * SSD1289 lcd( p14, p13, p12, p11, &dataBus ); // control pins and data bus
+ * SSD1289_LCD lcd( p14, p13, p12, p11, &dataBus ); // control pins and data bus
  *
  * int main()
  * {
@@ -72,7 +72,7 @@
  * \version 0.1
  * \author Todor Todorov
  */
-class SSD1289LCD : public LCD
+class SSD1289_LCD : public LCD
 {
 public:
     /** Creates a new instance of the class.
@@ -82,11 +82,12 @@
      * \param RS Pin for the RS signal.
      * \param WR Pin for the WR signal.
      * \param DATA_PORT Address of the data bus for transfer of commands and pixel data.
+     * \param BL Pin for controlling the backlight. By default not used.
      * \param RD Pin for the RD signal. This line is not needed by the driver, so if you would like to
      *       use the pin on the mbed for something else, just pull-up the respective pin on the LCD high,
      *       and do not assign a value to this parameter when creating the controller instance.
      */
-    SSD1289LCD( PinName CS, PinName RESET, PinName RS, PinName WR, BusOut* DATA_PORT, PinName RD = NC );
+    SSD1289_LCD( PinName CS, PinName RESET, PinName RS, PinName WR, BusOut* DATA_PORT, PinName BL = NC, PinName RD = NC );
     
     /** Initialize display.
      *
@@ -100,14 +101,70 @@
      */
     virtual void Initialize( orientation_t orientation = LANDSCAPE );
     
+    /** Puts the display to sleep.
+     *
+     * When the display is in sleep mode, its power consumption is
+     * minimized.  Before new pixel data can be written to the display
+     * memory, the controller needs to be brought out of sleep mode.
+     * \sa #WakeUp( void );
+     * \remarks The result of this operation might not be exactly as
+     *          expected. Putting the display to sleep will cause the
+     *          controller to switch to the standard color of the LCD,
+     *          so depending on whether the display is normally white,
+     *          or normally dark, the screen might or might not go
+     *          dark.  Additional power saving can be achieved, if
+     *          the backlight of the used display is not hardwired on
+     *          the PCB and can be controlled via the BL pin.
+     */
+    virtual void Sleep( void );
+    
+    /** Wakes up the display from sleep mode.
+     *
+     * This function needs to be called before any other, when the
+     * display has been put into sleep mode by a previois call to
+     * #Sleep( void ).
+     */
+    virtual void WakeUp( void );
+    
 protected:
+    /** Sends a command to the display.
+     *
+     * \param cmd The display command.
+     * \remarks Commands are controller-specific and this function needs to
+     *          be implemented separately for each available controller.
+     */
     virtual void WriteCmd( unsigned short cmd );
+    
+    /** Sends pixel data to the display.
+     *
+     * \param data The display data.
+     * \remarks Sendin data is controller-specific and this function needs to
+     *          be implemented separately for each available controller.
+     */
     virtual void WriteData( unsigned short data );
+    
+    /** Assigns a chunk of the display memory to receive data.
+     *
+     * When data is sent to the display after this function completes, the opertion will
+     * start from the begining of the assigned address (pixel position) and the pointer
+     * will be automatically incremented so that the next data write operation will continue
+     * with the next pixel from the memory block.  If more data is written than available
+     * pixels, at the end of the block the pointer will jump back to its beginning and
+     * commence again, until the next address change command is sent to the display.
+     *
+     * \param x1 The X coordinate of the pixel at the beginning of the block.
+     * \param y1 The Y coordinate of the pixel at the beginning of the block.
+     * \param x2 The X coordinate of the pixel at the end of the block.
+     * \param y2 The Y coordinate of the pixel at the end of the block.
+     * \remarks Addressing commands are controller-specific and this function needs to be
+     *          implemented separately for each available controller.
+     */
     virtual void SetXY( uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2 );
     
 private:
-    DigitalOut _lcd_pin_reset, _lcd_pin_wr;
-    BusOut* _lcd_port;
+    DigitalOut  _lcd_pin_wr;
+    BusOut*     _lcd_port;
+    DigitalOut* _lcd_pin_bl;
     DigitalOut* _lcd_pin_rd;
 };