UI--checksum checking functions. Updated to set UI to previous UI on error.
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Revision 6:e9e132f21f1b, committed 2015-05-11
- Comitter:
- mzling
- Date:
- Mon May 11 21:48:03 2015 +0000
- Parent:
- 5:f8d7d4505bad
- Commit message:
- Comments
Changed in this revision
UserInterface.cpp | Show annotated file Show diff for this revision Revisions of this file |
--- a/UserInterface.cpp Thu Feb 26 18:28:33 2015 +0000 +++ b/UserInterface.cpp Mon May 11 21:48:03 2015 +0000 @@ -116,12 +116,20 @@ return true; } + +/** +* This function pulls a crutch message from the XBee, and changes UI if the message is valid +* @author Michael Ling +* @date 5/11/2015 +*/ void UserInterface::checkUI_XBee() { //int sum = 0; _buttonA_prev = _buttonA; _buttonB_prev = _buttonB; + //Find the start of a message in the xbee buffer char * idx = strchr(_xbeeBuffer,0x7e); + if (idx != NULL) { int size[3]; @@ -129,8 +137,9 @@ printf("Size: %d, Datacount: %d\r\n", size[1], _dataCnt); _buttonA = (_xbeeBuffer[idx-_xbeeBuffer+21]>>1) & 1; // on DIO1 _buttonB = (_xbeeBuffer[idx-_xbeeBuffer+21]>>2) & 1; // on DIO2 + //Proceed if the amount of data matches up with the calculated message length if(_dataCnt >= size[1]) { - + //Compare calculated and actual checksums if (checksum_check(idx+size[2], size[0])) { printf("Checksums match\r\n"); } else {