2 Player Tron
Dependencies: 4DGL-uLCD-SE SDFileSystem mbed-rtos mbed wave_player
Fork of 2PlayerTron by
main.cpp@0:682f13c1e0b8, 2015-10-20 (annotated)
- Committer:
- myeh
- Date:
- Tue Oct 20 22:00:45 2015 +0000
- Revision:
- 0:682f13c1e0b8
Version 1.0
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
myeh | 0:682f13c1e0b8 | 1 | |
myeh | 0:682f13c1e0b8 | 2 | // uLCD-144-G2 demo program for uLCD-4GL LCD driver library |
myeh | 0:682f13c1e0b8 | 3 | // |
myeh | 0:682f13c1e0b8 | 4 | #include "mbed.h" |
myeh | 0:682f13c1e0b8 | 5 | #include "uLCD_4DGL.h" |
myeh | 0:682f13c1e0b8 | 6 | #include "rtos.h" |
myeh | 0:682f13c1e0b8 | 7 | #include "SDFileSystem.h" |
myeh | 0:682f13c1e0b8 | 8 | #include "wave_player.h" |
myeh | 0:682f13c1e0b8 | 9 | |
myeh | 0:682f13c1e0b8 | 10 | uLCD_4DGL uLCD(p9,p10,p8); // serial tx, serial rx, reset pin; |
myeh | 0:682f13c1e0b8 | 11 | BusIn joy1(p11,p12,p13,p14,p15); |
myeh | 0:682f13c1e0b8 | 12 | BusIn joy2(p16,p17,p19,p20,p21); |
myeh | 0:682f13c1e0b8 | 13 | |
myeh | 0:682f13c1e0b8 | 14 | int player1_direction = 1; |
myeh | 0:682f13c1e0b8 | 15 | int player2_direction = 2; |
myeh | 0:682f13c1e0b8 | 16 | bool hitClick; |
myeh | 0:682f13c1e0b8 | 17 | bool play1 = false; |
myeh | 0:682f13c1e0b8 | 18 | int choice = 1; |
myeh | 0:682f13c1e0b8 | 19 | FILE *wave_file; |
myeh | 0:682f13c1e0b8 | 20 | |
myeh | 0:682f13c1e0b8 | 21 | SDFileSystem sd(p5, p6, p7, p27, "sd"); //SD card |
myeh | 0:682f13c1e0b8 | 22 | AnalogOut DACout(p18); |
myeh | 0:682f13c1e0b8 | 23 | wave_player waver(&DACout); |
myeh | 0:682f13c1e0b8 | 24 | |
myeh | 0:682f13c1e0b8 | 25 | // Thread 1 |
myeh | 0:682f13c1e0b8 | 26 | // Joystick 1 |
myeh | 0:682f13c1e0b8 | 27 | void joy1_thread(void const *args) { |
myeh | 0:682f13c1e0b8 | 28 | while(true) { |
myeh | 0:682f13c1e0b8 | 29 | switch(joy1) { |
myeh | 0:682f13c1e0b8 | 30 | case 0x1e: |
myeh | 0:682f13c1e0b8 | 31 | if (player1_direction != 4) { |
myeh | 0:682f13c1e0b8 | 32 | player1_direction = 3; |
myeh | 0:682f13c1e0b8 | 33 | } |
myeh | 0:682f13c1e0b8 | 34 | break; |
myeh | 0:682f13c1e0b8 | 35 | case 0x1d: hitClick = true; break; |
myeh | 0:682f13c1e0b8 | 36 | case 0x1b: |
myeh | 0:682f13c1e0b8 | 37 | if (player1_direction != 1) { |
myeh | 0:682f13c1e0b8 | 38 | player1_direction = 2; |
myeh | 0:682f13c1e0b8 | 39 | } |
myeh | 0:682f13c1e0b8 | 40 | break; |
myeh | 0:682f13c1e0b8 | 41 | case 0x17: |
myeh | 0:682f13c1e0b8 | 42 | if (player1_direction != 3) { |
myeh | 0:682f13c1e0b8 | 43 | player1_direction = 4; |
myeh | 0:682f13c1e0b8 | 44 | } |
myeh | 0:682f13c1e0b8 | 45 | break; |
myeh | 0:682f13c1e0b8 | 46 | case 0xf: |
myeh | 0:682f13c1e0b8 | 47 | if (player1_direction != 2) { |
myeh | 0:682f13c1e0b8 | 48 | player1_direction = 1; |
myeh | 0:682f13c1e0b8 | 49 | } |
myeh | 0:682f13c1e0b8 | 50 | break; |
myeh | 0:682f13c1e0b8 | 51 | } |
myeh | 0:682f13c1e0b8 | 52 | |
myeh | 0:682f13c1e0b8 | 53 | Thread::wait(50); |
myeh | 0:682f13c1e0b8 | 54 | } |
myeh | 0:682f13c1e0b8 | 55 | } |
myeh | 0:682f13c1e0b8 | 56 | |
myeh | 0:682f13c1e0b8 | 57 | // Thread 2 |
myeh | 0:682f13c1e0b8 | 58 | // Joystick 2 |
myeh | 0:682f13c1e0b8 | 59 | void joy2_thread(void const *args) { |
myeh | 0:682f13c1e0b8 | 60 | while(true) { |
myeh | 0:682f13c1e0b8 | 61 | switch(joy2) { |
myeh | 0:682f13c1e0b8 | 62 | case 0x1e: |
myeh | 0:682f13c1e0b8 | 63 | if (player2_direction != 4) { |
myeh | 0:682f13c1e0b8 | 64 | player2_direction = 3; |
myeh | 0:682f13c1e0b8 | 65 | } |
myeh | 0:682f13c1e0b8 | 66 | break; |
myeh | 0:682f13c1e0b8 | 67 | case 0x1d: hitClick = true; break; |
myeh | 0:682f13c1e0b8 | 68 | case 0x1b: |
myeh | 0:682f13c1e0b8 | 69 | if (player2_direction != 1) { |
myeh | 0:682f13c1e0b8 | 70 | player2_direction = 2; |
myeh | 0:682f13c1e0b8 | 71 | } |
myeh | 0:682f13c1e0b8 | 72 | break; |
myeh | 0:682f13c1e0b8 | 73 | case 0x17: |
myeh | 0:682f13c1e0b8 | 74 | if (player2_direction != 3) { |
myeh | 0:682f13c1e0b8 | 75 | player2_direction = 4; |
myeh | 0:682f13c1e0b8 | 76 | } |
myeh | 0:682f13c1e0b8 | 77 | break; |
myeh | 0:682f13c1e0b8 | 78 | case 0xf: |
myeh | 0:682f13c1e0b8 | 79 | if (player2_direction != 2) { |
myeh | 0:682f13c1e0b8 | 80 | player2_direction = 1; |
myeh | 0:682f13c1e0b8 | 81 | } |
myeh | 0:682f13c1e0b8 | 82 | break; |
myeh | 0:682f13c1e0b8 | 83 | } |
myeh | 0:682f13c1e0b8 | 84 | |
myeh | 0:682f13c1e0b8 | 85 | Thread::wait(50); |
myeh | 0:682f13c1e0b8 | 86 | } |
myeh | 0:682f13c1e0b8 | 87 | } |
myeh | 0:682f13c1e0b8 | 88 | |
myeh | 0:682f13c1e0b8 | 89 | int main() |
myeh | 0:682f13c1e0b8 | 90 | { |
myeh | 0:682f13c1e0b8 | 91 | Thread thread(joy1_thread); |
myeh | 0:682f13c1e0b8 | 92 | Thread thread2(joy2_thread); |
myeh | 0:682f13c1e0b8 | 93 | |
myeh | 0:682f13c1e0b8 | 94 | |
myeh | 0:682f13c1e0b8 | 95 | while (true) { |
myeh | 0:682f13c1e0b8 | 96 | uLCD.filled_rectangle(0, 0, 128, 128, 0x000000); |
myeh | 0:682f13c1e0b8 | 97 | uLCD.text_width(4); //4X size text |
myeh | 0:682f13c1e0b8 | 98 | uLCD.text_height(4); |
myeh | 0:682f13c1e0b8 | 99 | uLCD.color(RED); |
myeh | 0:682f13c1e0b8 | 100 | |
myeh | 0:682f13c1e0b8 | 101 | |
myeh | 0:682f13c1e0b8 | 102 | wave_file=fopen("/sd/wavfiles/dp_tron_start.wav","r"); |
myeh | 0:682f13c1e0b8 | 103 | waver.play(wave_file); |
myeh | 0:682f13c1e0b8 | 104 | fclose(wave_file); |
myeh | 0:682f13c1e0b8 | 105 | |
myeh | 0:682f13c1e0b8 | 106 | for (int i=4; i>=0; --i) { |
myeh | 0:682f13c1e0b8 | 107 | uLCD.locate(1.9,1.9); |
myeh | 0:682f13c1e0b8 | 108 | uLCD.printf("%d",i); |
myeh | 0:682f13c1e0b8 | 109 | Thread::wait(400); |
myeh | 0:682f13c1e0b8 | 110 | } |
myeh | 0:682f13c1e0b8 | 111 | uLCD.cls(); |
myeh | 0:682f13c1e0b8 | 112 | |
myeh | 0:682f13c1e0b8 | 113 | player1_direction = 1; |
myeh | 0:682f13c1e0b8 | 114 | player2_direction = 2; |
myeh | 0:682f13c1e0b8 | 115 | int velocity = 2; |
myeh | 0:682f13c1e0b8 | 116 | int p1x = 50; |
myeh | 0:682f13c1e0b8 | 117 | int p1y = 50; |
myeh | 0:682f13c1e0b8 | 118 | int p2x = 100; |
myeh | 0:682f13c1e0b8 | 119 | int p2y = 100; |
myeh | 0:682f13c1e0b8 | 120 | int size = 2; |
myeh | 0:682f13c1e0b8 | 121 | int vel = 2; |
myeh | 0:682f13c1e0b8 | 122 | int count = 0; |
myeh | 0:682f13c1e0b8 | 123 | int p1xH[1000]; |
myeh | 0:682f13c1e0b8 | 124 | int p1yH[1000]; |
myeh | 0:682f13c1e0b8 | 125 | int p2xH[1000]; |
myeh | 0:682f13c1e0b8 | 126 | int p2yH[1000]; |
myeh | 0:682f13c1e0b8 | 127 | int lost_player = 0; |
myeh | 0:682f13c1e0b8 | 128 | |
myeh | 0:682f13c1e0b8 | 129 | |
myeh | 0:682f13c1e0b8 | 130 | |
myeh | 0:682f13c1e0b8 | 131 | bool game = true; |
myeh | 0:682f13c1e0b8 | 132 | uLCD.filled_rectangle(0, 0, 128, 128, 0x000000); |
myeh | 0:682f13c1e0b8 | 133 | //draw walls |
myeh | 0:682f13c1e0b8 | 134 | uLCD.line(0, 0, 127, 0, WHITE); |
myeh | 0:682f13c1e0b8 | 135 | uLCD.line(127, 0, 127, 127, WHITE); |
myeh | 0:682f13c1e0b8 | 136 | uLCD.line(127, 127, 0, 127, WHITE); |
myeh | 0:682f13c1e0b8 | 137 | uLCD.line(0, 127, 0, 0, WHITE); |
myeh | 0:682f13c1e0b8 | 138 | |
myeh | 0:682f13c1e0b8 | 139 | uLCD.filled_rectangle(p1x, p1y, p1x + size, p1y + size, 0xFF0000); |
myeh | 0:682f13c1e0b8 | 140 | uLCD.filled_rectangle(p2x, p2y, p2x + size, p2y + size, 0x0000FF); |
myeh | 0:682f13c1e0b8 | 141 | |
myeh | 0:682f13c1e0b8 | 142 | while(game) { |
myeh | 0:682f13c1e0b8 | 143 | // check the previous paths |
myeh | 0:682f13c1e0b8 | 144 | p1xH[count] = p1x; |
myeh | 0:682f13c1e0b8 | 145 | p1yH[count] = p1y; |
myeh | 0:682f13c1e0b8 | 146 | p2xH[count] = p2x; |
myeh | 0:682f13c1e0b8 | 147 | p2yH[count] = p2y; |
myeh | 0:682f13c1e0b8 | 148 | |
myeh | 0:682f13c1e0b8 | 149 | // Movement for Player 1 |
myeh | 0:682f13c1e0b8 | 150 | if (player1_direction == 1) { // moving right |
myeh | 0:682f13c1e0b8 | 151 | if (p1x >= 126 - size) { |
myeh | 0:682f13c1e0b8 | 152 | lost_player = 1; |
myeh | 0:682f13c1e0b8 | 153 | game = false; |
myeh | 0:682f13c1e0b8 | 154 | } |
myeh | 0:682f13c1e0b8 | 155 | p1x = p1x + vel; |
myeh | 0:682f13c1e0b8 | 156 | |
myeh | 0:682f13c1e0b8 | 157 | } else if (player1_direction == 2) { // moving left |
myeh | 0:682f13c1e0b8 | 158 | if (p1x <= size + 1) { |
myeh | 0:682f13c1e0b8 | 159 | lost_player = 1; |
myeh | 0:682f13c1e0b8 | 160 | game = false; |
myeh | 0:682f13c1e0b8 | 161 | } |
myeh | 0:682f13c1e0b8 | 162 | p1x = p1x - vel; |
myeh | 0:682f13c1e0b8 | 163 | |
myeh | 0:682f13c1e0b8 | 164 | } else if (player1_direction == 3) { // moving up |
myeh | 0:682f13c1e0b8 | 165 | if (p1y <= size + 1) { |
myeh | 0:682f13c1e0b8 | 166 | lost_player = 1; |
myeh | 0:682f13c1e0b8 | 167 | game = false; |
myeh | 0:682f13c1e0b8 | 168 | } |
myeh | 0:682f13c1e0b8 | 169 | p1y = p1y - vel; |
myeh | 0:682f13c1e0b8 | 170 | |
myeh | 0:682f13c1e0b8 | 171 | } else if (player1_direction == 4) { // moving down |
myeh | 0:682f13c1e0b8 | 172 | if (p1y >= 126 - size) { |
myeh | 0:682f13c1e0b8 | 173 | lost_player = 1; |
myeh | 0:682f13c1e0b8 | 174 | game = false; |
myeh | 0:682f13c1e0b8 | 175 | } |
myeh | 0:682f13c1e0b8 | 176 | p1y = p1y + vel; |
myeh | 0:682f13c1e0b8 | 177 | } |
myeh | 0:682f13c1e0b8 | 178 | |
myeh | 0:682f13c1e0b8 | 179 | |
myeh | 0:682f13c1e0b8 | 180 | // Movement for Player 2 |
myeh | 0:682f13c1e0b8 | 181 | if (player2_direction == 1) { // moving right |
myeh | 0:682f13c1e0b8 | 182 | if (p2x >= 126 - size) { |
myeh | 0:682f13c1e0b8 | 183 | lost_player = 2; |
myeh | 0:682f13c1e0b8 | 184 | game = false; |
myeh | 0:682f13c1e0b8 | 185 | } |
myeh | 0:682f13c1e0b8 | 186 | p2x = p2x + vel; |
myeh | 0:682f13c1e0b8 | 187 | } else if (player2_direction == 2) { // moving left |
myeh | 0:682f13c1e0b8 | 188 | if (p2x <= size + 1) { |
myeh | 0:682f13c1e0b8 | 189 | lost_player = 2; |
myeh | 0:682f13c1e0b8 | 190 | game = false; |
myeh | 0:682f13c1e0b8 | 191 | } |
myeh | 0:682f13c1e0b8 | 192 | p2x = p2x - vel; |
myeh | 0:682f13c1e0b8 | 193 | } else if (player2_direction == 3) { // moving up |
myeh | 0:682f13c1e0b8 | 194 | if (p2y <= size + 1) { |
myeh | 0:682f13c1e0b8 | 195 | lost_player = 2; |
myeh | 0:682f13c1e0b8 | 196 | game = false; |
myeh | 0:682f13c1e0b8 | 197 | } |
myeh | 0:682f13c1e0b8 | 198 | p2y = p2y - vel; |
myeh | 0:682f13c1e0b8 | 199 | |
myeh | 0:682f13c1e0b8 | 200 | } else if (player2_direction == 4) { // moving down |
myeh | 0:682f13c1e0b8 | 201 | if (p2y >= 126 - size) { |
myeh | 0:682f13c1e0b8 | 202 | lost_player = 2; |
myeh | 0:682f13c1e0b8 | 203 | game = false; |
myeh | 0:682f13c1e0b8 | 204 | } |
myeh | 0:682f13c1e0b8 | 205 | p2y = p2y + vel; |
myeh | 0:682f13c1e0b8 | 206 | } |
myeh | 0:682f13c1e0b8 | 207 | |
myeh | 0:682f13c1e0b8 | 208 | //collision check |
myeh | 0:682f13c1e0b8 | 209 | bool found = false; |
myeh | 0:682f13c1e0b8 | 210 | for (int i=0; (i < count+1 && !found); i++) { |
myeh | 0:682f13c1e0b8 | 211 | // for player 1 |
myeh | 0:682f13c1e0b8 | 212 | if ((p2xH[i] > (p1x + size)) || ((p2xH[i] + size) < p1x) || ((p2yH[i] + size) < p1y) || (p2yH[i] > (p1y + size))) { |
myeh | 0:682f13c1e0b8 | 213 | |
myeh | 0:682f13c1e0b8 | 214 | } else { |
myeh | 0:682f13c1e0b8 | 215 | found = true; |
myeh | 0:682f13c1e0b8 | 216 | game = false; |
myeh | 0:682f13c1e0b8 | 217 | lost_player = 1; |
myeh | 0:682f13c1e0b8 | 218 | } |
myeh | 0:682f13c1e0b8 | 219 | |
myeh | 0:682f13c1e0b8 | 220 | if (i > 0) { |
myeh | 0:682f13c1e0b8 | 221 | int j = i - 1; |
myeh | 0:682f13c1e0b8 | 222 | if ((p1xH[j] >= (p1x + size)) || ((p1xH[j] + size) <= p1x) || ((p1yH[j] + size) <= p1y) || (p1yH[j] >= (p1y + size))) { |
myeh | 0:682f13c1e0b8 | 223 | |
myeh | 0:682f13c1e0b8 | 224 | } else { |
myeh | 0:682f13c1e0b8 | 225 | found = true; |
myeh | 0:682f13c1e0b8 | 226 | game = false; |
myeh | 0:682f13c1e0b8 | 227 | lost_player = 1; |
myeh | 0:682f13c1e0b8 | 228 | } |
myeh | 0:682f13c1e0b8 | 229 | } |
myeh | 0:682f13c1e0b8 | 230 | |
myeh | 0:682f13c1e0b8 | 231 | // for player 2 |
myeh | 0:682f13c1e0b8 | 232 | if ((p1xH[i] > (p2x + size)) || ((p1xH[i] + size) < p2x) || ((p1yH[i] + size) < p2y) || (p1yH[i] > (p2y + size))) { |
myeh | 0:682f13c1e0b8 | 233 | //test passed |
myeh | 0:682f13c1e0b8 | 234 | } else { |
myeh | 0:682f13c1e0b8 | 235 | found = true; |
myeh | 0:682f13c1e0b8 | 236 | game = false; |
myeh | 0:682f13c1e0b8 | 237 | lost_player = 2; |
myeh | 0:682f13c1e0b8 | 238 | } |
myeh | 0:682f13c1e0b8 | 239 | |
myeh | 0:682f13c1e0b8 | 240 | if (i > 0) { |
myeh | 0:682f13c1e0b8 | 241 | int j = i - 1; |
myeh | 0:682f13c1e0b8 | 242 | if ((p2xH[j] >= (p2x + size)) || ((p2xH[j] + size) <= p2x) || ((p2yH[j] + size) <= p2y) || (p2yH[j] >= (p2y + size))) { |
myeh | 0:682f13c1e0b8 | 243 | |
myeh | 0:682f13c1e0b8 | 244 | } else { |
myeh | 0:682f13c1e0b8 | 245 | found = true; |
myeh | 0:682f13c1e0b8 | 246 | game = false; |
myeh | 0:682f13c1e0b8 | 247 | lost_player = 2; |
myeh | 0:682f13c1e0b8 | 248 | } |
myeh | 0:682f13c1e0b8 | 249 | } |
myeh | 0:682f13c1e0b8 | 250 | } |
myeh | 0:682f13c1e0b8 | 251 | |
myeh | 0:682f13c1e0b8 | 252 | |
myeh | 0:682f13c1e0b8 | 253 | //Drawing the path. |
myeh | 0:682f13c1e0b8 | 254 | uLCD.filled_rectangle(p1x, p1y, p1x + size, p1y + size, 0xFF0000); |
myeh | 0:682f13c1e0b8 | 255 | uLCD.filled_rectangle(p2x, p2y, p2x + size, p2y + size, 0x0000FF); |
myeh | 0:682f13c1e0b8 | 256 | |
myeh | 0:682f13c1e0b8 | 257 | |
myeh | 0:682f13c1e0b8 | 258 | |
myeh | 0:682f13c1e0b8 | 259 | if (!game) { |
myeh | 0:682f13c1e0b8 | 260 | uLCD.filled_rectangle(0, 0, 128, 128, 0x000000); |
myeh | 0:682f13c1e0b8 | 261 | choice = 2; |
myeh | 0:682f13c1e0b8 | 262 | play1 = true; |
myeh | 0:682f13c1e0b8 | 263 | uLCD.locate(5,2); |
myeh | 0:682f13c1e0b8 | 264 | uLCD.printf("Game over"); |
myeh | 0:682f13c1e0b8 | 265 | uLCD.locate(3,4); |
myeh | 0:682f13c1e0b8 | 266 | uLCD.printf("Player %d LOST", lost_player); |
myeh | 0:682f13c1e0b8 | 267 | uLCD.locate(2,9); |
myeh | 0:682f13c1e0b8 | 268 | uLCD.color(GREEN); |
myeh | 0:682f13c1e0b8 | 269 | uLCD.printf("Click to start!"); |
myeh | 0:682f13c1e0b8 | 270 | wave_file=fopen("/sd/wavfiles/dp_tron_end.wav","r"); |
myeh | 0:682f13c1e0b8 | 271 | waver.play(wave_file); |
myeh | 0:682f13c1e0b8 | 272 | fclose(wave_file); |
myeh | 0:682f13c1e0b8 | 273 | hitClick = false; |
myeh | 0:682f13c1e0b8 | 274 | while (!hitClick) { |
myeh | 0:682f13c1e0b8 | 275 | Thread::wait(300); |
myeh | 0:682f13c1e0b8 | 276 | } |
myeh | 0:682f13c1e0b8 | 277 | } |
myeh | 0:682f13c1e0b8 | 278 | count = count + 1; |
myeh | 0:682f13c1e0b8 | 279 | Thread::wait(30); |
myeh | 0:682f13c1e0b8 | 280 | } |
myeh | 0:682f13c1e0b8 | 281 | |
myeh | 0:682f13c1e0b8 | 282 | } |
myeh | 0:682f13c1e0b8 | 283 | /*if ((x<=radius+1) || (x>=126-radius)) vx = -.90*vx; |
myeh | 0:682f13c1e0b8 | 284 | if ((y<=radius+1) || (y>=126-radius)) vy = -.90*vy;*/ |
myeh | 0:682f13c1e0b8 | 285 | //......more code demos can be found in main.cpp |
myeh | 0:682f13c1e0b8 | 286 | } |