State machines are commonly used to implement decision making algorithms. State machines are used in applications where distinguishable states exist. A finite state machine (FSM) is based on the idea that a given system has a finite number of states. In Summary States: 5 1.Error 2.Configuration 3.Ready 4.Assigned 5.Locked Transitions: 2 1.GO 2.OUT
Fork of mbed_blinky by
History
fsm finished
2014-08-07, by mnikolaos [Thu, 07 Aug 2014 14:54:26 +0000] rev 8
fsm finished
mbed_frdm64_fsm
2014-08-06, by mnikolaos [Wed, 06 Aug 2014 18:39:59 +0000] rev 7
mbed_frdm64_fsm
Fixed the builds URL
2014-05-09, by screamer [Fri, 09 May 2014 19:58:03 +0300] rev 6
Fixed the builds URL
Always import the latest mbed SDK build
2014-04-03, by screamer [Thu, 03 Apr 2014 20:14:01 +0100] rev 5
Always import the latest mbed SDK build
Re-add newline
2014-03-18, by stevep [Tue, 18 Mar 2014 11:19:57 +0000] rev 4
Re-add newline
revert
2014-03-18, by stevep [Tue, 18 Mar 2014 11:04:22 +0000] rev 3
revert
add comment
2014-03-18, by stevep [Tue, 18 Mar 2014 10:54:49 +0000] rev 2
add comment
Use latest build
2014-02-21, by Stephen Paulger [Fri, 21 Feb 2014 11:38:12 +0000] rev 1
Use latest build
First commit
2013-10-11, by dan [Fri, 11 Oct 2013 12:42:44 +0000] rev 0
First commit