An I/O controller for virtual pinball machines: accelerometer nudge sensing, analog plunger input, button input encoding, LedWiz compatible output controls, and more.
Dependencies: mbed FastIO FastPWM USBDevice
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OpNew.cpp
00001 #include "NewMalloc.h" 00002 00003 // Overload operator new to call our custom malloc. This ensures that 00004 // all 'new' allocations throughout the program (including library code) 00005 // go through our private allocator. 00006 void *operator new(size_t siz) { return xmalloc(siz); } 00007 void *operator new[](size_t siz) { return xmalloc(siz); } 00008 00009 // Since we don't do bookkeeping to track released memory, 'delete' does 00010 // nothing. In actual testing, this routine appears to never be called. 00011 // If it *is* ever called, it will simply leave the block in place, which 00012 // will make it unavailable for re-use but will otherwise be harmless. 00013 void operator delete(void *ptr) { }
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