SDL standard library
Embed:
(wiki syntax)
Show/hide line numbers
SDL_rect.h
Go to the documentation of this file.
00001 /* 00002 Simple DirectMedia Layer 00003 Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org> 00004 00005 This software is provided 'as-is', without any express or implied 00006 warranty. In no event will the authors be held liable for any damages 00007 arising from the use of this software. 00008 00009 Permission is granted to anyone to use this software for any purpose, 00010 including commercial applications, and to alter it and redistribute it 00011 freely, subject to the following restrictions: 00012 00013 1. The origin of this software must not be misrepresented; you must not 00014 claim that you wrote the original software. If you use this software 00015 in a product, an acknowledgment in the product documentation would be 00016 appreciated but is not required. 00017 2. Altered source versions must be plainly marked as such, and must not be 00018 misrepresented as being the original software. 00019 3. This notice may not be removed or altered from any source distribution. 00020 */ 00021 00022 /** 00023 * \file SDL_rect.h 00024 * 00025 * Header file for SDL_rect definition and management functions. 00026 */ 00027 00028 #ifndef _SDL_rect_h 00029 #define _SDL_rect_h 00030 00031 #include "SDL_stdinc.h" 00032 #include "SDL_error.h" 00033 #include "SDL_pixels.h" 00034 #include "SDL_rwops.h" 00035 00036 #include "begin_code.h" 00037 /* Set up for C function definitions, even when using C++ */ 00038 #ifdef __cplusplus 00039 extern "C" { 00040 #endif 00041 00042 /** 00043 * \brief The structure that defines a point 00044 * 00045 * \sa SDL_EnclosePoints 00046 */ 00047 typedef struct SDL_Point 00048 { 00049 int x; 00050 int y; 00051 } SDL_Point; 00052 00053 /** 00054 * \brief A rectangle, with the origin at the upper left. 00055 * 00056 * \sa SDL_RectEmpty 00057 * \sa SDL_RectEquals 00058 * \sa SDL_HasIntersection 00059 * \sa SDL_IntersectRect 00060 * \sa SDL_UnionRect 00061 * \sa SDL_EnclosePoints 00062 */ 00063 typedef struct SDL_Rect 00064 { 00065 int x, y; 00066 int w, h; 00067 } SDL_Rect; 00068 00069 /** 00070 * \brief Returns true if the rectangle has no area. 00071 */ 00072 SDL_FORCE_INLINE SDL_bool SDL_RectEmpty(const SDL_Rect *r) 00073 { 00074 return ((!r) || (r->w <= 0) || (r->h <= 0)) ? SDL_TRUE : SDL_FALSE; 00075 } 00076 00077 /** 00078 * \brief Returns true if the two rectangles are equal. 00079 */ 00080 SDL_FORCE_INLINE SDL_bool SDL_RectEquals(const SDL_Rect *a, const SDL_Rect *b) 00081 { 00082 return (a && b && (a->x == b->x) && (a->y == b->y) && 00083 (a->w == b->w) && (a->h == b->h)) ? SDL_TRUE : SDL_FALSE; 00084 } 00085 00086 /** 00087 * \brief Determine whether two rectangles intersect. 00088 * 00089 * \return SDL_TRUE if there is an intersection, SDL_FALSE otherwise. 00090 */ 00091 extern DECLSPEC SDL_bool SDLCALL SDL_HasIntersection(const SDL_Rect * A, 00092 const SDL_Rect * B); 00093 00094 /** 00095 * \brief Calculate the intersection of two rectangles. 00096 * 00097 * \return SDL_TRUE if there is an intersection, SDL_FALSE otherwise. 00098 */ 00099 extern DECLSPEC SDL_bool SDLCALL SDL_IntersectRect(const SDL_Rect * A, 00100 const SDL_Rect * B, 00101 SDL_Rect * result); 00102 00103 /** 00104 * \brief Calculate the union of two rectangles. 00105 */ 00106 extern DECLSPEC void SDLCALL SDL_UnionRect(const SDL_Rect * A, 00107 const SDL_Rect * B, 00108 SDL_Rect * result); 00109 00110 /** 00111 * \brief Calculate a minimal rectangle enclosing a set of points 00112 * 00113 * \return SDL_TRUE if any points were within the clipping rect 00114 */ 00115 extern DECLSPEC SDL_bool SDLCALL SDL_EnclosePoints(const SDL_Point * points, 00116 int count, 00117 const SDL_Rect * clip, 00118 SDL_Rect * result); 00119 00120 /** 00121 * \brief Calculate the intersection of a rectangle and line segment. 00122 * 00123 * \return SDL_TRUE if there is an intersection, SDL_FALSE otherwise. 00124 */ 00125 extern DECLSPEC SDL_bool SDLCALL SDL_IntersectRectAndLine(const SDL_Rect * 00126 rect, int *X1, 00127 int *Y1, int *X2, 00128 int *Y2); 00129 00130 /* Ends C function definitions when using C++ */ 00131 #ifdef __cplusplus 00132 } 00133 #endif 00134 #include "close_code.h" 00135 00136 #endif /* _SDL_rect_h */ 00137 00138 /* vi: set ts=4 sw=4 expandtab: */
Generated on Tue Jul 12 2022 13:56:25 by 1.7.2