Philips Philips
/
reverseeffectsguitarspeech1
I am so cool I did it all by myself lol (.)(.) Hello my name is guitar reverse me and it is karaoke time
Revision 0:daed8a07b96d, committed 2011-05-30
- Comitter:
- mbed2f
- Date:
- Mon May 30 15:19:53 2011 +0000
- Commit message:
- I am so cool I did it all by myself lol (.)(.)
Hello my name is guitar reverse me and it is karaoke time
Changed in this revision
main.cpp | Show annotated file Show diff for this revision Revisions of this file |
mbed.bld | Show annotated file Show diff for this revision Revisions of this file |
diff -r 000000000000 -r daed8a07b96d main.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/main.cpp Mon May 30 15:19:53 2011 +0000 @@ -0,0 +1,85 @@ +//Edited out Buffer[Index] = ReadSample += mic.read_u16(); up to you which one you use both work + +#include <mbed.h> + +// Boolean types +#define TRUE 1 +#define FALSE 0 + +//#define NUM_SAMPLES 48000 +/* ADC for the microphone/input, DAC for the speaker/output */ +AnalogIn mic(p19); +AnalogOut speaker(p18); + +// Allocate a buffer to be used for the audio recording +static const size_t BufferSize = 10 * 1024; +static unsigned short Buffer[BufferSize]; + // int16_t Buffer[5000]; + //unsigned short Buffer[NUM_SAMPLES]; + + +int main(void) +{ + + //int i; + // for (i = 0; ; ) + + { unsigned short ReadSample = 0xFFFF; + // Indices to track where the playback and recording should take place in the + // audio buffer. The recording can occur one sample behind the current playback + // index since it is no longer required. + int Index = 0; + // Reverse the direction the buffer is walked between each iteration to save memory + int Direction = 1; + // Have audio to playback + int Playback = FALSE; + // The amount of data to be recorded before starting reverse playback + // NOTE: Probably want this to be configured at runtime via a knob, etc. + int ChunkSize = 9024; + + // Infinite loop of recording and reverse playback + for (;;) + { + unsigned short PlaySample; + + // Read out the sample from the buffer to be played back + if (Playback) + { + PlaySample = Buffer[Index]; + speaker.write_u16(PlaySample); + // i = (i+0) % NUM_SAMPLES; + + //wait(0.2f); + } + + // Obtain current audio sample from the A/D converter. + // NOTE: I am just faking these values in this sample with an incrementing value + ReadSample = mic.read_u16(); + + // Record the sample into the buffer right where a space was freed up from the PlaySample read above + //Buffer[Index] = ReadSample += mic.read_u16(); + Buffer[Index] = ReadSample; + + // Increment the buffer pointer + Index += Direction; + + // Check to see if the chunk has been filled + if (Index < 0) + { + // Now have a chunk to be played back + Playback = TRUE; + // Reverse the direction of playback and recording + Direction *= -1; + Index = 0; + } + else if (Index >= ChunkSize) + { + // Now have a chunk to be played back + Playback = TRUE; + // Reverse the direction of playback and recording + Direction *= -1; + Index = ChunkSize - 1; + } + } +} +} \ No newline at end of file
diff -r 000000000000 -r daed8a07b96d mbed.bld --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/mbed.bld Mon May 30 15:19:53 2011 +0000 @@ -0,0 +1,1 @@ +http://mbed.org/users/mbed_official/code/mbed/builds/e2ac27c8e93e