Elements used in the Balls and Things games for the RETRO.

Dependents:   RETRO_BallsAndPaddle RETRO_BallAndHoles

Files at this revision

API Documentation at this revision

Comitter:
maxint
Date:
Mon Mar 02 09:58:53 2015 +0000
Parent:
7:4fa3edaa1201
Commit message:
more clean-up

Changed in this revision

Shapes.cpp Show annotated file Show diff for this revision Revisions of this file
Shapes.h Show annotated file Show diff for this revision Revisions of this file
diff -r 4fa3edaa1201 -r 19dd2a538cbe Shapes.cpp
--- a/Shapes.cpp	Mon Mar 02 09:04:13 2015 +0000
+++ b/Shapes.cpp	Mon Mar 02 09:58:53 2015 +0000
@@ -96,7 +96,7 @@
     if(nDistApprox<nDist1 && nDistApprox<nDist2)
         return(nDistApprox);
     
-    return(MIN(nDist1,nDist2));
+    return(min(nDist1,nDist2));
 }
 
 
diff -r 4fa3edaa1201 -r 19dd2a538cbe Shapes.h
--- a/Shapes.h	Mon Mar 02 09:04:13 2015 +0000
+++ b/Shapes.h	Mon Mar 02 09:58:53 2015 +0000
@@ -1,9 +1,10 @@
 #pragma once
+#include <algorithm>        // required for min() and max(), see http://www.cplusplus.com/reference/algorithm/
 #include "mbed.h"
 #include "Vector.h"
 
-#define MAX(x, y) (((x) > (y)) ? (x) : (y))
-#define MIN(x, y) (((x) < (y)) ? (x) : (y))
+//#define MAX(x, y) (((x) > (y)) ? (x) : (y))
+//#define MIN(x, y) (((x) < (y)) ? (x) : (y))
 
 class Point
 {