PS4 controller with IM315
Revision 2:83f5186d950c, committed 2022-10-12
- Comitter:
- m2130
- Date:
- Wed Oct 12 09:35:15 2022 +0000
- Parent:
- 1:090d61e465d7
- Commit message:
- hage;
Changed in this revision
IM315PS4.cpp | Show annotated file Show diff for this revision Revisions of this file |
IM315PS4.hpp | Show annotated file Show diff for this revision Revisions of this file |
--- a/IM315PS4.cpp Sat Aug 06 07:24:24 2022 +0000 +++ b/IM315PS4.cpp Wed Oct 12 09:35:15 2022 +0000 @@ -2,6 +2,7 @@ IM315PS4::IM315PS4(PinName TX, PinName RX){ i = 0; + flag = false; len = 17; val = ':'; data = new uint8_t[len]; @@ -16,6 +17,7 @@ IM315PS4::IM315PS4(PinName TX, PinName RX, int baud){ i = 0; + flag = false; len = 17; val = ':'; data = new uint8_t[len]; @@ -45,6 +47,7 @@ } if(i >= len){ if(data[0] == val){ + flag = !flag; DATA[0] = ASCII(data[1], data[2]); DATA[1] = ASCII(data[3], data[4]); DATA[2] = ASCII(data[5], data[6]); @@ -99,6 +102,10 @@ } void IM315PS4::data_print(){_pc -> printf("%2x %2x %2x %2x %2x %2x %2x %2x\n", DATA[0], DATA[1], DATA[2], DATA[3], DATA[4], DATA[5], DATA[6], DATA[7]);} +bool IM315PS4::available(){ + return flag; +} + bool IM315PS4::up(){return DATA[1] & UP ? 1 : 0;} bool IM315PS4::right(){return DATA[1] & RIGHT ? 1 : 0;}
--- a/IM315PS4.hpp Sat Aug 06 07:24:24 2022 +0000 +++ b/IM315PS4.hpp Wed Oct 12 09:35:15 2022 +0000 @@ -57,6 +57,7 @@ IM315PS4(PinName TX, PinName RX, int baud); //マイコン ~ PC間のボーレート指定あり void button_state(); //全ボタン, スティックの状態表示 void data_print(); + bool available(); bool up(); bool right(); bool left(); @@ -87,6 +88,7 @@ uint8_t *DATA; void get(); uint8_t ASCII(uint8_t data1, uint8_t data2); + bool flag; int i; int val; int len;