Projectile Library
Changes
Revision | Date | Who | Commit message |
---|---|---|---|
11:aa2ca5b358fe | 2017-05-04 | ll14c4p | +Deoxygen |
10:ee3c4bb4ce37 | 2017-05-04 | ll14c4p | Final Version |
9:64ba68ae2640 | 2017-05-04 | ll14c4p | Removed useless functions |
8:36610092060f | 2017-05-03 | ll14c4p | Bug Fixes |
7:50b6d2c95156 | 2017-05-03 | ll14c4p | Updated Projectile Size |
6:70b35ebfa8c8 | 2017-05-02 | ll14c4p | Added Set Position; |
5:023fe92d6384 | 2017-05-02 | ll14c4p | Changed velocity |
4:977109f7b9f6 | 2017-05-02 | ll14c4p | Player Position now obtainable in Projectile |
3:70c599d9f191 | 2017-05-02 | ll14c4p | Actually spawns now, just need to make it spawn on player sprite location. |
2:b079859c59ba | 2017-04-29 | ll14c4p | Origin created |
1:2aee0cb1ebf9 | 2017-04-24 | ll14c4p | +Added test code |
0:6914458c54cd | 2017-04-24 | ll14c4p | Library created; |