Game for Project 2

Dependencies:   4DGL-uLCD-SE SDFileSystem mbed wave_player

globals.h

Committer:
leuyentran
Date:
2015-06-25
Revision:
0:7fe3c940e4b5

File content as of revision 0:7fe3c940e4b5:

/* Gatech ECE2035 2015 SPRING PAC MAN
 * Copyright (c) 2015 Gatech ECE2035
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 */
#ifndef GLOBAL_H
#define GLOBAL_H

#ifndef ULCD_4DGL_H_
#define ULCD_4DGL_H_
#include "uLCD_4DGL.h"
#endif

// === [global object] ===
extern uLCD_4DGL uLCD;


// === [global settings] ===
#define BACKGROUND_COLOR 0x000000
#define GRID_RADIUS 3
#define GRID_SIZE 7     //(GRID_RADIUS*2+1)
#define NUM_GRID_X 17
#define NUM_GRID_Y 16
#define NUM_GRID 272    //(NUM_GRID_X*NUM_GRID_Y)



#endif //GLOBAL_H