Power Grid Board Game Timer. Acts like a chess timer for 3-6 people. Uses an ADXL accelerometer to pause the timer and change players. Uses an LCD screen to prompt the players for input, read that input, and change between rounds.
Dependencies: DmTouch_UniGraphic UniGraphic-forLdelaney17FinalProject mbed
Changes
Revision | Date | Who | Commit message |
---|---|---|---|
5:e07903df9510 | 2017-01-25 | ldelaney17 | publish commit |
4:e14c199c2466 | 2017-01-25 | ldelaney17 | everything except the sound works |
3:22c644f16365 | 2017-01-25 | ldelaney17 | set_player_order does a thing |
2:e6788e73de54 | 2017-01-25 | ldelaney17 | start work on game.h and game.cpp; ; initialization of the number of players works |
1:ba0f395e8c11 | 2017-01-25 | ldelaney17 | all of the things are working again; ; prompt returns incorrectly, because its last return occurs before the final setting of prompt_input_val. ; ; this is fixed by having the relevant set happen back in main while waiting_for_touch is false. |
0:1abea3982908 | 2017-01-25 | ldelaney17 | can read interrupts from the accelerometer |