Lab1

Dependencies:   mbed C12832

History

code to be submitted default tip

2020-11-25, by kwstasfane1 [Wed, 25 Nov 2020 08:54:44 +0000] rev 11

code to be submitted


Code to be submitted

2020-11-23, by kwstasfane1 [Mon, 23 Nov 2020 11:30:36 +0000] rev 10

Code to be submitted


FINAL IMPLEMENTATION

2020-11-19, by kwstasfane1 [Thu, 19 Nov 2020 17:46:14 +0000] rev 9

FINAL IMPLEMENTATION


Last ever revision of the code; ; 1)COnsider changing the sprite bitmaps to make it more unique; 2)Leave the moving of the hands as it is;

2020-11-10, by kwstasfane1 [Tue, 10 Nov 2020 14:48:31 +0000] rev 8

Last ever revision of the code; ; 1)COnsider changing the sprite bitmaps to make it more unique; 2)Leave the moving of the hands as it is;


Last Instance of the space invader code. It was also tested on the mbed hardware and worked as intended. Their moving hands issue was not fixed yet, however all of the rest required functionality was achieved!

2020-11-10, by kwstasfane1 [Tue, 10 Nov 2020 13:29:56 +0000] rev 7

Last Instance of the space invader code. It was also tested on the mbed hardware and worked as intended. Their moving hands issue was not fixed yet, however all of the rest required functionality was achieved!


dsa

2020-11-10, by kwstasfane1 [Tue, 10 Nov 2020 00:05:24 +0000] rev 6

dsa


latest code

2020-11-09, by kwstasfane1 [Mon, 09 Nov 2020 23:57:50 +0000] rev 5

latest code


1) fixed the bug where the sprites were not deleted after killed, 2) implemented the moving bullet

2020-11-07, by kwstasfane1 [Sat, 07 Nov 2020 22:17:28 +0000] rev 4

1) fixed the bug where the sprites were not deleted after killed, 2) implemented the moving bullet


1)Print sprites initially; 2)Sprites can be killed; 3)if all sprites are killed, "you won" is displayed; ; to do:; 1) Fix a bug that sprites are not deleted after they are killed, if they have moved downwards a bit; 2) implement moving bullet

2020-11-06, by kwstasfane1 [Fri, 06 Nov 2020 22:41:55 +0000] rev 3

1)Print sprites initially; 2)Sprites can be killed; 3)if all sprites are killed, "you won" is displayed; ; to do:; 1) Fix a bug that sprites are not deleted after they are killed, if they have moved downwards a bit; 2) implement moving bullet


Implemented the destoy sprint partially

2020-11-03, by kwstasfane1 [Tue, 03 Nov 2020 16:49:23 +0000] rev 2

Implemented the destoy sprint partially