Important changes to repositories hosted on mbed.com
Mbed hosted mercurial repositories are deprecated and are due to be permanently deleted in July 2026.
To keep a copy of this software download the repository Zip archive or clone locally using Mercurial.
It is also possible to export all your personal repositories from the account settings page.
Fork of MainBoard2018_Auto_Master_A by
System/Process/Process.cpp
- Committer:
- kishibekairohan
- Date:
- 2018-10-01
- Revision:
- 4:3ae504b88679
- Parent:
- 3:e10d8736fd22
File content as of revision 4:3ae504b88679:
#include "mbed.h"
#include "Process.h"
#include "../../Communication/RS485/ActuatorHub/ActuatorHub.h"
#include "../../Communication/Controller/Controller.h"
#include "../../Input/ExternalInt/ExternalInt.h"
#include "../../Input/Switch/Switch.h"
#include "../../Input/ColorSensor/ColorSensor.h"
#include "../../Input/AccelerationSensor/AccelerationSensor.h"
#include "../../Input/Potentiometer/Potentiometer.h"
#include "../../Input/Rotaryencoder/Rotaryencoder.h"
#include "../../LED/LED.h"
#include "../../Safty/Safty.h"
#include "../Using.h"
#include "../../Communication/PID/PID.h"
using namespace SWITCH;
using namespace COLORSENSOR;
using namespace ACCELERATIONSENSOR;
using namespace PID_SPACE;
using namespace ROTARYENCODER;
static CONTROLLER::ControllerData *controller;
ACTUATORHUB::MOTOR::MotorStatus motor[MOUNTING_MOTOR_NUM];
ACTUATORHUB::SOLENOID::SolenoidStatus solenoid;
static bool lock;
static bool processChangeComp;
static int current;
static void AllActuatorReset();
#ifdef USE_SUBPROCESS
static void (*Process[USE_PROCESS_NUM])(void);
#endif
#pragma region USER-DEFINED_VARIABLES_AND_PROTOTYPE
/*Replace here with the definition code of your variables.*/
Serial pc(USBTX, USBRX);
unsigned long ColorIn(int index)
{
int result = 0;
bool rtn = false;
for(int i=0; i<12; i++)
{
CK[index] = 1;
rtn = DOUT[index];
CK[index] = 0;
if(rtn)
{
result|=(1 << i);
}
}
return result;
}
#define TIRE_FR 0 //足回り前右
#define TIRE_FL 1 //足回り前左
#define TIRE_BR 2 //足回り後右
#define TIRE_BL 3 //足回り後左
#define Angle_R 4 //角度調節右
#define Angle_L 5 //角度調節左
#define Lim_AR 3 //角度調節右
#define Lim_AL 4 //角度調節左
#define Lim_R 0 //センター右
#define Lim_L 1 //センター左
//************メカナム********************
const int mecanum[15][15]=
{
{ 0, 5, 21, 47, 83, 130, 187, 255, 255, 255, 255, 255, 255, 255, 255},
{ -5, 0, 5, 21, 47, 83, 130, 187, 193, 208, 234, 255, 255, 255, 255},
{ -21, -5, 0, 5, 21, 47, 83, 130, 135, 151, 177, 213, 255, 255, 255},
{ -47, -21, 5, 0, 5, 21, 47, 83, 88, 104, 130, 167, 213, 255, 255},
{ -83, -47, -21, 5, 0, 5, 21, 47, 52, 68, 94, 130, 177, 234, 255},
{-130, -83, -47, -21, 5, 0, 5, 21, 26, 42, 68, 104, 151, 208, 255},
{-187, -130, -83, -47, -21, -5, 0, 5, 10, 26, 52, 88, 135, 193, 255},
{-255, -187, -130, -83, -47, -21, -5, 0, 5, 21, 47, 83, 130, 187, 255},
{-255, -193, -135, -88, -52, -26, -10, -5, 0, 5, 21, 47, 83, 130, 187},
{-255, -208, -151, -104, -68, -42, -26, -21, -5, 0, 5, 21, 47, 83, 130},
{-255, -234, -177, -130, -94, -68, -52, -47, -21, -7, 0, 7, 21, 47, 83},
{-255, -255, -213, -167, -130, -104, -88, -83, -47, -21, -5, 0, 5, 21, 47},
{-255, -255, -255, -213, -177, -151, -135, -130, -83, -47, -21, -5, 0, 5, 21},
{-255, -255, -255, -255, -234, -208, -193, -187, -130, -83, -47, -21, -5, 0, 5},
{-255, -255, -255, -255, -255, -255, -255, -255, -187, -130, -83, -47, -21, -5, 0}
};
const int curve[15] = {-204, -150, -104, -66, -38, -17, -4, 0, 4, 17, 38, 66, 104, 150, 204};
uint8_t SetStatus(int);
uint8_t SetStatus(int pwmVal){
if(pwmVal < 0) return BACK;
else if(pwmVal > 0) return FOR;
else if(pwmVal == 0) return BRAKE;
else return BRAKE;
}
uint8_t SetPWM(int);
uint8_t SetPWM(int pwmVal){
if(pwmVal == 0 || pwmVal > 255 || pwmVal < -255) return 255;
else return abs(pwmVal);
}
//************メカナム********************
//************カラーセンサ変数********************
int Color_A[3]; //[赤,緑,青]
int Color_B[3];
int Color_C[3];
int Color_D[3];
int intergration = 50;
/*int averageR_A;
int averageG_A;
int averageB_A;
int averageR_B;
int averageG_B;
int averageB_B;
int averageR_C;
int averageG_C;
int averageB_C;
int averageR_D;
int averageG_D;
int averageB_D;*/
void ColorDetection();
/*DigitalIn www(RT11_PIN);
DigitalIn mmm(RT12_PIN);
int pp = 0;
int bb = 0;
*/
//************カラーセンサ変数********************
//************ライントレース変数*******************
int Point[3] = {234, 466, 590};//赤,緑,青
int colorSN;
int startP = 35;
int downP = 5;
bool Goal_flag = false;
PID goal = PID(0.03,-255,255,0,0,0);
void GoalArrival();
//************ライントレース変数*******************
//************ジャイロ*******************
//void AngleDetection();
//void AngleControl();
float AngleY;
PID gyro = PID(0.03, -150 , 150 , 8 , 0.03, 0);
bool Angle_flag = false;
float rotateY;
int AngletargetX = 50;
int AngletargetY = -50;
int Angle_I;
//************ジャイロ*******************
//************ロタコン*******************
int MemoRt;
int Rt0;
int Rt1;
int Rt_A;
int Rt_B;
int PresentRt;
//************ロタコン*******************
#pragma endregion USER-DEFINED_VARIABLES_AND_PROTOTYPE
#ifdef USE_SUBPROCESS
#if USE_PROCESS_NUM>0
static void Process0(void);
#endif
#if USE_PROCESS_NUM>1
static void Process1(void);
#endif
#if USE_PROCESS_NUM>2
static void Process2(void);
#endif
#if USE_PROCESS_NUM>3
static void Process3(void);
#endif
#if USE_PROCESS_NUM>4
static void Process4(void);
#endif
#if USE_PROCESS_NUM>5
static void Process5(void);
#endif
#if USE_PROCESS_NUM>6
static void Process6(void);
#endif
#if USE_PROCESS_NUM>7
static void Process7(void);
#endif
#if USE_PROCESS_NUM>8
static void Process8(void);
#endif
#if USE_PROCESS_NUM>9
static void Process9(void);
#endif
#endif
void SystemProcessInitialize()
{
#pragma region USER-DEFINED_VARIABLE_INIT
/*Replace here with the initialization code of your variables.*/
#pragma endregion USER-DEFINED_VARIABLE_INIT
lock = true;
processChangeComp = true;
current = DEFAULT_PROCESS;
#ifdef USE_SUBPROCESS
#if USE_PROCESS_NUM>0
Process[0] = Process0;
#endif
#if USE_PROCESS_NUM>1
Process[1] = Process1;
#endif
#if USE_PROCESS_NUM>2
Process[2] = Process2;
#endif
#if USE_PROCESS_NUM>3
Process[3] = Process3;
#endif
#if USE_PROCESS_NUM>4
Process[4] = Process4;
#endif
#if USE_PROCESS_NUM>5
Process[5] = Process5;
#endif
#if USE_PROCESS_NUM>6
Process[6] = Process6;
#endif
#if USE_PROCESS_NUM>7
Process[7] = Process7;
#endif
#if USE_PROCESS_NUM>8
Process[8] = Process8;
#endif
#if USE_PROCESS_NUM>9
Process[9] = Process9;
#endif
#endif
}
static void SystemProcessUpdate()
{
#ifdef USE_SUBPROCESS
if(controller->Button.HOME) lock = false;
if(controller->Button.START && processChangeComp)
{
current++;
if (USE_PROCESS_NUM < current) current = USE_PROCESS_NUM;
processChangeComp = false;
}
else if(controller->Button.SELECT && processChangeComp)
{
current--;
if (current < 0) current = 0;
processChangeComp = false;
}
else if(!controller->Button.SELECT && !controller->Button.START) processChangeComp = true;
#endif
#ifdef USE_MOTOR
ACTUATORHUB::MOTOR::Motor::Update(motor);
#endif
#ifdef USE_SOLENOID
ACTUATORHUB::SOLENOID::Solenoid::Update(solenoid);
#endif
#ifdef USE_RS485
ACTUATORHUB::ActuatorHub::Update();
#endif
}
void SystemProcess()
{
SystemProcessInitialize();
while(1)
{
#ifdef USE_MU
controller = CONTROLLER::Controller::GetData();
#endif
#ifdef USE_ERRORCHECK
if(SAFTY::ErrorCheck::Check() & SAFTY::Error::ControllerLost)
{
CONTROLLER::Controller::DataReset();
AllActuatorReset();
lock = true;
}
else
#endif
{
#ifdef USE_SUBPROCESS
if(!lock)
{
Process[current]();
}
else
#endif
{
//ロック時の処理
}
}
SystemProcessUpdate();
}
}
#pragma region PROCESS
#ifdef USE_SUBPROCESS
#if USE_PROCESS_NUM>0
static void Process0()
{
if(LimitSw::IsPressed(Lim_AR) && motor[4].dir == FOR && motor[5].dir == BACK){
motor[Angle_R].dir = BRAKE;
motor[Angle_L].dir = BRAKE;
motor[Angle_R].pwm = 255;
motor[Angle_L].pwm = 255;
}else if(LimitSw::IsPressed(Lim_AL) && motor[4].dir == BACK && motor[5].dir == FOR){
motor[Angle_R].dir = BRAKE;
motor[Angle_L].dir = BRAKE;
motor[Angle_R].pwm = 255;
motor[Angle_L].pwm = 255;
}
for(int i = 0;i<20;i++){
float y = 0;
y = acc[1]*1000;
float rotateY = (y - 305)/2.21 - 90;
AngleY += rotateY;
}
AngleY = AngleY /20;
int gyropwm = gyro.SetPV(AngleY,Angle_I);
if(controller->Button.A){
Angle_flag = true;
}/*
if(controller->Button.Y){
Angle_flag = true;
}*/
if (Angle_flag){
motor[Angle_R].dir = SetStatus(gyropwm);
motor[Angle_L].dir = SetStatus(-gyropwm);
motor[Angle_R].pwm = SetPWM(gyropwm);
motor[Angle_L].pwm = SetPWM(gyropwm);
if(Angle_I - 2 < AngleY && AngleY < Angle_I + 2){
motor[Angle_R].dir = BRAKE;
motor[Angle_L].dir = BRAKE;
Angle_flag = false;
}
}
}
#endif
#if USE_PROCESS_NUM>1
static void Process1()
{
motor[TIRE_FR].dir = SetStatus(-mecanum[controller->AnalogL.Y][14-controller->AnalogL.X] + curve[controller->AnalogR.X]);
motor[TIRE_FL].dir = SetStatus(mecanum[controller->AnalogL.Y][controller->AnalogL.X] + curve[controller->AnalogR.X]);
motor[TIRE_BR].dir = SetStatus(-mecanum[14-controller->AnalogL.X][14-controller->AnalogL.Y] + curve[controller->AnalogR.X]);
motor[TIRE_BL].dir = SetStatus(mecanum[controller->AnalogL.X][14-controller->AnalogL.Y] + curve[controller->AnalogR.X]);
motor[TIRE_FR].pwm = SetPWM(mecanum[controller->AnalogL.Y][14-controller->AnalogL.X]);
motor[TIRE_FL].pwm = SetPWM(mecanum[controller->AnalogL.Y][controller->AnalogL.X]);
motor[TIRE_BR].pwm = SetPWM(mecanum[14-controller->AnalogL.X][14-controller->AnalogL.Y]);
motor[TIRE_BL].pwm = SetPWM(mecanum[controller->AnalogL.X][14-controller->AnalogL.Y]);
if (abs(controller->AnalogL.X-7) <= 4 && controller->AnalogL.X!=7 && controller->AnalogL.Y!=7 && controller->AnalogR.X==7){
motor[TIRE_FR].pwm = motor[0].pwm * 1.3;
motor[TIRE_FL].pwm = motor[1].pwm * 1.3;
}
}
#endif
#if USE_PROCESS_NUM>2
static void Process2()
{
static bool color_flag = false;
static bool traceon = false;
static bool yokofla = false;
static bool compA = false;
static bool compB = false;
static bool compC = false;
static bool compD = false;
static bool invationA = false;
static bool invationB = false;
static bool invationC = false;
static bool invationD = false;
ColorDetection();
//
if(Color_A[0] > Point[0] && Color_A[1] > Point[1] && Color_A[2] > Point[2] && !compA)//白
{
invationA ^= 1;//start false,over true
compA = true;//on true,noon false
}
else if(!(Color_A[0] > Point[0] && Color_A[1] > Point[1] && Color_A[2] > Point[2]))compA = false;//茶
if(Color_B[0] > Point[0] && Color_B[1] > Point[1] && Color_B[2] > Point[2] && !compB)//白
{
invationB ^= 1;//start false,over true
compB = true;//on true,noon false
}
else if(!(Color_B[0] > Point[0] && Color_B[1] > Point[1] && Color_B[2] > Point[2]))compB = false;//茶
//
if(controller->Button.B && !color_flag)
{
traceon ^= 1;
color_flag = true;
}
else if(!controller->Button.B)
{
color_flag = false;
}
if(traceon)
{
if(!invationA && !compA && !invationB && !compB){
motor[TIRE_FR].dir = FOR;
motor[TIRE_FL].dir = FOR;
motor[TIRE_BR].dir = BACK;
motor[TIRE_BL].dir = BACK;
motor[TIRE_FR].pwm = startP;
motor[TIRE_FL].pwm = startP;
motor[TIRE_BR].pwm = startP;
motor[TIRE_BL].pwm = startP;
}
else if(invationA && compA && !invationB && !compB){
motor[TIRE_FR].dir = FOR;
motor[TIRE_FL].dir = FOR;
motor[TIRE_BR].dir = BACK;
motor[TIRE_BL].dir = BACK;
motor[TIRE_FR].pwm = startP - downP;
motor[TIRE_FL].pwm = startP - downP;
motor[TIRE_BR].pwm = startP - downP;
motor[TIRE_BL].pwm = startP - downP;
}
else if(!invationA && !compA && !invationB && !compB){
motor[TIRE_FR].dir = BRAKE;
motor[TIRE_FL].dir = BRAKE;
motor[TIRE_BR].dir = BRAKE;
motor[TIRE_BL].dir = BRAKE;
motor[0].pwm = 255;
motor[1].pwm = 255;
motor[2].pwm = 255;
motor[3].pwm = 255;
wait(5);
yokofla = true;
}
else if(invationA && !compA && invationB && !compB && yokofla){
motor[TIRE_FR].dir = BACK;
motor[TIRE_FL].dir = BACK;
motor[TIRE_BR].dir = FOR;
motor[TIRE_BL].dir = FOR;
motor[TIRE_FR].pwm = startP - downP;
motor[TIRE_FL].pwm = startP - downP;
motor[TIRE_BR].pwm = startP - downP;
motor[TIRE_BL].pwm = startP - downP;
}
else if(invationA && !compA && !invationB && !compB && yokofla){
motor[TIRE_FR].dir = FOR;
motor[TIRE_FL].dir = BACK;
motor[TIRE_BR].dir = FOR;
motor[TIRE_BL].dir = BACK;
motor[TIRE_FR].pwm = startP;
motor[TIRE_FL].pwm = startP;
motor[TIRE_BR].pwm = startP;
motor[TIRE_BL].pwm = startP;
}
else if(LimitSw::IsPressed(3) && LimitSw::IsPressed(4) && invationA && !compA && !invationB && !compB && yokofla && traceon){
motor[TIRE_FR].dir = BRAKE;
motor[TIRE_FL].dir = BRAKE;
motor[TIRE_BR].dir = BRAKE;
motor[TIRE_BL].dir = BRAKE;
motor[TIRE_FR].pwm = 255;
motor[TIRE_FL].pwm = 255;
motor[TIRE_BR].pwm = 255;
motor[TIRE_BL].pwm = 255;
}
/*////
motor[0].dir = BACK;
motor[1].dir = BACK;
motor[2].dir = FOR;
motor[3].dir = FOR;
motor[0].pwm = startP;
motor[1].pwm = startP;
motor[2].pwm = startP;
motor[3].pwm = startP;
else if()
{
motor[0].dir = BRAKE;
motor[1].dir = BRAKE;
motor[2].dir = BRAKE;
motor[3].dir = BRAKE;
motor[0].pwm = 255;
motor[1].pwm = 255;
motor[2].pwm = 255;
motor[3].pwm = 255;
}*//////
else if(LimitSw::IsPressed(Lim_R) && LimitSw::IsPressed(Lim_L)){
motor[TIRE_FR].dir = FOR;
motor[TIRE_FL].dir = FOR;
motor[TIRE_BR].dir = BACK;
motor[TIRE_BL].dir = BACK;
motor[TIRE_FR].pwm = 100;
motor[TIRE_FL].pwm = 100;
motor[TIRE_BR].pwm = 100;
motor[TIRE_BL].pwm = 100;
}else if(!LimitSw::IsPressed(3) && LimitSw::IsPressed(4)){
motor[TIRE_FR].dir = FOR;
motor[TIRE_BR].dir = FOR;
motor[TIRE_FR].pwm = 20;
motor[TIRE_BR].pwm = 20;
}else if(LimitSw::IsPressed(3) && !LimitSw::IsPressed(4)){
motor[TIRE_FL].dir = BACK;
motor[TIRE_BL].dir = BACK;
motor[TIRE_FL].pwm = 20;
motor[TIRE_BL].pwm = 20;
}
else if(!LimitSw::IsPressed(3) && !LimitSw::IsPressed(4)){
Goal_flag = true;
GoalArrival();
}else{
motor[TIRE_FR].dir = BRAKE;
motor[TIRE_FL].dir = BRAKE;
motor[TIRE_BR].dir = BRAKE;
motor[TIRE_BL].dir = BRAKE;
}
}
}
#endif
#if USE_PROCESS_NUM>3
static void Process3()
{
if(controller->Button.R){
motor[Angle_R].dir = FOR;
motor[Angle_L].dir = BACK;
motor[Angle_R].pwm = 150;
motor[Angle_L].pwm = 150;
}else if(controller->Button.L){
motor[Angle_R].dir = BACK;
motor[Angle_L].dir = FOR;
motor[Angle_R].pwm = 150;
motor[Angle_L].pwm = 150;
}else{
motor[Angle_R].dir = BRAKE;
motor[Angle_L].dir = BRAKE;
}
if(LimitSw::IsPressed(Lim_AR) && motor[4].dir == FOR && motor[5].dir == BACK){
motor[Angle_R].dir = BRAKE;
motor[Angle_L].dir = BRAKE;
motor[Angle_R].pwm = 255;
motor[Angle_L].pwm = 255;
}else if(LimitSw::IsPressed(Lim_AL) && motor[4].dir == BACK && motor[5].dir == FOR){
motor[Angle_R].dir = BRAKE;
motor[Angle_L].dir = BRAKE;
motor[Angle_R].pwm = 255;
motor[Angle_L].pwm = 255;
}
}
#endif
#if USE_PROCESS_NUM>4
static void Process4()
{
/* for(int i=0;i<10;i++)
{
ColorDetection();
averageR_A += Color_A[0];
averageG_A += Color_A[1];
averageB_A += Color_A[2];
averageR_B += Color_B[0];
averageG_B += Color_B[1];
averageB_B += Color_B[2];
averageR_C += Color_C[0];
averageG_C += Color_C[1];
averageB_C += Color_C[2];
averageR_D += Color_D[0];
averageG_D += Color_D[1];
averageB_D += Color_D[2];
}
pc.printf("AR_A:%d, AG_A:%d ,AB_A:%d \r\n",averageR_A / 10 ,averageG_A / 10, averageB_A / 10);
pc.printf("AR_B:%d, AG_B:%d ,AB_B:%d \r\n",averageR_B / 10 ,averageG_B / 10, averageB_B / 10);
pc.printf("AR_C:%d, AG_C:%d ,AB_C:%d \r\n",averageR_C / 10 ,averageG_C / 10, averageB_C / 10);
pc.printf("AR_D:%d, AG_D:%d ,AB_D:%d \r\n",averageR_D / 10 ,averageG_D / 10, averageB_D / 10);
averageR_A = 0;
averageG_A = 0;
averageB_A = 0;
averageR_B = 0;
averageG_B = 0;
averageB_B = 0;
averageR_C = 0;
averageG_C = 0;
averageB_C = 0;
averageR_D = 0;
averageG_D = 0;
averageB_D = 0;*/
}
#endif
#if USE_PROCESS_NUM>5
static void Process5()
{
if(LimitSw::IsPressed(Lim_AR) && motor[4].dir == FOR && motor[5].dir == BACK){
motor[Angle_R].dir = BRAKE;
motor[Angle_L].dir = BRAKE;
motor[Angle_R].pwm = 255;
motor[Angle_L].pwm = 255;
}else if(LimitSw::IsPressed(Lim_AL) && motor[4].dir == BACK && motor[5].dir == FOR){
motor[Angle_R].dir = BRAKE;
motor[Angle_L].dir = BRAKE;
motor[Angle_R].pwm = 255;
motor[Angle_L].pwm = 255;
}
for(int i = 0;i<20;i++){
float y = 0;
y = acc[1]*1000;
float rotateY = (y - 305)/2.21 - 90;
AngleY += rotateY;
}
AngleY = AngleY /20;
int gyropwm = gyro.SetPV(AngleY,AngletargetY);
if(controller->Button.X){
Angle_flag = true;
}/*
if(controller->Button.Y){
Angle_flag = true;
}*/
if (Angle_flag){
motor[Angle_R].dir = SetStatus(gyropwm);
motor[Angle_L].dir = SetStatus(-gyropwm);
motor[Angle_R].pwm = SetPWM(gyropwm);
motor[Angle_L].pwm = SetPWM(gyropwm);
if(AngletargetY - 2 < AngleY && AngleY < AngletargetY + 2){
motor[Angle_R].dir = BRAKE;
motor[Angle_L].dir = BRAKE;
Angle_flag = false;
}
}
/*float y = 0;
y = acc[1]*1000;
float rotateY = (y - 305)/2.21 - 90;
int gyropwm = gyro.SetPV(rotateY , Angletarget);
if(controller->Button.X){
Angle_flag = true;
}
if (Angle_flag){
motor[Angle_R].dir = SetStatus(gyropwm);
motor[Angle_L].dir = SetStatus(-gyropwm);
motor[Angle_R].pwm = SetPWM(gyropwm);
motor[Angle_L].pwm = SetPWM(gyropwm);
if(Angletarget - 2 < rotateY && rotateY < Angletarget + 2){
motor[Angle_R].dir = BRAKE;
motor[Angle_L].dir = BRAKE;
Angle_flag = false;
}
}*/
else{
motor[Angle_R].dir = BRAKE;
motor[Angle_L].dir = BRAKE;
}
}
#endif
#if USE_PROCESS_NUM>6
static void Process6()
{
//void Int::Initialize(BoardRtInt[0].fall(int2));
}
#endif
#if USE_PROCESS_NUM>7
static void Process7()
{
}
#endif
#if USE_PROCESS_NUM>8
static void Process8()
{
}
#endif
#if USE_PROCESS_NUM>9
static void Process9()
{
}
#endif
#endif
#pragma endregion PROCESS
static void AllActuatorReset()
{
#ifdef USE_SOLENOID
solenoid.all = ALL_SOLENOID_OFF;
#endif
#ifdef USE_MOTOR
for (uint8_t i = 0; i < MOUNTING_MOTOR_NUM; i++)
{
motor[i].dir = FREE;
motor[i].pwm = 0;
}
#endif
}
#pragma region USER-DEFINED-FUNCTIONS
void ColorDetection(){
GATE = 0;
CK[0] = 0;
CK[1] = 0;
CK[2] = 0;
CK[3] = 0;
RANGE = 1;
GATE = 1;
wait_ms(intergration);
GATE = 0;
wait_us(4);
Color_A[0] = ColorIn(0); //赤
wait_us(3);
Color_A[1] = ColorIn(0); //青
wait_us(3);
Color_A[2] = ColorIn(0); //緑
Color_B[0] = ColorIn(1);
wait_us(3);
Color_B[1] = ColorIn(1);
wait_us(3);
Color_B[2] = ColorIn(1);
Color_C[0] = ColorIn(2);
wait_us(3);
Color_C[1] = ColorIn(2);
wait_us(3);
Color_C[2] = ColorIn(2);
Color_D[0] = ColorIn(3);
wait_us(3);
Color_D[1] = ColorIn(3);
wait_us(3);
Color_D[2] = ColorIn(3);
}
/*void AngleDetection(){
float x = 0, y= 0, z = 0;
//x = acc[0]*1000;
y = acc[1]*1000;
//z = acc[2]*1000;
//pc.printf("X:%3.1f , Y:%3.1f , Z:%3.1f \r\n",x,y,z);
//float rotateX = (x - 306)/2.22 - 90;
float rotateY = (y - 305)/2.21 - 90;
//float rotateZ = (z - 300)/1.18 - 90;
//pc.printf("X:%3.1f , Y:%3.1f , Z:%3.1f \r\n" , rotateX , rotateY , rotateZ);
}*/
/*void AngleControl(){
int Angletarget = -50;
float AnglevalueY = rotateY;
int gyropwm = gyro.SetPV(AnglevalueY , Angletarget);
if (Angle_flag){
motor[Angle_R].dir = SetStatus(gyropwm);
motor[Angle_L].dir = SetStatus(-gyropwm);
motor[Angle_R].pwm = SetPWM(gyropwm);
motor[Angle_L].pwm = SetPWM(gyropwm);
if(Angletarget - 2 < AnglevalueY && AnglevalueY < Angletarget + 2){
motor[Angle_R].dir = BRAKE;
motor[Angle_L].dir = BRAKE;
Angle_flag = false;
}
}else{
motor[Angle_R].dir = BRAKE;
motor[Angle_L].dir = BRAKE;
}
//pc.printf("PWM:%d \r\n" , gyropwm);
}*/
void GoalArrival(){
int Goaltarget = 0;
float Goalvalue = 0;
int goalpwm = goal.SetPV(Goalvalue,Goaltarget);
if (Goal_flag){
motor[TIRE_FR].dir = SetStatus(goalpwm);
motor[TIRE_FL].dir = SetStatus(-goalpwm);
motor[TIRE_BR].dir = SetStatus(goalpwm);
motor[TIRE_BL].dir = SetStatus(-goalpwm);
motor[TIRE_FR].pwm = SetPWM(goalpwm);
motor[TIRE_FL].pwm = SetPWM(goalpwm);
motor[TIRE_BR].pwm = SetPWM(goalpwm);
motor[TIRE_BL].pwm = SetPWM(goalpwm);
if(Goaltarget > Goalvalue - 10 && Goaltarget < Goalvalue+ 10){
motor[TIRE_FR].dir = BRAKE;
motor[TIRE_FL].dir = BRAKE;
motor[TIRE_BR].dir = BRAKE;
motor[TIRE_BL].dir = BRAKE;
Goal_flag = false;
}
}else{
motor[Angle_R].dir = BRAKE;
motor[Angle_L].dir = BRAKE;
}
}
/*
void RotaryD(uint8_t, uint8_t){
uint8_t D;
MemoRt = Rt1;
Rt0 = Rt0 << 1;
Rt0 = Rt0 & 3;
Rt1 = Rt1 & 3;
D = (Rt0 + Rt1) & 3;
//return (D);
}
void GetRt(){
uint8_t DJ;
double rad = 0;
PresentRt = 0x00;
if(LimitSw::IsPressed(Rt_A))
PresentRt = 0x02;
if(LimitSw::IsPressed(Rt_B))
PresentRt = 0x01;
if(MemoRt != PresentRt)
DJ = RotaryD(MemoRt,PresentRt);
if(D>=2)rad = 360.0 /50.0;
else rad = -(360.0/50.0);
Rt = Rt + rad /360.0*20;
}*/
#pragma endregion
