Please see my note book http://mbed.org/users/kenjiArai/notebook/freertos-on-mbed-board-with-mbed-cloud-ide--never-/

This is too old.
Below is another FreeRTOS on mbed.
http://developer.mbed.org/users/rgrover1/code/FreeRTOS/
I don't know it works well or not.
I have not evaluated it.

Revision:
0:d4960fcea8ff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/FreeRTOS/Source/queue.c	Sat Jan 01 11:17:45 2011 +0000
@@ -0,0 +1,1541 @@
+/*
+    FreeRTOS V6.0.3 - Copyright (C) 2010 Real Time Engineers Ltd.
+
+    ***************************************************************************
+    *                                                                         *
+    * If you are:                                                             *
+    *                                                                         *
+    *    + New to FreeRTOS,                                                   *
+    *    + Wanting to learn FreeRTOS or multitasking in general quickly       *
+    *    + Looking for basic training,                                        *
+    *    + Wanting to improve your FreeRTOS skills and productivity           *
+    *                                                                         *
+    * then take a look at the FreeRTOS eBook                                  *
+    *                                                                         *
+    *        "Using the FreeRTOS Real Time Kernel - a Practical Guide"        *
+    *                  http://www.FreeRTOS.org/Documentation                  *
+    *                                                                         *
+    * A pdf reference manual is also available.  Both are usually delivered   *
+    * to your inbox within 20 minutes to two hours when purchased between 8am *
+    * and 8pm GMT (although please allow up to 24 hours in case of            *
+    * exceptional circumstances).  Thank you for your support!                *
+    *                                                                         *
+    ***************************************************************************
+
+    This file is part of the FreeRTOS distribution.
+
+    FreeRTOS is free software; you can redistribute it and/or modify it under
+    the terms of the GNU General Public License (version 2) as published by the
+    Free Software Foundation AND MODIFIED BY the FreeRTOS exception.
+    ***NOTE*** The exception to the GPL is included to allow you to distribute
+    a combined work that includes FreeRTOS without being obliged to provide the
+    source code for proprietary components outside of the FreeRTOS kernel.
+    FreeRTOS is distributed in the hope that it will be useful, but WITHOUT
+    ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+    FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
+    more details. You should have received a copy of the GNU General Public 
+    License and the FreeRTOS license exception along with FreeRTOS; if not it 
+    can be viewed here: http://www.freertos.org/a00114.html and also obtained 
+    by writing to Richard Barry, contact details for whom are available on the
+    FreeRTOS WEB site.
+
+    1 tab == 4 spaces!
+
+    http://www.FreeRTOS.org - Documentation, latest information, license and
+    contact details.
+
+    http://www.SafeRTOS.com - A version that is certified for use in safety
+    critical systems.
+
+    http://www.OpenRTOS.com - Commercial support, development, porting,
+    licensing and training services.
+*/
+
+#include <stdlib.h>
+#include <string.h>
+
+/* Defining MPU_WRAPPERS_INCLUDED_FROM_API_FILE prevents task.h from redefining
+all the API functions to use the MPU wrappers.  That should only be done when
+task.h is included from an application file. */
+#define MPU_WRAPPERS_INCLUDED_FROM_API_FILE
+
+#include "FreeRTOS.h"
+#include "task.h"
+#include "croutine.h"
+
+#undef MPU_WRAPPERS_INCLUDED_FROM_API_FILE
+
+/*-----------------------------------------------------------
+ * PUBLIC LIST API documented in list.h
+ *----------------------------------------------------------*/
+
+/* Constants used with the cRxLock and cTxLock structure members. */
+#define queueUNLOCKED                    ( ( signed portBASE_TYPE ) -1 )
+#define queueLOCKED_UNMODIFIED            ( ( signed portBASE_TYPE ) 0 )
+
+#define queueERRONEOUS_UNBLOCK            ( -1 )
+
+/* For internal use only. */
+#define    queueSEND_TO_BACK                ( 0 )
+#define    queueSEND_TO_FRONT                ( 1 )
+
+/* Effectively make a union out of the xQUEUE structure. */
+#define pxMutexHolder                    pcTail
+#define uxQueueType                        pcHead
+#define uxRecursiveCallCount            pcReadFrom
+#define queueQUEUE_IS_MUTEX                NULL
+
+/* Semaphores do not actually store or copy data, so have an items size of
+zero. */
+#define queueSEMAPHORE_QUEUE_ITEM_LENGTH ( 0 )
+#define queueDONT_BLOCK                     ( ( portTickType ) 0 )
+#define queueMUTEX_GIVE_BLOCK_TIME         ( ( portTickType ) 0 )
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+/*
+ * Definition of the queue used by the scheduler.
+ * Items are queued by copy, not reference.
+ */
+typedef struct QueueDefinition
+{
+    signed char *pcHead;                /*< Points to the beginning of the queue storage area. */
+    signed char *pcTail;                /*< Points to the byte at the end of the queue storage area.  Once more byte is allocated than necessary to store the queue items, this is used as a marker. */
+
+    signed char *pcWriteTo;                /*< Points to the free next place in the storage area. */
+    signed char *pcReadFrom;            /*< Points to the last place that a queued item was read from. */
+
+    xList xTasksWaitingToSend;                /*< List of tasks that are blocked waiting to post onto this queue.  Stored in priority order. */
+    xList xTasksWaitingToReceive;            /*< List of tasks that are blocked waiting to read from this queue.  Stored in priority order. */
+
+    volatile unsigned portBASE_TYPE uxMessagesWaiting;/*< The number of items currently in the queue. */
+    unsigned portBASE_TYPE uxLength;        /*< The length of the queue defined as the number of items it will hold, not the number of bytes. */
+    unsigned portBASE_TYPE uxItemSize;        /*< The size of each items that the queue will hold. */
+
+    signed portBASE_TYPE xRxLock;            /*< Stores the number of items received from the queue (removed from the queue) while the queue was locked.  Set to queueUNLOCKED when the queue is not locked. */
+    signed portBASE_TYPE xTxLock;            /*< Stores the number of items transmitted to the queue (added to the queue) while the queue was locked.  Set to queueUNLOCKED when the queue is not locked. */
+
+} xQUEUE;
+/*-----------------------------------------------------------*/
+
+/*
+ * Inside this file xQueueHandle is a pointer to a xQUEUE structure.
+ * To keep the definition private the API header file defines it as a
+ * pointer to void.
+ */
+typedef xQUEUE * xQueueHandle;
+
+#if 0
+/*
+ * Prototypes for public functions are included here so we don't have to
+ * include the API header file (as it defines xQueueHandle differently).  These
+ * functions are documented in the API header file.
+ */
+xQueueHandle xQueueCreate( unsigned portBASE_TYPE uxQueueLength, unsigned portBASE_TYPE uxItemSize ) PRIVILEGED_FUNCTION;
+signed portBASE_TYPE xQueueGenericSend( xQueueHandle xQueue, const void * const pvItemToQueue, portTickType xTicksToWait, portBASE_TYPE xCopyPosition ) PRIVILEGED_FUNCTION;
+unsigned portBASE_TYPE uxQueueMessagesWaiting( const xQueueHandle pxQueue ) PRIVILEGED_FUNCTION;
+void vQueueDelete( xQueueHandle xQueue ) PRIVILEGED_FUNCTION;
+signed portBASE_TYPE xQueueGenericSendFromISR( xQueueHandle pxQueue, const void * const pvItemToQueue, signed portBASE_TYPE *pxHigherPriorityTaskWoken, portBASE_TYPE xCopyPosition ) PRIVILEGED_FUNCTION;
+signed portBASE_TYPE xQueueGenericReceive( xQueueHandle pxQueue, void * const pvBuffer, portTickType xTicksToWait, portBASE_TYPE xJustPeeking ) PRIVILEGED_FUNCTION;
+signed portBASE_TYPE xQueueReceiveFromISR( xQueueHandle pxQueue, void * const pvBuffer, signed portBASE_TYPE *pxTaskWoken ) PRIVILEGED_FUNCTION;
+xQueueHandle xQueueCreateMutex( void ) PRIVILEGED_FUNCTION;
+xQueueHandle xQueueCreateCountingSemaphore( unsigned portBASE_TYPE uxCountValue, unsigned portBASE_TYPE uxInitialCount ) PRIVILEGED_FUNCTION;
+portBASE_TYPE xQueueTakeMutexRecursive( xQueueHandle xMutex, portTickType xBlockTime ) PRIVILEGED_FUNCTION;
+portBASE_TYPE xQueueGiveMutexRecursive( xQueueHandle xMutex ) PRIVILEGED_FUNCTION;
+signed portBASE_TYPE xQueueAltGenericSend( xQueueHandle pxQueue, const void * const pvItemToQueue, portTickType xTicksToWait, portBASE_TYPE xCopyPosition ) PRIVILEGED_FUNCTION;
+signed portBASE_TYPE xQueueAltGenericReceive( xQueueHandle pxQueue, void * const pvBuffer, portTickType xTicksToWait, portBASE_TYPE xJustPeeking ) PRIVILEGED_FUNCTION;
+signed portBASE_TYPE xQueueIsQueueEmptyFromISR( const xQueueHandle pxQueue ) PRIVILEGED_FUNCTION;
+signed portBASE_TYPE xQueueIsQueueFullFromISR( const xQueueHandle pxQueue ) PRIVILEGED_FUNCTION;
+unsigned portBASE_TYPE uxQueueMessagesWaitingFromISR( const xQueueHandle pxQueue ) PRIVILEGED_FUNCTION;
+
+/*
+ * Co-routine queue functions differ from task queue functions.  Co-routines are
+ * an optional component.
+ */
+#if configUSE_CO_ROUTINES == 1
+    signed portBASE_TYPE xQueueCRSendFromISR( xQueueHandle pxQueue, const void *pvItemToQueue, signed portBASE_TYPE xCoRoutinePreviouslyWoken ) PRIVILEGED_FUNCTION;
+    signed portBASE_TYPE xQueueCRReceiveFromISR( xQueueHandle pxQueue, void *pvBuffer, signed portBASE_TYPE *pxTaskWoken ) PRIVILEGED_FUNCTION;
+    signed portBASE_TYPE xQueueCRSend( xQueueHandle pxQueue, const void *pvItemToQueue, portTickType xTicksToWait ) PRIVILEGED_FUNCTION;
+    signed portBASE_TYPE xQueueCRReceive( xQueueHandle pxQueue, void *pvBuffer, portTickType xTicksToWait ) PRIVILEGED_FUNCTION;
+#endif
+#else
+/*
+ * Prototypes for public functions are included here so we don't have to
+ * include the API header file (as it defines xQueueHandle differently).  These
+ * functions are documented in the API header file.
+ */
+xQueueHandle xQueueCreate( unsigned portBASE_TYPE uxQueueLength, unsigned portBASE_TYPE uxItemSize );
+signed portBASE_TYPE xQueueGenericSend( xQueueHandle xQueue, const void * const pvItemToQueue, portTickType xTicksToWait, portBASE_TYPE xCopyPosition );
+unsigned portBASE_TYPE uxQueueMessagesWaiting( const xQueueHandle pxQueue );
+void vQueueDelete( xQueueHandle xQueue );
+signed portBASE_TYPE xQueueGenericSendFromISR( xQueueHandle pxQueue, const void * const pvItemToQueue, signed portBASE_TYPE *pxHigherPriorityTaskWoken, portBASE_TYPE xCopyPosition );
+signed portBASE_TYPE xQueueGenericReceive( xQueueHandle pxQueue, void * const pvBuffer, portTickType xTicksToWait, portBASE_TYPE xJustPeeking );
+signed portBASE_TYPE xQueueReceiveFromISR( xQueueHandle pxQueue, void * const pvBuffer, signed portBASE_TYPE *pxTaskWoken );
+xQueueHandle xQueueCreateMutex( void );
+xQueueHandle xQueueCreateCountingSemaphore( unsigned portBASE_TYPE uxCountValue, unsigned portBASE_TYPE uxInitialCount );
+portBASE_TYPE xQueueTakeMutexRecursive( xQueueHandle xMutex, portTickType xBlockTime );
+portBASE_TYPE xQueueGiveMutexRecursive( xQueueHandle xMutex );
+signed portBASE_TYPE xQueueAltGenericSend( xQueueHandle pxQueue, const void * const pvItemToQueue, portTickType xTicksToWait, portBASE_TYPE xCopyPosition );
+signed portBASE_TYPE xQueueAltGenericReceive( xQueueHandle pxQueue, void * const pvBuffer, portTickType xTicksToWait, portBASE_TYPE xJustPeeking );
+signed portBASE_TYPE xQueueIsQueueEmptyFromISR( const xQueueHandle pxQueue );
+signed portBASE_TYPE xQueueIsQueueFullFromISR( const xQueueHandle pxQueue );
+unsigned portBASE_TYPE uxQueueMessagesWaitingFromISR( const xQueueHandle pxQueue );
+
+/*
+ * Co-routine queue functions differ from task queue functions.  Co-routines are
+ * an optional component.
+ */
+#if configUSE_CO_ROUTINES == 1
+    signed portBASE_TYPE xQueueCRSendFromISR( xQueueHandle pxQueue, const void *pvItemToQueue, signed portBASE_TYPE xCoRoutinePreviouslyWoken );
+    signed portBASE_TYPE xQueueCRReceiveFromISR( xQueueHandle pxQueue, void *pvBuffer, signed portBASE_TYPE *pxTaskWoken );
+    signed portBASE_TYPE xQueueCRSend( xQueueHandle pxQueue, const void *pvItemToQueue, portTickType xTicksToWait );
+    signed portBASE_TYPE xQueueCRReceive( xQueueHandle pxQueue, void *pvBuffer, portTickType xTicksToWait );
+#endif
+#endif
+/*
+ * The queue registry is just a means for kernel aware debuggers to locate
+ * queue structures.  It has no other purpose so is an optional component.
+ */
+//#if configQUEUE_REGISTRY_SIZE > 0
+
+    /* The type stored within the queue registry array.  This allows a name
+    to be assigned to each queue making kernel aware debugging a little
+    more user friendly. */
+    typedef struct QUEUE_REGISTRY_ITEM
+    {
+        signed char *pcQueueName;
+        xQueueHandle xHandle;
+    } xQueueRegistryItem;
+
+    /* The queue registry is simply an array of xQueueRegistryItem structures.
+    The pcQueueName member of a structure being NULL is indicative of the
+    array position being vacant. */
+    xQueueRegistryItem xQueueRegistry[ configQUEUE_REGISTRY_SIZE ];
+
+    /* Removes a queue from the registry by simply setting the pcQueueName
+    member to NULL. */
+    static void vQueueUnregisterQueue( xQueueHandle xQueue ) PRIVILEGED_FUNCTION;
+    //void vQueueAddToRegistry( xQueueHandle xQueue, signed char *pcQueueName ) PRIVILEGED_FUNCTION;
+    extern void vQueueAddToRegistry( xQueueHandle xQueue, signed char *pcQueueName );
+//#endif
+
+/*
+ * Unlocks a queue locked by a call to prvLockQueue.  Locking a queue does not
+ * prevent an ISR from adding or removing items to the queue, but does prevent
+ * an ISR from removing tasks from the queue event lists.  If an ISR finds a
+ * queue is locked it will instead increment the appropriate queue lock count
+ * to indicate that a task may require unblocking.  When the queue in unlocked
+ * these lock counts are inspected, and the appropriate action taken.
+ */
+static void prvUnlockQueue( xQueueHandle pxQueue ) PRIVILEGED_FUNCTION;
+
+/*
+ * Uses a critical section to determine if there is any data in a queue.
+ *
+ * @return pdTRUE if the queue contains no items, otherwise pdFALSE.
+ */
+static signed portBASE_TYPE prvIsQueueEmpty( const xQueueHandle pxQueue ) PRIVILEGED_FUNCTION;
+
+/*
+ * Uses a critical section to determine if there is any space in a queue.
+ *
+ * @return pdTRUE if there is no space, otherwise pdFALSE;
+ */
+static signed portBASE_TYPE prvIsQueueFull( const xQueueHandle pxQueue ) PRIVILEGED_FUNCTION;
+
+/*
+ * Copies an item into the queue, either at the front of the queue or the
+ * back of the queue.
+ */
+#if 0
+static void prvCopyDataToQueue( xQUEUE *pxQueue, const void *pvItemToQueue, portBASE_TYPE xPosition ) PRIVILEGED_FUNCTION;
+#else
+void prvCopyDataToQueue( xQUEUE *pxQueue, const void *pvItemToQueue, portBASE_TYPE xPosition );
+#endif
+/*
+ * Copies an item out of a queue.
+ */
+// Modified by  Kenji Arai / JH1PJL, October 31st,2010
+#if 0
+static void prvCopyDataFromQueue( xQUEUE * const pxQueue, const void *pvBuffer ) PRIVILEGED_FUNCTION;
+#else
+void prvCopyDataFromQueue( xQUEUE * const pxQueue, const void *pvBuffer );
+#endif
+/*-----------------------------------------------------------*/
+
+/*
+ * Macro to mark a queue as locked.  Locking a queue prevents an ISR from
+ * accessing the queue event lists.
+ */
+#define prvLockQueue( pxQueue )                            \
+{                                                        \
+    taskENTER_CRITICAL();                                \
+    {                                                    \
+        if( pxQueue->xRxLock == queueUNLOCKED )            \
+        {                                                \
+            pxQueue->xRxLock = queueLOCKED_UNMODIFIED;    \
+        }                                                \
+        if( pxQueue->xTxLock == queueUNLOCKED )            \
+        {                                                \
+            pxQueue->xTxLock = queueLOCKED_UNMODIFIED;    \
+        }                                                \
+    }                                                    \
+    taskEXIT_CRITICAL();                                \
+}
+/*-----------------------------------------------------------*/
+
+#ifdef __cplusplus
+}
+#endif
+/*-----------------------------------------------------------
+ * PUBLIC QUEUE MANAGEMENT API documented in queue.h
+ *----------------------------------------------------------*/
+
+xQueueHandle xQueueCreate( unsigned portBASE_TYPE uxQueueLength, unsigned portBASE_TYPE uxItemSize )
+{
+xQUEUE *pxNewQueue;
+size_t xQueueSizeInBytes;
+
+    /* Allocate the new queue structure. */
+    if( uxQueueLength > ( unsigned portBASE_TYPE ) 0 )
+    {
+        pxNewQueue = ( xQUEUE * ) pvPortMalloc( sizeof( xQUEUE ) );
+        if( pxNewQueue != NULL )
+        {
+            /* Create the list of pointers to queue items.  The queue is one byte
+            longer than asked for to make wrap checking easier/faster. */
+            xQueueSizeInBytes = ( size_t ) ( uxQueueLength * uxItemSize ) + ( size_t ) 1;
+
+            pxNewQueue->pcHead = ( signed char * ) pvPortMalloc( xQueueSizeInBytes );
+            if( pxNewQueue->pcHead != NULL )
+            {
+                /* Initialise the queue members as described above where the
+                queue type is defined. */
+                pxNewQueue->pcTail = pxNewQueue->pcHead + ( uxQueueLength * uxItemSize );
+                pxNewQueue->uxMessagesWaiting = 0;
+                pxNewQueue->pcWriteTo = pxNewQueue->pcHead;
+                pxNewQueue->pcReadFrom = pxNewQueue->pcHead + ( ( uxQueueLength - 1 ) * uxItemSize );
+                pxNewQueue->uxLength = uxQueueLength;
+                pxNewQueue->uxItemSize = uxItemSize;
+                pxNewQueue->xRxLock = queueUNLOCKED;
+                pxNewQueue->xTxLock = queueUNLOCKED;
+
+                /* Likewise ensure the event queues start with the correct state. */
+                vListInitialise( &( pxNewQueue->xTasksWaitingToSend ) );
+                vListInitialise( &( pxNewQueue->xTasksWaitingToReceive ) );
+
+                traceQUEUE_CREATE( pxNewQueue );
+                return  pxNewQueue;
+            }
+            else
+            {
+                traceQUEUE_CREATE_FAILED();
+                vPortFree( pxNewQueue );
+            }
+        }
+    }
+
+    /* Will only reach here if we could not allocate enough memory or no memory
+    was required. */
+    return NULL;
+}
+/*-----------------------------------------------------------*/
+
+#if ( configUSE_MUTEXES == 1 )
+
+    xQueueHandle xQueueCreateMutex( void )
+    {
+    xQUEUE *pxNewQueue;
+
+        /* Allocate the new queue structure. */
+        pxNewQueue = ( xQUEUE * ) pvPortMalloc( sizeof( xQUEUE ) );
+        if( pxNewQueue != NULL )
+        {
+            /* Information required for priority inheritance. */
+            pxNewQueue->pxMutexHolder = NULL;
+            pxNewQueue->uxQueueType = queueQUEUE_IS_MUTEX;
+
+            /* Queues used as a mutex no data is actually copied into or out
+            of the queue. */
+            pxNewQueue->pcWriteTo = NULL;
+            pxNewQueue->pcReadFrom = NULL;
+
+            /* Each mutex has a length of 1 (like a binary semaphore) and
+            an item size of 0 as nothing is actually copied into or out
+            of the mutex. */
+            pxNewQueue->uxMessagesWaiting = 0;
+            pxNewQueue->uxLength = 1;
+            pxNewQueue->uxItemSize = 0;
+            pxNewQueue->xRxLock = queueUNLOCKED;
+            pxNewQueue->xTxLock = queueUNLOCKED;
+
+            /* Ensure the event queues start with the correct state. */
+            vListInitialise( &( pxNewQueue->xTasksWaitingToSend ) );
+            vListInitialise( &( pxNewQueue->xTasksWaitingToReceive ) );
+
+            /* Start with the semaphore in the expected state. */
+            xQueueGenericSend( pxNewQueue, NULL, 0, queueSEND_TO_BACK );
+
+            traceCREATE_MUTEX( pxNewQueue );
+        }
+        else
+        {
+            traceCREATE_MUTEX_FAILED();
+        }
+
+        return pxNewQueue;
+    }
+
+#endif /* configUSE_MUTEXES */
+/*-----------------------------------------------------------*/
+
+#if configUSE_RECURSIVE_MUTEXES == 1
+
+    portBASE_TYPE xQueueGiveMutexRecursive( xQueueHandle pxMutex )
+    {
+    portBASE_TYPE xReturn;
+
+        /* If this is the task that holds the mutex then pxMutexHolder will not
+        change outside of this task.  If this task does not hold the mutex then
+        pxMutexHolder can never coincidentally equal the tasks handle, and as
+        this is the only condition we are interested in it does not matter if
+        pxMutexHolder is accessed simultaneously by another task.  Therefore no
+        mutual exclusion is required to test the pxMutexHolder variable. */
+        if( pxMutex->pxMutexHolder == xTaskGetCurrentTaskHandle() )
+        {
+            traceGIVE_MUTEX_RECURSIVE( pxMutex );
+
+            /* uxRecursiveCallCount cannot be zero if pxMutexHolder is equal to
+            the task handle, therefore no underflow check is required.  Also,
+            uxRecursiveCallCount is only modified by the mutex holder, and as
+            there can only be one, no mutual exclusion is required to modify the
+            uxRecursiveCallCount member. */
+            ( pxMutex->uxRecursiveCallCount )--;
+
+            /* Have we unwound the call count? */
+            if( pxMutex->uxRecursiveCallCount == 0 )
+            {
+                /* Return the mutex.  This will automatically unblock any other
+                task that might be waiting to access the mutex. */
+                xQueueGenericSend( pxMutex, NULL, queueMUTEX_GIVE_BLOCK_TIME, queueSEND_TO_BACK );
+            }
+
+            xReturn = pdPASS;
+        }
+        else
+        {
+            /* We cannot give the mutex because we are not the holder. */
+            xReturn = pdFAIL;
+
+            traceGIVE_MUTEX_RECURSIVE_FAILED( pxMutex );
+        }
+
+        return xReturn;
+    }
+
+#endif /* configUSE_RECURSIVE_MUTEXES */
+/*-----------------------------------------------------------*/
+
+#if configUSE_RECURSIVE_MUTEXES == 1
+
+    portBASE_TYPE xQueueTakeMutexRecursive( xQueueHandle pxMutex, portTickType xBlockTime )
+    {
+    portBASE_TYPE xReturn;
+
+        /* Comments regarding mutual exclusion as per those within
+        xQueueGiveMutexRecursive(). */
+
+        traceTAKE_MUTEX_RECURSIVE( pxMutex );
+
+        if( pxMutex->pxMutexHolder == xTaskGetCurrentTaskHandle() )
+        {
+            ( pxMutex->uxRecursiveCallCount )++;
+            xReturn = pdPASS;
+        }
+        else
+        {
+            xReturn = xQueueGenericReceive( pxMutex, NULL, xBlockTime, pdFALSE );
+
+            /* pdPASS will only be returned if we successfully obtained the mutex,
+            we may have blocked to reach here. */
+            if( xReturn == pdPASS )
+            {
+                ( pxMutex->uxRecursiveCallCount )++;
+            }
+        }
+
+        return xReturn;
+    }
+
+#endif /* configUSE_RECURSIVE_MUTEXES */
+/*-----------------------------------------------------------*/
+
+#if configUSE_COUNTING_SEMAPHORES == 1
+
+    xQueueHandle xQueueCreateCountingSemaphore( unsigned portBASE_TYPE uxCountValue, unsigned portBASE_TYPE uxInitialCount )
+    {
+    xQueueHandle pxHandle;
+
+        pxHandle = xQueueCreate( ( unsigned portBASE_TYPE ) uxCountValue, queueSEMAPHORE_QUEUE_ITEM_LENGTH );
+
+        if( pxHandle != NULL )
+        {
+            pxHandle->uxMessagesWaiting = uxInitialCount;
+
+            traceCREATE_COUNTING_SEMAPHORE();
+        }
+        else
+        {
+            traceCREATE_COUNTING_SEMAPHORE_FAILED();
+        }
+
+        return pxHandle;
+    }
+
+#endif /* configUSE_COUNTING_SEMAPHORES */
+/*-----------------------------------------------------------*/
+
+signed portBASE_TYPE xQueueGenericSend( xQueueHandle pxQueue, const void * const pvItemToQueue, portTickType xTicksToWait, portBASE_TYPE xCopyPosition )
+{
+signed portBASE_TYPE xEntryTimeSet = pdFALSE;
+xTimeOutType xTimeOut;
+
+    /* This function relaxes the coding standard somewhat to allow return
+    statements within the function itself.  This is done in the interest
+    of execution time efficiency. */
+    for( ;; )
+    {
+        taskENTER_CRITICAL();
+        {
+            /* Is there room on the queue now?  To be running we must be
+            the highest priority task wanting to access the queue. */
+            if( pxQueue->uxMessagesWaiting < pxQueue->uxLength )
+            {
+                traceQUEUE_SEND( pxQueue );
+                prvCopyDataToQueue( pxQueue, pvItemToQueue, xCopyPosition );
+
+                /* If there was a task waiting for data to arrive on the
+                queue then unblock it now. */
+                if( listLIST_IS_EMPTY( &( pxQueue->xTasksWaitingToReceive ) ) == pdFALSE )
+                {
+                    if( xTaskRemoveFromEventList( &( pxQueue->xTasksWaitingToReceive ) ) == pdTRUE )
+                    {
+                        /* The unblocked task has a priority higher than
+                        our own so yield immediately.  Yes it is ok to do
+                        this from within the critical section - the kernel
+                        takes care of that. */
+                        portYIELD_WITHIN_API();
+                    }
+                }
+
+                taskEXIT_CRITICAL();
+
+                /* Return to the original privilege level before exiting the
+                function. */
+                return pdPASS;
+            }
+            else
+            {
+                if( xTicksToWait == ( portTickType ) 0 )
+                {
+                    /* The queue was full and no block time is specified (or
+                    the block time has expired) so leave now. */
+                    taskEXIT_CRITICAL();
+
+                    /* Return to the original privilege level before exiting
+                    the function. */
+                    traceQUEUE_SEND_FAILED( pxQueue );
+                    return errQUEUE_FULL;
+                }
+                else if( xEntryTimeSet == pdFALSE )
+                {
+                    /* The queue was full and a block time was specified so
+                    configure the timeout structure. */
+                    vTaskSetTimeOutState( &xTimeOut );
+                    xEntryTimeSet = pdTRUE;
+                }
+            }
+        }
+        taskEXIT_CRITICAL();
+
+        /* Interrupts and other tasks can send to and receive from the queue
+        now the critical section has been exited. */
+
+        vTaskSuspendAll();
+        prvLockQueue( pxQueue );
+
+        /* Update the timeout state to see if it has expired yet. */
+        if( xTaskCheckForTimeOut( &xTimeOut, &xTicksToWait ) == pdFALSE )
+        {
+            if( prvIsQueueFull( pxQueue ) )
+            {
+                traceBLOCKING_ON_QUEUE_SEND( pxQueue );
+                vTaskPlaceOnEventList( &( pxQueue->xTasksWaitingToSend ), xTicksToWait );
+
+                /* Unlocking the queue means queue events can effect the
+                event list.  It is possible    that interrupts occurring now
+                remove this task from the event    list again - but as the
+                scheduler is suspended the task will go onto the pending
+                ready last instead of the actual ready list. */
+                prvUnlockQueue( pxQueue );
+
+                /* Resuming the scheduler will move tasks from the pending
+                ready list into the ready list - so it is feasible that this
+                task is already in a ready list before it yields - in which
+                case the yield will not cause a context switch unless there
+                is also a higher priority task in the pending ready list. */
+                if( !xTaskResumeAll() )
+                {
+                    portYIELD_WITHIN_API();
+                }
+            }
+            else
+            {
+                /* Try again. */
+                prvUnlockQueue( pxQueue );
+                ( void ) xTaskResumeAll();
+            }
+        }
+        else
+        {
+            /* The timeout has expired. */
+            prvUnlockQueue( pxQueue );
+            ( void ) xTaskResumeAll();
+
+            /* Return to the original privilege level before exiting the
+            function. */
+            traceQUEUE_SEND_FAILED( pxQueue );
+            return errQUEUE_FULL;
+        }
+    }
+}
+/*-----------------------------------------------------------*/
+
+#if configUSE_ALTERNATIVE_API == 1
+
+    signed portBASE_TYPE xQueueAltGenericSend( xQueueHandle pxQueue, const void * const pvItemToQueue, portTickType xTicksToWait, portBASE_TYPE xCopyPosition )
+    {
+    signed portBASE_TYPE xEntryTimeSet = pdFALSE;
+    xTimeOutType xTimeOut;
+
+        for( ;; )
+        {
+            taskENTER_CRITICAL();
+            {
+                /* Is there room on the queue now?  To be running we must be
+                the highest priority task wanting to access the queue. */
+                if( pxQueue->uxMessagesWaiting < pxQueue->uxLength )
+                {
+                    traceQUEUE_SEND( pxQueue );
+                    prvCopyDataToQueue( pxQueue, pvItemToQueue, xCopyPosition );
+
+                    /* If there was a task waiting for data to arrive on the
+                    queue then unblock it now. */
+                    if( listLIST_IS_EMPTY( &( pxQueue->xTasksWaitingToReceive ) ) == pdFALSE )
+                    {
+                        if( xTaskRemoveFromEventList( &( pxQueue->xTasksWaitingToReceive ) ) == pdTRUE )
+                        {
+                            /* The unblocked task has a priority higher than
+                            our own so yield immediately. */
+                            portYIELD_WITHIN_API();
+                        }
+                    }
+
+                    taskEXIT_CRITICAL();
+                    return pdPASS;
+                }
+                else
+                {
+                    if( xTicksToWait == ( portTickType ) 0 )
+                    {
+                        taskEXIT_CRITICAL();
+                        return errQUEUE_FULL;
+                    }
+                    else if( xEntryTimeSet == pdFALSE )
+                    {
+                        vTaskSetTimeOutState( &xTimeOut );
+                        xEntryTimeSet = pdTRUE;
+                    }
+                }
+            }
+            taskEXIT_CRITICAL();
+
+            taskENTER_CRITICAL();
+            {
+                if( xTaskCheckForTimeOut( &xTimeOut, &xTicksToWait ) == pdFALSE )
+                {
+                    if( prvIsQueueFull( pxQueue ) )
+                    {
+                        traceBLOCKING_ON_QUEUE_SEND( pxQueue );
+                        vTaskPlaceOnEventList( &( pxQueue->xTasksWaitingToSend ), xTicksToWait );
+                        portYIELD_WITHIN_API();
+                    }
+                }
+                else
+                {
+                    taskEXIT_CRITICAL();
+                    traceQUEUE_SEND_FAILED( pxQueue );
+                    return errQUEUE_FULL;
+                }
+            }
+            taskEXIT_CRITICAL();
+        }
+    }
+
+#endif /* configUSE_ALTERNATIVE_API */
+/*-----------------------------------------------------------*/
+
+#if configUSE_ALTERNATIVE_API == 1
+
+    signed portBASE_TYPE xQueueAltGenericReceive( xQueueHandle pxQueue, void * const pvBuffer, portTickType xTicksToWait, portBASE_TYPE xJustPeeking )
+    {
+    signed portBASE_TYPE xEntryTimeSet = pdFALSE;
+    xTimeOutType xTimeOut;
+    signed char *pcOriginalReadPosition;
+
+        for( ;; )
+        {
+            taskENTER_CRITICAL();
+            {
+                if( pxQueue->uxMessagesWaiting > ( unsigned portBASE_TYPE ) 0 )
+                {
+                    /* Remember our read position in case we are just peeking. */
+                    pcOriginalReadPosition = pxQueue->pcReadFrom;
+
+                    prvCopyDataFromQueue( pxQueue, pvBuffer );
+
+                    if( xJustPeeking == pdFALSE )
+                    {
+                        traceQUEUE_RECEIVE( pxQueue );
+
+                        /* We are actually removing data. */
+                        --( pxQueue->uxMessagesWaiting );
+
+                        #if ( configUSE_MUTEXES == 1 )
+                        {
+                            if( pxQueue->uxQueueType == queueQUEUE_IS_MUTEX )
+                            {
+                                /* Record the information required to implement
+                                priority inheritance should it become necessary. */
+                                pxQueue->pxMutexHolder = xTaskGetCurrentTaskHandle();
+                            }
+                        }
+                        #endif
+
+                        if( listLIST_IS_EMPTY( &( pxQueue->xTasksWaitingToSend ) ) == pdFALSE )
+                        {
+                            if( xTaskRemoveFromEventList( &( pxQueue->xTasksWaitingToSend ) ) == pdTRUE )
+                            {
+                                portYIELD_WITHIN_API();
+                            }
+                        }
+                    }
+                    else
+                    {
+                        traceQUEUE_PEEK( pxQueue );
+
+                        /* We are not removing the data, so reset our read
+                        pointer. */
+                        pxQueue->pcReadFrom = pcOriginalReadPosition;
+
+                        /* The data is being left in the queue, so see if there are
+                        any other tasks waiting for the data. */
+                        if( !listLIST_IS_EMPTY( &( pxQueue->xTasksWaitingToReceive ) ) )
+                        {
+                            /* Tasks that are removed from the event list will get added to
+                            the pending ready list as the scheduler is still suspended. */
+                            if( xTaskRemoveFromEventList( &( pxQueue->xTasksWaitingToReceive ) ) != pdFALSE )
+                            {
+                                /* The task waiting has a higher priority than this task. */
+                                portYIELD_WITHIN_API();
+                            }
+                        }
+
+                    }
+
+                    taskEXIT_CRITICAL();
+                    return pdPASS;
+                }
+                else
+                {
+                    if( xTicksToWait == ( portTickType ) 0 )
+                    {
+                        taskEXIT_CRITICAL();
+                        traceQUEUE_RECEIVE_FAILED( pxQueue );
+                        return errQUEUE_EMPTY;
+                    }
+                    else if( xEntryTimeSet == pdFALSE )
+                    {
+                        vTaskSetTimeOutState( &xTimeOut );
+                        xEntryTimeSet = pdTRUE;
+                    }
+                }
+            }
+            taskEXIT_CRITICAL();
+
+            taskENTER_CRITICAL();
+            {
+                if( xTaskCheckForTimeOut( &xTimeOut, &xTicksToWait ) == pdFALSE )
+                {
+                    if( prvIsQueueEmpty( pxQueue ) )
+                    {
+                        traceBLOCKING_ON_QUEUE_RECEIVE( pxQueue );
+
+                        #if ( configUSE_MUTEXES == 1 )
+                        {
+                            if( pxQueue->uxQueueType == queueQUEUE_IS_MUTEX )
+                            {
+                                portENTER_CRITICAL();
+                                    vTaskPriorityInherit( ( void * ) pxQueue->pxMutexHolder );
+                                portEXIT_CRITICAL();
+                            }
+                        }
+                        #endif
+
+                        vTaskPlaceOnEventList( &( pxQueue->xTasksWaitingToReceive ), xTicksToWait );
+                        portYIELD_WITHIN_API();
+                    }
+                }
+                else
+                {
+                    taskEXIT_CRITICAL();
+                    traceQUEUE_RECEIVE_FAILED( pxQueue );
+                    return errQUEUE_EMPTY;
+                }
+            }
+            taskEXIT_CRITICAL();
+        }
+    }
+
+
+#endif /* configUSE_ALTERNATIVE_API */
+/*-----------------------------------------------------------*/
+
+// Modified by  Kenji Arai / JH1PJL, October 30th,2010
+// move to port_asm.c
+#if 0
+signed portBASE_TYPE xQueueGenericSendFromISR( xQueueHandle pxQueue, const void * const pvItemToQueue, signed portBASE_TYPE *pxHigherPriorityTaskWoken, portBASE_TYPE xCopyPosition )
+{
+signed portBASE_TYPE xReturn;
+unsigned portBASE_TYPE uxSavedInterruptStatus;
+
+    /* Similar to xQueueGenericSend, except we don't block if there is no room
+    in the queue.  Also we don't directly wake a task that was blocked on a
+    queue read, instead we return a flag to say whether a context switch is
+    required or not (i.e. has a task with a higher priority than us been woken
+    by this    post). */
+    uxSavedInterruptStatus = portSET_INTERRUPT_MASK_FROM_ISR();
+    {
+        if( pxQueue->uxMessagesWaiting < pxQueue->uxLength )
+        {
+            traceQUEUE_SEND_FROM_ISR( pxQueue );
+
+            prvCopyDataToQueue( pxQueue, pvItemToQueue, xCopyPosition );
+
+            /* If the queue is locked we do not alter the event list.  This will
+            be done when the queue is unlocked later. */
+            if( pxQueue->xTxLock == queueUNLOCKED )
+            {
+                if( !listLIST_IS_EMPTY( &( pxQueue->xTasksWaitingToReceive ) ) )
+                {
+                    if( xTaskRemoveFromEventList( &( pxQueue->xTasksWaitingToReceive ) ) != pdFALSE )
+                    {
+                        /* The task waiting has a higher priority so record that a
+                        context    switch is required. */
+                        *pxHigherPriorityTaskWoken = pdTRUE;
+                    }
+                }
+            }
+            else
+            {
+                /* Increment the lock count so the task that unlocks the queue
+                knows that data was posted while it was locked. */
+                ++( pxQueue->xTxLock );
+            }
+
+            xReturn = pdPASS;
+        }
+        else
+        {
+            traceQUEUE_SEND_FROM_ISR_FAILED( pxQueue );
+            xReturn = errQUEUE_FULL;
+        }
+    }
+    portCLEAR_INTERRUPT_MASK_FROM_ISR( uxSavedInterruptStatus );
+
+    return xReturn;
+}
+/*-----------------------------------------------------------*/
+#endif
+
+signed portBASE_TYPE xQueueGenericReceive( xQueueHandle pxQueue, void * const pvBuffer, portTickType xTicksToWait, portBASE_TYPE xJustPeeking )
+{
+signed portBASE_TYPE xEntryTimeSet = pdFALSE;
+xTimeOutType xTimeOut;
+signed char *pcOriginalReadPosition;
+
+    /* This function relaxes the coding standard somewhat to allow return
+    statements within the function itself.  This is done in the interest
+    of execution time efficiency. */
+
+    for( ;; )
+    {
+        taskENTER_CRITICAL();
+        {
+            /* Is there data in the queue now?  To be running we must be
+            the highest priority task wanting to access the queue. */
+            if( pxQueue->uxMessagesWaiting > ( unsigned portBASE_TYPE ) 0 )
+            {
+                /* Remember our read position in case we are just peeking. */
+                pcOriginalReadPosition = pxQueue->pcReadFrom;
+
+                prvCopyDataFromQueue( pxQueue, pvBuffer );
+
+                if( xJustPeeking == pdFALSE )
+                {
+                    traceQUEUE_RECEIVE( pxQueue );
+
+                    /* We are actually removing data. */
+                    --( pxQueue->uxMessagesWaiting );
+
+                    #if ( configUSE_MUTEXES == 1 )
+                    {
+                        if( pxQueue->uxQueueType == queueQUEUE_IS_MUTEX )
+                        {
+                            /* Record the information required to implement
+                            priority inheritance should it become necessary. */
+                            // Modified by  Kenji Arai / JH1PJL, October 31st,2010
+                            pxQueue->pxMutexHolder = (signed char *) xTaskGetCurrentTaskHandle();
+                        }
+                    }
+                    #endif
+
+                    if( listLIST_IS_EMPTY( &( pxQueue->xTasksWaitingToSend ) ) == pdFALSE )
+                    {
+                        if( xTaskRemoveFromEventList( &( pxQueue->xTasksWaitingToSend ) ) == pdTRUE )
+                        {
+                            portYIELD_WITHIN_API();
+                        }
+                    }
+                }
+                else
+                {
+                    traceQUEUE_PEEK( pxQueue );
+
+                    /* We are not removing the data, so reset our read
+                    pointer. */
+                    pxQueue->pcReadFrom = pcOriginalReadPosition;
+
+                    /* The data is being left in the queue, so see if there are
+                    any other tasks waiting for the data. */
+                    if( !listLIST_IS_EMPTY( &( pxQueue->xTasksWaitingToReceive ) ) )
+                    {
+                        /* Tasks that are removed from the event list will get added to
+                        the pending ready list as the scheduler is still suspended. */
+                        if( xTaskRemoveFromEventList( &( pxQueue->xTasksWaitingToReceive ) ) != pdFALSE )
+                        {
+                            /* The task waiting has a higher priority than this task. */
+                            portYIELD_WITHIN_API();
+                        }
+                    }
+
+                }
+
+                taskEXIT_CRITICAL();
+                return pdPASS;
+            }
+            else
+            {
+                if( xTicksToWait == ( portTickType ) 0 )
+                {
+                    /* The queue was empty and no block time is specified (or
+                    the block time has expired) so leave now. */
+                    taskEXIT_CRITICAL();
+                    traceQUEUE_RECEIVE_FAILED( pxQueue );
+                    return errQUEUE_EMPTY;
+                }
+                else if( xEntryTimeSet == pdFALSE )
+                {
+                    /* The queue was empty and a block time was specified so
+                    configure the timeout structure. */
+                    vTaskSetTimeOutState( &xTimeOut );
+                    xEntryTimeSet = pdTRUE;
+                }
+            }
+        }
+        taskEXIT_CRITICAL();
+
+        /* Interrupts and other tasks can send to and receive from the queue
+        now the critical section has been exited. */
+
+        vTaskSuspendAll();
+        prvLockQueue( pxQueue );
+
+        /* Update the timeout state to see if it has expired yet. */
+        if( xTaskCheckForTimeOut( &xTimeOut, &xTicksToWait ) == pdFALSE )
+        {
+            if( prvIsQueueEmpty( pxQueue ) )
+            {
+                traceBLOCKING_ON_QUEUE_RECEIVE( pxQueue );
+
+                #if ( configUSE_MUTEXES == 1 )
+                {
+                    if( pxQueue->uxQueueType == queueQUEUE_IS_MUTEX )
+                    {
+                        portENTER_CRITICAL();
+                        {
+                            // Modified by  Kenji Arai / JH1PJL, October 31st,2010
+                            //vTaskPriorityInherit( ( void * ) pxQueue->pxMutexHolder );
+                            vTaskPriorityInherit( ( xTaskHandle * ) pxQueue->pxMutexHolder );
+                        }
+                        portEXIT_CRITICAL();
+                    }
+                }
+                #endif
+
+                vTaskPlaceOnEventList( &( pxQueue->xTasksWaitingToReceive ), xTicksToWait );
+                prvUnlockQueue( pxQueue );
+                if( !xTaskResumeAll() )
+                {
+                    portYIELD_WITHIN_API();
+                }
+            }
+            else
+            {
+                /* Try again. */
+                prvUnlockQueue( pxQueue );
+                ( void ) xTaskResumeAll();
+            }
+        }
+        else
+        {
+            prvUnlockQueue( pxQueue );
+            ( void ) xTaskResumeAll();
+            traceQUEUE_RECEIVE_FAILED( pxQueue );
+            return errQUEUE_EMPTY;
+        }
+    }
+}
+/*-----------------------------------------------------------*/
+
+// Modified by  Kenji Arai / JH1PJL, October 30th,2010
+// move to port_asm.c
+#if 0
+signed portBASE_TYPE xQueueReceiveFromISR( xQueueHandle pxQueue, void * const pvBuffer, signed portBASE_TYPE *pxTaskWoken )
+{
+signed portBASE_TYPE xReturn;
+unsigned portBASE_TYPE uxSavedInterruptStatus;
+
+    uxSavedInterruptStatus = portSET_INTERRUPT_MASK_FROM_ISR();
+    {
+        /* We cannot block from an ISR, so check there is data available. */
+        if( pxQueue->uxMessagesWaiting > ( unsigned portBASE_TYPE ) 0 )
+        {
+            traceQUEUE_RECEIVE_FROM_ISR( pxQueue );
+
+            prvCopyDataFromQueue( pxQueue, pvBuffer );
+            --( pxQueue->uxMessagesWaiting );
+
+            /* If the queue is locked we will not modify the event list.  Instead
+            we update the lock count so the task that unlocks the queue will know
+            that an ISR has removed data while the queue was locked. */
+            if( pxQueue->xRxLock == queueUNLOCKED )
+            {
+                if( !listLIST_IS_EMPTY( &( pxQueue->xTasksWaitingToSend ) ) )
+                {
+                    if( xTaskRemoveFromEventList( &( pxQueue->xTasksWaitingToSend ) ) != pdFALSE )
+                    {
+                        /* The task waiting has a higher priority than us so
+                        force a context switch. */
+                        *pxTaskWoken = pdTRUE;
+                    }
+                }
+            }
+            else
+            {
+                /* Increment the lock count so the task that unlocks the queue
+                knows that data was removed while it was locked. */
+                ++( pxQueue->xRxLock );
+            }
+
+            xReturn = pdPASS;
+        }
+        else
+        {
+            xReturn = pdFAIL;
+            traceQUEUE_RECEIVE_FROM_ISR_FAILED( pxQueue );
+        }
+    }
+    portCLEAR_INTERRUPT_MASK_FROM_ISR( uxSavedInterruptStatus );
+
+    return xReturn;
+}
+/*-----------------------------------------------------------*/
+#endif
+
+unsigned portBASE_TYPE uxQueueMessagesWaiting( const xQueueHandle pxQueue )
+{
+unsigned portBASE_TYPE uxReturn;
+
+    taskENTER_CRITICAL();
+        uxReturn = pxQueue->uxMessagesWaiting;
+    taskEXIT_CRITICAL();
+
+    return uxReturn;
+}
+/*-----------------------------------------------------------*/
+
+unsigned portBASE_TYPE uxQueueMessagesWaitingFromISR( const xQueueHandle pxQueue )
+{
+unsigned portBASE_TYPE uxReturn;
+
+    uxReturn = pxQueue->uxMessagesWaiting;
+
+    return uxReturn;
+}
+/*-----------------------------------------------------------*/
+
+void vQueueDelete( xQueueHandle pxQueue )
+{
+    traceQUEUE_DELETE( pxQueue );
+    vQueueUnregisterQueue( pxQueue );
+    vPortFree( pxQueue->pcHead );
+    vPortFree( pxQueue );
+}
+/*-----------------------------------------------------------*/
+
+// Modified by  Kenji Arai / JH1PJL, October 31st,2010
+#if 0
+static void prvCopyDataToQueue( xQUEUE *pxQueue, const void *pvItemToQueue, portBASE_TYPE xPosition )
+#else
+void prvCopyDataToQueue( xQUEUE *pxQueue, const void *pvItemToQueue, portBASE_TYPE xPosition )
+#endif
+{
+    if( pxQueue->uxItemSize == ( unsigned portBASE_TYPE ) 0 )
+    {
+        #if ( configUSE_MUTEXES == 1 )
+        {
+            if( pxQueue->uxQueueType == queueQUEUE_IS_MUTEX )
+            {
+                /* The mutex is no longer being held. */
+                // Modified by  Kenji Arai / JH1PJL, October 31st,2010
+                //vTaskPriorityDisinherit( ( void * ) pxQueue->pxMutexHolder );
+                vTaskPriorityDisinherit( ( xTaskHandle * ) pxQueue->pxMutexHolder );
+                pxQueue->pxMutexHolder = NULL;
+            }
+        }
+        #endif
+    }
+    else if( xPosition == queueSEND_TO_BACK )
+    {
+        memcpy( ( void * ) pxQueue->pcWriteTo, pvItemToQueue, ( unsigned ) pxQueue->uxItemSize );
+        pxQueue->pcWriteTo += pxQueue->uxItemSize;
+        if( pxQueue->pcWriteTo >= pxQueue->pcTail )
+        {
+            pxQueue->pcWriteTo = pxQueue->pcHead;
+        }
+    }
+    else
+    {
+        memcpy( ( void * ) pxQueue->pcReadFrom, pvItemToQueue, ( unsigned ) pxQueue->uxItemSize );
+        pxQueue->pcReadFrom -= pxQueue->uxItemSize;
+        if( pxQueue->pcReadFrom < pxQueue->pcHead )
+        {
+            pxQueue->pcReadFrom = ( pxQueue->pcTail - pxQueue->uxItemSize );
+        }
+    }
+
+    ++( pxQueue->uxMessagesWaiting );
+}
+/*-----------------------------------------------------------*/
+
+// Modified by  Kenji Arai / JH1PJL, October 31st,2010
+#if 0
+static void prvCopyDataFromQueue( xQUEUE * const pxQueue, const void *pvBuffer )
+#else
+void prvCopyDataFromQueue( xQUEUE * const pxQueue, const void *pvBuffer )
+#endif
+{
+    if( pxQueue->uxQueueType != queueQUEUE_IS_MUTEX )
+    {
+        pxQueue->pcReadFrom += pxQueue->uxItemSize;
+        if( pxQueue->pcReadFrom >= pxQueue->pcTail )
+        {
+            pxQueue->pcReadFrom = pxQueue->pcHead;
+        }
+        memcpy( ( void * ) pvBuffer, ( void * ) pxQueue->pcReadFrom, ( unsigned ) pxQueue->uxItemSize );
+    }
+}
+/*-----------------------------------------------------------*/
+
+// Modified by  Kenji Arai / JH1PJL, October 31st,2010
+#if 0
+static void prvUnlockQueue( xQueueHandle pxQueue )
+#else
+void prvUnlockQueue( xQueueHandle pxQueue )
+#endif
+{
+    /* THIS FUNCTION MUST BE CALLED WITH THE SCHEDULER SUSPENDED. */
+
+    /* The lock counts contains the number of extra data items placed or
+    removed from the queue while the queue was locked.  When a queue is
+    locked items can be added or removed, but the event lists cannot be
+    updated. */
+    taskENTER_CRITICAL();
+    {
+        /* See if data was added to the queue while it was locked. */
+        while( pxQueue->xTxLock > queueLOCKED_UNMODIFIED )
+        {
+            /* Data was posted while the queue was locked.  Are any tasks
+            blocked waiting for data to become available? */
+            if( !listLIST_IS_EMPTY( &( pxQueue->xTasksWaitingToReceive ) ) )
+            {
+                /* Tasks that are removed from the event list will get added to
+                the pending ready list as the scheduler is still suspended. */
+                if( xTaskRemoveFromEventList( &( pxQueue->xTasksWaitingToReceive ) ) != pdFALSE )
+                {
+                    /* The task waiting has a higher priority so record that a
+                    context    switch is required. */
+                    vTaskMissedYield();
+                }
+
+                --( pxQueue->xTxLock );
+            }
+            else
+            {
+                break;
+            }
+        }
+
+        pxQueue->xTxLock = queueUNLOCKED;
+    }
+    taskEXIT_CRITICAL();
+
+    /* Do the same for the Rx lock. */
+    taskENTER_CRITICAL();
+    {
+        while( pxQueue->xRxLock > queueLOCKED_UNMODIFIED )
+        {
+            if( !listLIST_IS_EMPTY( &( pxQueue->xTasksWaitingToSend ) ) )
+            {
+                if( xTaskRemoveFromEventList( &( pxQueue->xTasksWaitingToSend ) ) != pdFALSE )
+                {
+                    vTaskMissedYield();
+                }
+
+                --( pxQueue->xRxLock );
+            }
+            else
+            {
+                break;
+            }
+        }
+
+        pxQueue->xRxLock = queueUNLOCKED;
+    }
+    taskEXIT_CRITICAL();
+}
+/*-----------------------------------------------------------*/
+
+static signed portBASE_TYPE prvIsQueueEmpty( const xQueueHandle pxQueue )
+{
+signed portBASE_TYPE xReturn;
+
+    taskENTER_CRITICAL();
+        xReturn = ( pxQueue->uxMessagesWaiting == ( unsigned portBASE_TYPE ) 0 );
+    taskEXIT_CRITICAL();
+
+    return xReturn;
+}
+/*-----------------------------------------------------------*/
+
+signed portBASE_TYPE xQueueIsQueueEmptyFromISR( const xQueueHandle pxQueue )
+{
+signed portBASE_TYPE xReturn;
+
+    xReturn = ( pxQueue->uxMessagesWaiting == ( unsigned portBASE_TYPE ) 0 );
+
+    return xReturn;
+}
+/*-----------------------------------------------------------*/
+
+static signed portBASE_TYPE prvIsQueueFull( const xQueueHandle pxQueue )
+{
+signed portBASE_TYPE xReturn;
+
+    taskENTER_CRITICAL();
+        xReturn = ( pxQueue->uxMessagesWaiting == pxQueue->uxLength );
+    taskEXIT_CRITICAL();
+
+    return xReturn;
+}
+/*-----------------------------------------------------------*/
+
+signed portBASE_TYPE xQueueIsQueueFullFromISR( const xQueueHandle pxQueue )
+{
+signed portBASE_TYPE xReturn;
+
+    xReturn = ( pxQueue->uxMessagesWaiting == pxQueue->uxLength );
+
+    return xReturn;
+}
+/*-----------------------------------------------------------*/
+
+#if configUSE_CO_ROUTINES == 1
+signed portBASE_TYPE xQueueCRSend( xQueueHandle pxQueue, const void *pvItemToQueue, portTickType xTicksToWait )
+{
+signed portBASE_TYPE xReturn;
+
+    /* If the queue is already full we may have to block.  A critical section
+    is required to prevent an interrupt removing something from the queue
+    between the check to see if the queue is full and blocking on the queue. */
+    portDISABLE_INTERRUPTS();
+    {
+        if( prvIsQueueFull( pxQueue ) )
+        {
+            /* The queue is full - do we want to block or just leave without
+            posting? */
+            if( xTicksToWait > ( portTickType ) 0 )
+            {
+                /* As this is called from a coroutine we cannot block directly, but
+                return indicating that we need to block. */
+                vCoRoutineAddToDelayedList( xTicksToWait, &( pxQueue->xTasksWaitingToSend ) );
+                portENABLE_INTERRUPTS();
+                return errQUEUE_BLOCKED;
+            }
+            else
+            {
+                portENABLE_INTERRUPTS();
+                return errQUEUE_FULL;
+            }
+        }
+    }
+    portENABLE_INTERRUPTS();
+
+    portNOP();
+
+    portDISABLE_INTERRUPTS();
+    {
+        if( pxQueue->uxMessagesWaiting < pxQueue->uxLength )
+        {
+            /* There is room in the queue, copy the data into the queue. */
+            prvCopyDataToQueue( pxQueue, pvItemToQueue, queueSEND_TO_BACK );
+            xReturn = pdPASS;
+
+            /* Were any co-routines waiting for data to become available? */
+            if( !listLIST_IS_EMPTY( &( pxQueue->xTasksWaitingToReceive ) ) )
+            {
+                /* In this instance the co-routine could be placed directly
+                into the ready list as we are within a critical section.
+                Instead the same pending ready list mechanism is used as if
+                the event were caused from within an interrupt. */
+                if( xCoRoutineRemoveFromEventList( &( pxQueue->xTasksWaitingToReceive ) ) != pdFALSE )
+                {
+                    /* The co-routine waiting has a higher priority so record
+                    that a yield might be appropriate. */
+                    xReturn = errQUEUE_YIELD;
+                }
+            }
+        }
+        else
+        {
+            xReturn = errQUEUE_FULL;
+        }
+    }
+    portENABLE_INTERRUPTS();
+
+    return xReturn;
+}
+#endif
+/*-----------------------------------------------------------*/
+
+#if configUSE_CO_ROUTINES == 1
+signed portBASE_TYPE xQueueCRReceive( xQueueHandle pxQueue, void *pvBuffer, portTickType xTicksToWait )
+{
+signed portBASE_TYPE xReturn;
+
+    /* If the queue is already empty we may have to block.  A critical section
+    is required to prevent an interrupt adding something to the queue
+    between the check to see if the queue is empty and blocking on the queue. */
+    portDISABLE_INTERRUPTS();
+    {
+        if( pxQueue->uxMessagesWaiting == ( unsigned portBASE_TYPE ) 0 )
+        {
+            /* There are no messages in the queue, do we want to block or just
+            leave with nothing? */
+            if( xTicksToWait > ( portTickType ) 0 )
+            {
+                /* As this is a co-routine we cannot block directly, but return
+                indicating that we need to block. */
+                vCoRoutineAddToDelayedList( xTicksToWait, &( pxQueue->xTasksWaitingToReceive ) );
+                portENABLE_INTERRUPTS();
+                return errQUEUE_BLOCKED;
+            }
+            else
+            {
+                portENABLE_INTERRUPTS();
+                return errQUEUE_FULL;
+            }
+        }
+    }
+    portENABLE_INTERRUPTS();
+
+    portNOP();
+
+    portDISABLE_INTERRUPTS();
+    {
+        if( pxQueue->uxMessagesWaiting > ( unsigned portBASE_TYPE ) 0 )
+        {
+            /* Data is available from the queue. */
+            pxQueue->pcReadFrom += pxQueue->uxItemSize;
+            if( pxQueue->pcReadFrom >= pxQueue->pcTail )
+            {
+                pxQueue->pcReadFrom = pxQueue->pcHead;
+            }
+            --( pxQueue->uxMessagesWaiting );
+            memcpy( ( void * ) pvBuffer, ( void * ) pxQueue->pcReadFrom, ( unsigned ) pxQueue->uxItemSize );
+
+            xReturn = pdPASS;
+
+            /* Were any co-routines waiting for space to become available? */
+            if( !listLIST_IS_EMPTY( &( pxQueue->xTasksWaitingToSend ) ) )
+            {
+                /* In this instance the co-routine could be placed directly
+                into the ready list as we are within a critical section.
+                Instead the same pending ready list mechanism is used as if
+                the event were caused from within an interrupt. */
+                if( xCoRoutineRemoveFromEventList( &( pxQueue->xTasksWaitingToSend ) ) != pdFALSE )
+                {
+                    xReturn = errQUEUE_YIELD;
+                }
+            }
+        }
+        else
+        {
+            xReturn = pdFAIL;
+        }
+    }
+    portENABLE_INTERRUPTS();
+
+    return xReturn;
+}
+#endif
+/*-----------------------------------------------------------*/
+
+
+
+#if configUSE_CO_ROUTINES == 1
+signed portBASE_TYPE xQueueCRSendFromISR( xQueueHandle pxQueue, const void *pvItemToQueue, signed portBASE_TYPE xCoRoutinePreviouslyWoken )
+{
+    /* Cannot block within an ISR so if there is no space on the queue then
+    exit without doing anything. */
+    if( pxQueue->uxMessagesWaiting < pxQueue->uxLength )
+    {
+        prvCopyDataToQueue( pxQueue, pvItemToQueue, queueSEND_TO_BACK );
+
+        /* We only want to wake one co-routine per ISR, so check that a
+        co-routine has not already been woken. */
+        if( !xCoRoutinePreviouslyWoken )
+        {
+            if( !listLIST_IS_EMPTY( &( pxQueue->xTasksWaitingToReceive ) ) )
+            {
+                if( xCoRoutineRemoveFromEventList( &( pxQueue->xTasksWaitingToReceive ) ) != pdFALSE )
+                {
+                    return pdTRUE;
+                }
+            }
+        }
+    }
+
+    return xCoRoutinePreviouslyWoken;
+}
+#endif
+/*-----------------------------------------------------------*/
+
+#if configUSE_CO_ROUTINES == 1
+signed portBASE_TYPE xQueueCRReceiveFromISR( xQueueHandle pxQueue, void *pvBuffer, signed portBASE_TYPE *pxCoRoutineWoken )
+{
+signed portBASE_TYPE xReturn;
+
+    /* We cannot block from an ISR, so check there is data available. If
+    not then just leave without doing anything. */
+    if( pxQueue->uxMessagesWaiting > ( unsigned portBASE_TYPE ) 0 )
+    {
+        /* Copy the data from the queue. */
+        pxQueue->pcReadFrom += pxQueue->uxItemSize;
+        if( pxQueue->pcReadFrom >= pxQueue->pcTail )
+        {
+            pxQueue->pcReadFrom = pxQueue->pcHead;
+        }
+        --( pxQueue->uxMessagesWaiting );
+        memcpy( ( void * ) pvBuffer, ( void * ) pxQueue->pcReadFrom, ( unsigned ) pxQueue->uxItemSize );
+
+        if( !( *pxCoRoutineWoken ) )
+        {
+            if( !listLIST_IS_EMPTY( &( pxQueue->xTasksWaitingToSend ) ) )
+            {
+                if( xCoRoutineRemoveFromEventList( &( pxQueue->xTasksWaitingToSend ) ) != pdFALSE )
+                {
+                    *pxCoRoutineWoken = pdTRUE;
+                }
+            }
+        }
+
+        xReturn = pdPASS;
+    }
+    else
+    {
+        xReturn = pdFAIL;
+    }
+
+    return xReturn;
+}
+#endif
+/*-----------------------------------------------------------*/
+
+//#if configQUEUE_REGISTRY_SIZE > 0
+
+    void vQueueAddToRegistry( xQueueHandle xQueue, signed char *pcQueueName )
+    {
+    unsigned portBASE_TYPE ux;
+
+        /* See if there is an empty space in the registry.  A NULL name denotes
+        a free slot. */
+        for( ux = 0; ux < configQUEUE_REGISTRY_SIZE; ux++ )
+        {
+            if( xQueueRegistry[ ux ].pcQueueName == NULL )
+            {
+                /* Store the information on this queue. */
+                xQueueRegistry[ ux ].pcQueueName = pcQueueName;
+                xQueueRegistry[ ux ].xHandle = xQueue;
+                break;
+            }
+        }
+    }
+
+//#endif
+    /*-----------------------------------------------------------*/
+
+#if configQUEUE_REGISTRY_SIZE > 0
+
+    static void vQueueUnregisterQueue( xQueueHandle xQueue )
+    {
+    unsigned portBASE_TYPE ux;
+
+        /* See if the handle of the queue being unregistered in actually in the
+        registry. */
+        for( ux = 0; ux < configQUEUE_REGISTRY_SIZE; ux++ )
+        {
+            if( xQueueRegistry[ ux ].xHandle == xQueue )
+            {
+                /* Set the name to NULL to show that this slot if free again. */
+                xQueueRegistry[ ux ].pcQueueName = NULL;
+                break;
+            }
+        }
+
+    }
+
+#endif
+