project for 2035
Dependencies: mbed wave_player 4DGL-uLCD-SE MMA8452
Diff: hardware.cpp
- Revision:
- 4:b687219ae447
- Parent:
- 3:9dde875cd65c
- Child:
- 5:cd2bdbfedd21
--- a/hardware.cpp Tue Nov 24 08:35:47 2020 +0000 +++ b/hardware.cpp Tue Nov 24 10:26:05 2020 +0000 @@ -31,8 +31,10 @@ // properly. Do that here. int hardware_init() { - // Crank up the speed + // Crank up the speed and init LCD uLCD.baudrate(3000000); + uLCD.background_color(BLACK); + uLCD.cls(); pc.baud(115200); //Initialize pushbuttons @@ -41,7 +43,7 @@ button3.mode(PullUp); //Initialize accelerometer - accel.init(); + acc.init(); return ERROR_NONE; } @@ -52,5 +54,11 @@ GameInputs read_inputs() { GameInputs in; + in->ax = acc.readX(); + in->ay = acc.readY(); + in->az = acc.readZ(); + in->b1 = button1.read(); + in->b2 = button2.read(); + in->b3 = button3.read(); return in; }