This library is the modified library of 4DGL by Stephane ROCHON <stephane.rochon at free.fr> modified at drawImage() by Kazushi Mukaiyama <i@kazushi.info>
TFT_4DGL_Graphics.cpp@0:c2aeac7c2d15, 2010-10-29 (annotated)
- Committer:
- kazushi2008
- Date:
- Fri Oct 29 02:26:05 2010 +0000
- Revision:
- 0:c2aeac7c2d15
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
kazushi2008 | 0:c2aeac7c2d15 | 1 | // |
kazushi2008 | 0:c2aeac7c2d15 | 2 | // TFT_4DGL is a class to drive 4D Systems TFT touch screens |
kazushi2008 | 0:c2aeac7c2d15 | 3 | // |
kazushi2008 | 0:c2aeac7c2d15 | 4 | // Copyright (C) <2010> Stephane ROCHON <stephane.rochon at free.fr> |
kazushi2008 | 0:c2aeac7c2d15 | 5 | // modified at drawImage() by Kazushi Mukaiyama <i@kazushi.info> |
kazushi2008 | 0:c2aeac7c2d15 | 6 | // |
kazushi2008 | 0:c2aeac7c2d15 | 7 | // TFT_4DGL is free software: you can redistribute it and/or modify |
kazushi2008 | 0:c2aeac7c2d15 | 8 | // it under the terms of the GNU General Public License as published by |
kazushi2008 | 0:c2aeac7c2d15 | 9 | // the Free Software Foundation, either version 3 of the License, or |
kazushi2008 | 0:c2aeac7c2d15 | 10 | // (at your option) any later version. |
kazushi2008 | 0:c2aeac7c2d15 | 11 | // |
kazushi2008 | 0:c2aeac7c2d15 | 12 | // TFT_4DGL is distributed in the hope that it will be useful, |
kazushi2008 | 0:c2aeac7c2d15 | 13 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
kazushi2008 | 0:c2aeac7c2d15 | 14 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
kazushi2008 | 0:c2aeac7c2d15 | 15 | // GNU General Public License for more details. |
kazushi2008 | 0:c2aeac7c2d15 | 16 | // |
kazushi2008 | 0:c2aeac7c2d15 | 17 | // You should have received a copy of the GNU General Public License |
kazushi2008 | 0:c2aeac7c2d15 | 18 | // along with TFT_4DGL. If not, see <http://www.gnu.org/licenses/>. |
kazushi2008 | 0:c2aeac7c2d15 | 19 | |
kazushi2008 | 0:c2aeac7c2d15 | 20 | #include "mbed.h" |
kazushi2008 | 0:c2aeac7c2d15 | 21 | #include "TFT_4DGL.h" |
kazushi2008 | 0:c2aeac7c2d15 | 22 | |
kazushi2008 | 0:c2aeac7c2d15 | 23 | |
kazushi2008 | 0:c2aeac7c2d15 | 24 | //**************************************************************************************************** |
kazushi2008 | 0:c2aeac7c2d15 | 25 | void TFT_4DGL :: circle(int x, int y , int radius, int color) { // draw a circle in (x,y) |
kazushi2008 | 0:c2aeac7c2d15 | 26 | char command[9]= ""; |
kazushi2008 | 0:c2aeac7c2d15 | 27 | |
kazushi2008 | 0:c2aeac7c2d15 | 28 | command[0] = CIRCLE; |
kazushi2008 | 0:c2aeac7c2d15 | 29 | |
kazushi2008 | 0:c2aeac7c2d15 | 30 | command[1] = (x >> 8) & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 31 | command[2] = x & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 32 | |
kazushi2008 | 0:c2aeac7c2d15 | 33 | command[3] = (y >> 8) & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 34 | command[4] = y & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 35 | |
kazushi2008 | 0:c2aeac7c2d15 | 36 | command[5] = (radius >> 8) & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 37 | command[6] = radius & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 38 | |
kazushi2008 | 0:c2aeac7c2d15 | 39 | int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits |
kazushi2008 | 0:c2aeac7c2d15 | 40 | int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits |
kazushi2008 | 0:c2aeac7c2d15 | 41 | int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits |
kazushi2008 | 0:c2aeac7c2d15 | 42 | |
kazushi2008 | 0:c2aeac7c2d15 | 43 | command[7] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color |
kazushi2008 | 0:c2aeac7c2d15 | 44 | command[8] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color |
kazushi2008 | 0:c2aeac7c2d15 | 45 | |
kazushi2008 | 0:c2aeac7c2d15 | 46 | writeCOMMAND(command, 9); |
kazushi2008 | 0:c2aeac7c2d15 | 47 | } |
kazushi2008 | 0:c2aeac7c2d15 | 48 | |
kazushi2008 | 0:c2aeac7c2d15 | 49 | //**************************************************************************************************** |
kazushi2008 | 0:c2aeac7c2d15 | 50 | void TFT_4DGL :: triangle(int x1, int y1 , int x2, int y2, int x3, int y3, int color) { // draw a traingle |
kazushi2008 | 0:c2aeac7c2d15 | 51 | char command[15]= ""; |
kazushi2008 | 0:c2aeac7c2d15 | 52 | |
kazushi2008 | 0:c2aeac7c2d15 | 53 | command[0] = TRIANGLE; |
kazushi2008 | 0:c2aeac7c2d15 | 54 | |
kazushi2008 | 0:c2aeac7c2d15 | 55 | command[1] = (x1 >> 8) & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 56 | command[2] = x1 & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 57 | |
kazushi2008 | 0:c2aeac7c2d15 | 58 | command[3] = (y1 >> 8) & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 59 | command[4] = y1 & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 60 | |
kazushi2008 | 0:c2aeac7c2d15 | 61 | command[5] = (x2 >> 8) & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 62 | command[6] = x2 & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 63 | |
kazushi2008 | 0:c2aeac7c2d15 | 64 | command[7] = (y2 >> 8) & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 65 | command[8] = y2 & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 66 | |
kazushi2008 | 0:c2aeac7c2d15 | 67 | command[9] = (x3 >> 8) & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 68 | command[10] = x3 & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 69 | |
kazushi2008 | 0:c2aeac7c2d15 | 70 | command[11] = (y3 >> 8) & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 71 | command[12] = y3 & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 72 | |
kazushi2008 | 0:c2aeac7c2d15 | 73 | int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits |
kazushi2008 | 0:c2aeac7c2d15 | 74 | int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits |
kazushi2008 | 0:c2aeac7c2d15 | 75 | int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits |
kazushi2008 | 0:c2aeac7c2d15 | 76 | |
kazushi2008 | 0:c2aeac7c2d15 | 77 | command[13] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color |
kazushi2008 | 0:c2aeac7c2d15 | 78 | command[14] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color |
kazushi2008 | 0:c2aeac7c2d15 | 79 | |
kazushi2008 | 0:c2aeac7c2d15 | 80 | writeCOMMAND(command, 15); |
kazushi2008 | 0:c2aeac7c2d15 | 81 | } |
kazushi2008 | 0:c2aeac7c2d15 | 82 | |
kazushi2008 | 0:c2aeac7c2d15 | 83 | //**************************************************************************************************** |
kazushi2008 | 0:c2aeac7c2d15 | 84 | void TFT_4DGL :: line(int x1, int y1 , int x2, int y2, int color) { // draw a line |
kazushi2008 | 0:c2aeac7c2d15 | 85 | char command[11]= ""; |
kazushi2008 | 0:c2aeac7c2d15 | 86 | |
kazushi2008 | 0:c2aeac7c2d15 | 87 | command[0] = LINE; |
kazushi2008 | 0:c2aeac7c2d15 | 88 | |
kazushi2008 | 0:c2aeac7c2d15 | 89 | command[1] = (x1 >> 8) & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 90 | command[2] = x1 & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 91 | |
kazushi2008 | 0:c2aeac7c2d15 | 92 | command[3] = (y1 >> 8) & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 93 | command[4] = y1 & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 94 | |
kazushi2008 | 0:c2aeac7c2d15 | 95 | command[5] = (x2 >> 8) & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 96 | command[6] = x2 & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 97 | |
kazushi2008 | 0:c2aeac7c2d15 | 98 | command[7] = (y2 >> 8) & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 99 | command[8] = y2 & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 100 | |
kazushi2008 | 0:c2aeac7c2d15 | 101 | int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits |
kazushi2008 | 0:c2aeac7c2d15 | 102 | int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits |
kazushi2008 | 0:c2aeac7c2d15 | 103 | int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits |
kazushi2008 | 0:c2aeac7c2d15 | 104 | |
kazushi2008 | 0:c2aeac7c2d15 | 105 | command[9] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color |
kazushi2008 | 0:c2aeac7c2d15 | 106 | command[10] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color |
kazushi2008 | 0:c2aeac7c2d15 | 107 | |
kazushi2008 | 0:c2aeac7c2d15 | 108 | writeCOMMAND(command, 11); |
kazushi2008 | 0:c2aeac7c2d15 | 109 | } |
kazushi2008 | 0:c2aeac7c2d15 | 110 | |
kazushi2008 | 0:c2aeac7c2d15 | 111 | //**************************************************************************************************** |
kazushi2008 | 0:c2aeac7c2d15 | 112 | void TFT_4DGL :: rectangle(int x1, int y1 , int x2, int y2, int color) { // draw a rectangle |
kazushi2008 | 0:c2aeac7c2d15 | 113 | char command[11]= ""; |
kazushi2008 | 0:c2aeac7c2d15 | 114 | |
kazushi2008 | 0:c2aeac7c2d15 | 115 | command[0] = RECTANGLE; |
kazushi2008 | 0:c2aeac7c2d15 | 116 | |
kazushi2008 | 0:c2aeac7c2d15 | 117 | command[1] = (x1 >> 8) & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 118 | command[2] = x1 & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 119 | |
kazushi2008 | 0:c2aeac7c2d15 | 120 | command[3] = (y1 >> 8) & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 121 | command[4] = y1 & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 122 | |
kazushi2008 | 0:c2aeac7c2d15 | 123 | command[5] = (x2 >> 8) & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 124 | command[6] = x2 & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 125 | |
kazushi2008 | 0:c2aeac7c2d15 | 126 | command[7] = (y2 >> 8) & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 127 | command[8] = y2 & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 128 | |
kazushi2008 | 0:c2aeac7c2d15 | 129 | int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits |
kazushi2008 | 0:c2aeac7c2d15 | 130 | int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits |
kazushi2008 | 0:c2aeac7c2d15 | 131 | int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits |
kazushi2008 | 0:c2aeac7c2d15 | 132 | |
kazushi2008 | 0:c2aeac7c2d15 | 133 | command[9] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color |
kazushi2008 | 0:c2aeac7c2d15 | 134 | command[10] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color |
kazushi2008 | 0:c2aeac7c2d15 | 135 | |
kazushi2008 | 0:c2aeac7c2d15 | 136 | writeCOMMAND(command, 11); |
kazushi2008 | 0:c2aeac7c2d15 | 137 | } |
kazushi2008 | 0:c2aeac7c2d15 | 138 | |
kazushi2008 | 0:c2aeac7c2d15 | 139 | //**************************************************************************************************** |
kazushi2008 | 0:c2aeac7c2d15 | 140 | void TFT_4DGL :: ellipse(int x, int y , int radius_x, int radius_y, int color) { // draw an ellipse |
kazushi2008 | 0:c2aeac7c2d15 | 141 | char command[11]= ""; |
kazushi2008 | 0:c2aeac7c2d15 | 142 | |
kazushi2008 | 0:c2aeac7c2d15 | 143 | command[0] = ELLIPSE; |
kazushi2008 | 0:c2aeac7c2d15 | 144 | |
kazushi2008 | 0:c2aeac7c2d15 | 145 | command[1] = (x >> 8) & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 146 | command[2] = x & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 147 | |
kazushi2008 | 0:c2aeac7c2d15 | 148 | command[3] = (y >> 8) & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 149 | command[4] = y & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 150 | |
kazushi2008 | 0:c2aeac7c2d15 | 151 | command[5] = (radius_x >> 8) & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 152 | command[6] = radius_x & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 153 | |
kazushi2008 | 0:c2aeac7c2d15 | 154 | command[7] = (radius_y >> 8) & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 155 | command[8] = radius_y & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 156 | |
kazushi2008 | 0:c2aeac7c2d15 | 157 | int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits |
kazushi2008 | 0:c2aeac7c2d15 | 158 | int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits |
kazushi2008 | 0:c2aeac7c2d15 | 159 | int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits |
kazushi2008 | 0:c2aeac7c2d15 | 160 | |
kazushi2008 | 0:c2aeac7c2d15 | 161 | command[9] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color |
kazushi2008 | 0:c2aeac7c2d15 | 162 | command[10] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color |
kazushi2008 | 0:c2aeac7c2d15 | 163 | |
kazushi2008 | 0:c2aeac7c2d15 | 164 | writeCOMMAND(command, 11); |
kazushi2008 | 0:c2aeac7c2d15 | 165 | } |
kazushi2008 | 0:c2aeac7c2d15 | 166 | |
kazushi2008 | 0:c2aeac7c2d15 | 167 | //**************************************************************************************************** |
kazushi2008 | 0:c2aeac7c2d15 | 168 | void TFT_4DGL :: pixel(int x, int y, int color) { // draw a pixel |
kazushi2008 | 0:c2aeac7c2d15 | 169 | char command[7]= ""; |
kazushi2008 | 0:c2aeac7c2d15 | 170 | |
kazushi2008 | 0:c2aeac7c2d15 | 171 | command[0] = PIXEL; |
kazushi2008 | 0:c2aeac7c2d15 | 172 | |
kazushi2008 | 0:c2aeac7c2d15 | 173 | command[1] = (x >> 8) & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 174 | command[2] = x & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 175 | |
kazushi2008 | 0:c2aeac7c2d15 | 176 | command[3] = (y >> 8) & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 177 | command[4] = y & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 178 | |
kazushi2008 | 0:c2aeac7c2d15 | 179 | int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits |
kazushi2008 | 0:c2aeac7c2d15 | 180 | int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits |
kazushi2008 | 0:c2aeac7c2d15 | 181 | int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits |
kazushi2008 | 0:c2aeac7c2d15 | 182 | |
kazushi2008 | 0:c2aeac7c2d15 | 183 | command[5] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color |
kazushi2008 | 0:c2aeac7c2d15 | 184 | command[6] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color |
kazushi2008 | 0:c2aeac7c2d15 | 185 | |
kazushi2008 | 0:c2aeac7c2d15 | 186 | writeCOMMAND(command, 7); |
kazushi2008 | 0:c2aeac7c2d15 | 187 | } |
kazushi2008 | 0:c2aeac7c2d15 | 188 | |
kazushi2008 | 0:c2aeac7c2d15 | 189 | //****************************************************************************************************** |
kazushi2008 | 0:c2aeac7c2d15 | 190 | int TFT_4DGL :: read_pixel(int x, int y) { // read screen info and populate data |
kazushi2008 | 0:c2aeac7c2d15 | 191 | |
kazushi2008 | 0:c2aeac7c2d15 | 192 | char command[5]= ""; |
kazushi2008 | 0:c2aeac7c2d15 | 193 | |
kazushi2008 | 0:c2aeac7c2d15 | 194 | command[0] = READPIXEL; |
kazushi2008 | 0:c2aeac7c2d15 | 195 | |
kazushi2008 | 0:c2aeac7c2d15 | 196 | command[1] = (x >> 8) & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 197 | command[2] = x & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 198 | |
kazushi2008 | 0:c2aeac7c2d15 | 199 | command[3] = (y >> 8) & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 200 | command[4] = y & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 201 | |
kazushi2008 | 0:c2aeac7c2d15 | 202 | int i, temp = 0, color = 0, resp = 0; |
kazushi2008 | 0:c2aeac7c2d15 | 203 | char response[2] = ""; |
kazushi2008 | 0:c2aeac7c2d15 | 204 | |
kazushi2008 | 0:c2aeac7c2d15 | 205 | freeBUFFER(); |
kazushi2008 | 0:c2aeac7c2d15 | 206 | |
kazushi2008 | 0:c2aeac7c2d15 | 207 | for (i = 0; i < 5; i++) { // send all chars to serial port |
kazushi2008 | 0:c2aeac7c2d15 | 208 | writeBYTE(command[i]); |
kazushi2008 | 0:c2aeac7c2d15 | 209 | } |
kazushi2008 | 0:c2aeac7c2d15 | 210 | |
kazushi2008 | 0:c2aeac7c2d15 | 211 | while (!_cmd.readable()) wait_ms(TEMPO); // wait for screen answer |
kazushi2008 | 0:c2aeac7c2d15 | 212 | |
kazushi2008 | 0:c2aeac7c2d15 | 213 | while (_cmd.readable()) { |
kazushi2008 | 0:c2aeac7c2d15 | 214 | temp = _cmd.getc(); |
kazushi2008 | 0:c2aeac7c2d15 | 215 | response[resp++] = (char)temp; |
kazushi2008 | 0:c2aeac7c2d15 | 216 | } |
kazushi2008 | 0:c2aeac7c2d15 | 217 | |
kazushi2008 | 0:c2aeac7c2d15 | 218 | color = ((response[0] << 8) + response[1]); |
kazushi2008 | 0:c2aeac7c2d15 | 219 | |
kazushi2008 | 0:c2aeac7c2d15 | 220 | return color; // WARNING : this is 16bits color, not 24bits... need to be fixed |
kazushi2008 | 0:c2aeac7c2d15 | 221 | } |
kazushi2008 | 0:c2aeac7c2d15 | 222 | |
kazushi2008 | 0:c2aeac7c2d15 | 223 | //****************************************************************************************************** |
kazushi2008 | 0:c2aeac7c2d15 | 224 | void TFT_4DGL :: screen_copy(int xs, int ys , int xd, int yd , int width, int height) { |
kazushi2008 | 0:c2aeac7c2d15 | 225 | |
kazushi2008 | 0:c2aeac7c2d15 | 226 | char command[13]= ""; |
kazushi2008 | 0:c2aeac7c2d15 | 227 | |
kazushi2008 | 0:c2aeac7c2d15 | 228 | command[0] = SCREENCOPY; |
kazushi2008 | 0:c2aeac7c2d15 | 229 | |
kazushi2008 | 0:c2aeac7c2d15 | 230 | command[1] = (xs >> 8) & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 231 | command[2] = xs & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 232 | |
kazushi2008 | 0:c2aeac7c2d15 | 233 | command[3] = (ys >> 8) & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 234 | command[4] = ys & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 235 | |
kazushi2008 | 0:c2aeac7c2d15 | 236 | command[5] = (xd >> 8) & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 237 | command[6] = xd & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 238 | |
kazushi2008 | 0:c2aeac7c2d15 | 239 | command[7] = (yd >> 8) & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 240 | command[8] = yd & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 241 | |
kazushi2008 | 0:c2aeac7c2d15 | 242 | command[9] = (width >> 8) & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 243 | command[10] = width & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 244 | |
kazushi2008 | 0:c2aeac7c2d15 | 245 | command[11] = (height >> 8) & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 246 | command[12] = height & 0xFF; |
kazushi2008 | 0:c2aeac7c2d15 | 247 | |
kazushi2008 | 0:c2aeac7c2d15 | 248 | writeCOMMAND(command, 13); |
kazushi2008 | 0:c2aeac7c2d15 | 249 | } |
kazushi2008 | 0:c2aeac7c2d15 | 250 | |
kazushi2008 | 0:c2aeac7c2d15 | 251 | //**************************************************************************************************** |
kazushi2008 | 0:c2aeac7c2d15 | 252 | void TFT_4DGL :: pen_size(char mode) { // set pen to SOLID or WIREFRAME |
kazushi2008 | 0:c2aeac7c2d15 | 253 | char command[2]= ""; |
kazushi2008 | 0:c2aeac7c2d15 | 254 | |
kazushi2008 | 0:c2aeac7c2d15 | 255 | command[0] = PENSIZE; |
kazushi2008 | 0:c2aeac7c2d15 | 256 | command[1] = mode; |
kazushi2008 | 0:c2aeac7c2d15 | 257 | |
kazushi2008 | 0:c2aeac7c2d15 | 258 | writeCOMMAND(command, 2); |
kazushi2008 | 0:c2aeac7c2d15 | 259 | } |
kazushi2008 | 0:c2aeac7c2d15 | 260 | |
kazushi2008 | 0:c2aeac7c2d15 | 261 | //**************************************************************************************************** |
kazushi2008 | 0:c2aeac7c2d15 | 262 | void TFT_4DGL :: displayImage(char x, char y, char w, char h, int ad) |
kazushi2008 | 0:c2aeac7c2d15 | 263 | { |
kazushi2008 | 0:c2aeac7c2d15 | 264 | char command[10]= ""; |
kazushi2008 | 0:c2aeac7c2d15 | 265 | char hi, mid, lo; |
kazushi2008 | 0:c2aeac7c2d15 | 266 | |
kazushi2008 | 0:c2aeac7c2d15 | 267 | hi = (ad >> 16)&0x0000FF; //Work out the sector address |
kazushi2008 | 0:c2aeac7c2d15 | 268 | mid = (ad >> 8)&0x0000FF; |
kazushi2008 | 0:c2aeac7c2d15 | 269 | lo = ad&0x0000FF; |
kazushi2008 | 0:c2aeac7c2d15 | 270 | |
kazushi2008 | 0:c2aeac7c2d15 | 271 | command[0] = 0x40; |
kazushi2008 | 0:c2aeac7c2d15 | 272 | command[1] = 0x49; |
kazushi2008 | 0:c2aeac7c2d15 | 273 | command[2] = x; |
kazushi2008 | 0:c2aeac7c2d15 | 274 | command[3] = y; |
kazushi2008 | 0:c2aeac7c2d15 | 275 | command[4] = w; |
kazushi2008 | 0:c2aeac7c2d15 | 276 | command[5] = h; |
kazushi2008 | 0:c2aeac7c2d15 | 277 | command[6] = 16; //colour mode 16 |
kazushi2008 | 0:c2aeac7c2d15 | 278 | command[7] = hi; |
kazushi2008 | 0:c2aeac7c2d15 | 279 | command[8] = mid; |
kazushi2008 | 0:c2aeac7c2d15 | 280 | command[9] = lo; |
kazushi2008 | 0:c2aeac7c2d15 | 281 | |
kazushi2008 | 0:c2aeac7c2d15 | 282 | writeCOMMAND(command, 10); |
kazushi2008 | 0:c2aeac7c2d15 | 283 | } |
kazushi2008 | 0:c2aeac7c2d15 | 284 | |
kazushi2008 | 0:c2aeac7c2d15 | 285 | //void TFT_4DGL :: animImages(char x, char y, char w, char h, int ad, int frames, bool loop = false) |
kazushi2008 | 0:c2aeac7c2d15 | 286 | //{ |
kazushi2008 | 0:c2aeac7c2d15 | 287 | // int size = 0x18; |
kazushi2008 | 0:c2aeac7c2d15 | 288 | // int adress = ad + (count * size); |
kazushi2008 | 0:c2aeac7c2d15 | 289 | // displayImage(x, y, w, h, adress) |
kazushi2008 | 0:c2aeac7c2d15 | 290 | // count++; |
kazushi2008 | 0:c2aeac7c2d15 | 291 | // if(count >= ((data[3]<<8)+data[4])) |
kazushi2008 | 0:c2aeac7c2d15 | 292 | // { |
kazushi2008 | 0:c2aeac7c2d15 | 293 | // count = 0; |
kazushi2008 | 0:c2aeac7c2d15 | 294 | // if(data[8]==0) OLED4Dplay = false; |
kazushi2008 | 0:c2aeac7c2d15 | 295 | // } |
kazushi2008 | 0:c2aeac7c2d15 | 296 | //} |
kazushi2008 | 0:c2aeac7c2d15 | 297 | |
kazushi2008 | 0:c2aeac7c2d15 | 298 | //**************************************************************************************************** |
kazushi2008 | 0:c2aeac7c2d15 | 299 | void TFT_4DGL :: displayMovie(char x, char y, char w, char h, int ad, int frames) |
kazushi2008 | 0:c2aeac7c2d15 | 300 | { |
kazushi2008 | 0:c2aeac7c2d15 | 301 | char command[18]= ""; |
kazushi2008 | 0:c2aeac7c2d15 | 302 | char hi, mid, lo, mfr, lfr; |
kazushi2008 | 0:c2aeac7c2d15 | 303 | |
kazushi2008 | 0:c2aeac7c2d15 | 304 | hi = (ad >> 16)&0x0000FF; //Work out the sector address |
kazushi2008 | 0:c2aeac7c2d15 | 305 | mid = (ad >> 8)&0x0000FF; |
kazushi2008 | 0:c2aeac7c2d15 | 306 | lo = ad&0x0000FF; |
kazushi2008 | 0:c2aeac7c2d15 | 307 | |
kazushi2008 | 0:c2aeac7c2d15 | 308 | mfr = (frames >> 8)&0x0000FF; |
kazushi2008 | 0:c2aeac7c2d15 | 309 | lfr = frames&0x0000FF; |
kazushi2008 | 0:c2aeac7c2d15 | 310 | |
kazushi2008 | 0:c2aeac7c2d15 | 311 | command[0] = 0x40; |
kazushi2008 | 0:c2aeac7c2d15 | 312 | command[1] = 0x56; |
kazushi2008 | 0:c2aeac7c2d15 | 313 | command[2] = x; |
kazushi2008 | 0:c2aeac7c2d15 | 314 | command[3] = y; |
kazushi2008 | 0:c2aeac7c2d15 | 315 | command[4] = w; |
kazushi2008 | 0:c2aeac7c2d15 | 316 | command[5] = h; |
kazushi2008 | 0:c2aeac7c2d15 | 317 | command[6] = 16; //colour mode 16 |
kazushi2008 | 0:c2aeac7c2d15 | 318 | command[7] = 0x27; //delay |
kazushi2008 | 0:c2aeac7c2d15 | 319 | command[8] = mfr; |
kazushi2008 | 0:c2aeac7c2d15 | 320 | command[9] = lfr; |
kazushi2008 | 0:c2aeac7c2d15 | 321 | command[10] = hi; |
kazushi2008 | 0:c2aeac7c2d15 | 322 | command[11] = mid; |
kazushi2008 | 0:c2aeac7c2d15 | 323 | command[12] = lo; |
kazushi2008 | 0:c2aeac7c2d15 | 324 | command[13] = 0xB0; |
kazushi2008 | 0:c2aeac7c2d15 | 325 | command[14] = 0x00; |
kazushi2008 | 0:c2aeac7c2d15 | 326 | command[15] = 0x00; |
kazushi2008 | 0:c2aeac7c2d15 | 327 | command[16] = 0x00; |
kazushi2008 | 0:c2aeac7c2d15 | 328 | command[17] = 0x00; |
kazushi2008 | 0:c2aeac7c2d15 | 329 | |
kazushi2008 | 0:c2aeac7c2d15 | 330 | writeCOMMAND(command, 18); |
kazushi2008 | 0:c2aeac7c2d15 | 331 | } |