Tiny graphics library for STM32F746G-DISCO board
Dependents: RadarDemo 3DDemo RadarDemoT
RK043FN48H.cpp
- Committer:
- karpent
- Date:
- 2016-11-11
- Revision:
- 3:1ddc4aa1e5cb
- Parent:
- 2:02b7b78e8510
File content as of revision 3:1ddc4aa1e5cb:
// // RK043FN48H.h - DISCO_F746NG display // #include "RK043FN48H.h" static Layer _selectedLayer = Foreground; RK043FN48H::RK043FN48H() { BSP_LCD_Init(); FbBackgroundStartAdress = LCD_FB_START_ADDRESS; FbForegroundStartAdress = LCD_FB_START_ADDRESS+(BSP_LCD_GetXSize()*BSP_LCD_GetYSize()*4); BSP_LCD_LayerDefaultInit(0, FbBackgroundStartAdress); BSP_LCD_LayerDefaultInit(1, FbForegroundStartAdress); BSP_LCD_DisplayOn(); actualDrawProp[0].TextColor = LCD_COLOR_WHITE; actualDrawProp[0].BackColor = LCD_COLOR_BLACK; actualDrawProp[0].pFont = &Font16; // &LCD_DEFAULT_FONT _selectedFont[0] = GrFont(Courier16); actualDrawProp[1].TextColor = LCD_COLOR_WHITE; // & ALPHA_MASK; actualDrawProp[1].BackColor = LCD_COLOR_BLACK & ALPHA_MASK; actualDrawProp[1].pFont = &Font16; // &LCD_DEFAULT_FONT _selectedFont[1] = GrFont(Courier16); // Initialize layer 0 properties SetActiveLayer(Background); SetBackgroundColor(actualDrawProp[0].BackColor); Clear(); SetForegroundColor(actualDrawProp[0].TextColor); BSP_LCD_SetFont(&Font16); // Initialize layer 1 properties SetActiveLayer(Foreground); SetBackgroundColor(actualDrawProp[1].BackColor); Clear(); SetForegroundColor(actualDrawProp[1].TextColor); BSP_LCD_SetFont(&Font16); // Set layers transparency SetLayersTransparency(0xFF, 0xFF); SetLayersVisibility(true, true); _cursorPos[Background].X = 0; _cursorPos[Background].Y = 0; _cursorPos[Foreground].X = 0; _cursorPos[Foreground].Y = 0; } RK043FN48H::~RK043FN48H() { BSP_LCD_DeInit(); } void RK043FN48H::Clear() { BSP_LCD_Clear(actualDrawProp[_selectedLayer].BackColor); } void RK043FN48H::Clear(uint32_t color) { BSP_LCD_Clear(color); } void RK043FN48H::ClearLayer(Layer layer, uint32_t color) { Layer oldLayer = GetActiveLayer(); SetActiveLayer(layer); Clear(color); SetActiveLayer(oldLayer); } void RK043FN48H::SetBackgroundColor(uint32_t color) { actualDrawProp[_selectedLayer].BackColor = color; BSP_LCD_SetBackColor(actualDrawProp[_selectedLayer].BackColor); } void RK043FN48H::SetForegroundColor(uint32_t color) { actualDrawProp[_selectedLayer].TextColor = color; BSP_LCD_SetTextColor(actualDrawProp[_selectedLayer].TextColor); } void RK043FN48H::SetDrawColor(uint8_t red, uint8_t green, uint8_t blue, uint8_t alpha) { // Calculate display pixel value for selected color uint32_t color = red << 16 | green << 8 | blue | alpha << 24; SetForegroundColor(color); } uint32_t RK043FN48H::GetDrawColor() { return actualDrawProp[_selectedLayer].TextColor; } void RK043FN48H::SetClearColor(uint8_t red, uint8_t green, uint8_t blue, uint8_t alpha) { // Calculate display pixel value for selected color uint32_t color = red << 16 | green << 8 | blue | alpha << 24; SetBackgroundColor(color); } uint32_t RK043FN48H::GetClearColor() { return actualDrawProp[_selectedLayer].BackColor; } void RK043FN48H::DrawPoint(int posX, int posY, uint32_t colorMask) { if( posX >= 0 && posX < DisplayWidth() && posY >=0 && posY < DisplayHeight()) { BSP_LCD_DrawPixel(posX, posY, colorMask); } } //void RK043FN48H::DrawLine(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2) //{ // BSP_LCD_DrawLine(x1, y1, x2, y2); //} void RK043FN48H::CopyBitmap(Layer layer, uint8_t * bitmap, uint32_t width, uint32_t height, uint32_t rgbGolorCode) { // Check size if(width > DisplayWidth() || height > DisplayHeight()) return; ClearLayer(layer, 0x00000000); uint16_t maxCol = width / 8; // 60 columns if ((width % 8) != 0) { maxCol++; } for (int y = 0; y < height; y++) { for (int col = 0; col < maxCol; col++) { uint8_t shift = bitmap[y*maxCol + col]; for (int pos = 0; pos < 8; pos++) { int x = (col << 3) + pos; // x = col * 8 + pos if (x >= width) break; if(shift & 1 << pos) { DrawPoint(x, y, rgbGolorCode); } } } } } uint16_t RK043FN48H::DisplayWidth() { return BSP_LCD_GetXSize(); } uint16_t RK043FN48H::DisplayHeight() { return BSP_LCD_GetYSize(); } void RK043FN48H::SetActiveLayer(Layer layer) { _selectedLayer = layer; BSP_LCD_SelectLayer((uint32_t)layer); } Layer RK043FN48H::GetActiveLayer() { return _selectedLayer; } void RK043FN48H::SetLayersTransparency( uint8_t background, uint8_t foreground) { BSP_LCD_SetTransparency(0, background); BSP_LCD_SetTransparency(1, foreground); } void RK043FN48H::SetLayersVisibility( bool background, bool foreground) { BSP_LCD_SetLayerVisible(0, background ? ENABLE : DISABLE); BSP_LCD_SetLayerVisible(1, foreground ? ENABLE : DISABLE); } //============================================================================== // // Text output // //============================================================================== void RK043FN48H::GotoXY(int x, int y) { _cursorPos[_selectedLayer].X = x; _cursorPos[_selectedLayer].Y = y; } void RK043FN48H::gotoNewLine(int width, int height) { GotoXY(0, _cursorPos[_selectedLayer].X + height >= DisplayHeight() ? 0 : _cursorPos[_selectedLayer].Y + height); } void RK043FN48H::putch(char ch) { int fontHeight = _selectedFont[_selectedLayer].Height(); int fontWidth = _selectedFont[_selectedLayer].Width(); if(ch == 0x0A) // '/r' return; if(ch == 0x0D) { // '/n' gotoNewLine(fontWidth, fontHeight); return; } // Check that the character will fit on the screen if(_cursorPos[_selectedLayer].X + fontWidth >= DisplayWidth()) { gotoNewLine(fontWidth, fontHeight); } BSP_LCD_DisplayChar(_cursorPos[_selectedLayer].X, _cursorPos[_selectedLayer].Y, ch); GotoXY(_cursorPos[_selectedLayer].X + fontWidth, _cursorPos[_selectedLayer].Y); } void RK043FN48H::puts(const char * str) { for(int i=0; i < strlen(str); i++) putch(*(str+i)); } void RK043FN48H::DrawText(int posX, int posY, char * str) { // Draw text horizontaly int fontWidth = _selectedFont[_selectedLayer].Width(); int x = posX; for(int i=0; i < strlen(str); i++) { BSP_LCD_DisplayChar(x, posY, str[i]); x += fontWidth; } }