Librería Teclado 4x4

Dependents:   teclado teclado discovery_17_keypad_buzzer kasim_rfid_kart_okuyucu

Files at this revision

API Documentation at this revision

Comitter:
jyrodriguezg
Date:
Sun Jun 07 04:34:47 2015 +0000
Commit message:
Librer?a keypad

Changed in this revision

FPointer.h Show annotated file Show diff for this revision Revisions of this file
keypad.cpp Show annotated file Show diff for this revision Revisions of this file
keypad.h Show annotated file Show diff for this revision Revisions of this file
diff -r 000000000000 -r 0012aa4908fa FPointer.h
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/FPointer.h	Sun Jun 07 04:34:47 2015 +0000
@@ -0,0 +1,163 @@
+/*
+    Copyright (c) 2011 Andy Kirkham
+ 
+    Permission is hereby granted, free of charge, to any person obtaining a copy
+    of this software and associated documentation files (the "Software"), to deal
+    in the Software without restriction, including without limitation the rights
+    to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+    copies of the Software, and to permit persons to whom the Software is
+    furnished to do so, subject to the following conditions:
+ 
+    The above copyright notice and this permission notice shall be included in
+    all copies or substantial portions of the Software.
+ 
+    THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+    IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+    FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+    AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+    LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+    OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+    THE SOFTWARE.
+*/
+
+#ifndef AJK_FPOINTER_H
+#define AJK_FPOINTER_H
+
+namespace AjK {
+
+class FPointerDummy;
+
+/** FPointer - Adds callbacks that take and return a 32bit uint32_t data type.
+ *
+ * The Mbed library supplies a callback using the FunctionPointer object as 
+ * defined in FunctionPointer.h  However, this callback system does not allow
+ * the caller to pass a value to the callback. Likewise, the callback itself
+ * cannot return a value.
+ *
+ * FPointer operates in the same way but allows the callback function to be
+ * passed one arg, a uint32_t value. Additionally, the callback can return
+ * a single uint32_t value. The reason for using uint32_t is that the Mbed
+ * and the microcontroller (LPC1768) have a natural data size of 32bits and
+ * this means we can use the uint32_t as a pointer. See example1.h for more
+ * information. This example passes an "int" by passing a pointer to that
+ * int as a 32bit value. Using this technique you can pass any value you like.
+ * All you have to do is pass a pointer to your value cast to (uint32_t). Your
+ * callback can the deference it to get the original value.
+ *
+ * example2.h shows how to do the same thing but demostrates how to specify
+ * the callback into a class object/method.
+ *
+ * Finally, example3.h shows how to pass multiple values. In this example we
+ * define a data structure and in the callback we pass a pointer to that
+ * data structure thus allowing the callback to again get the values.
+ *
+ * Note, when passing pointers to variables to the callback, if the callback
+ * function/method changes that variable's value then it will also change the
+ * value the caller sees. If C pointers are new to you, you are strongly
+ * advised to read up on the subject. It's pointers that often get beginners
+ * into trouble when mis-used.
+ *
+ * @see example1.h
+ * @see example2.h
+ * @see example3.h
+ * @see http://mbed.org/handbook/C-Data-Types
+ * @see http://mbed.org/projects/libraries/svn/mbed/trunk/FunctionPointer.h
+ */
+class FPointer {
+
+protected:
+
+    //! C callback function pointer.
+    uint32_t (*c_callback)(uint32_t); 
+    
+    //! C++ callback object/method pointer (the object part).
+    FPointerDummy  *obj_callback;
+    
+    //! C++ callback object/method pointer (the method part).
+    uint32_t (FPointerDummy::*method_callback)(uint32_t);
+
+public:
+    
+    /** Constructor
+     */
+    FPointer() {
+        c_callback      = NULL;
+        obj_callback    = NULL;
+        method_callback = NULL;
+    }
+    
+    /** attach - Overloaded attachment function.
+     *
+     * Attach a C type function pointer as the callback.
+     *
+     * Note, the callback function prototype must be:-
+     * @code
+     * uint32_t myCallbackFunction(uint32_t);
+     * @endcode
+     * @param A C function pointer to call.
+     */
+    void attach(uint32_t (*function)(uint32_t) = 0) { c_callback = function; }
+    
+    /** attach - Overloaded attachment function.
+     *
+     * Attach a C++ type object/method pointer as the callback.
+     *
+     * Note, the callback method prototype must be:-
+     * @code
+     *     public:
+     *         uint32_t myCallbackFunction(uint32_t);
+     * @endcode
+     * @param A C++ object pointer.
+     * @param A C++ method within the object to call.
+     */
+    template<class T> 
+    void attach(T* item, uint32_t (T::*method)(uint32_t)) { 
+        obj_callback    = (FPointerDummy *)item; 
+        method_callback = (uint32_t (FPointerDummy::*)(uint32_t))method; 
+    }
+
+    /** call - Overloaded callback initiator.
+     *
+     * call the callback function.
+     *
+     * @param uint32_t The value to pass to the callback.
+     * @return uint32_t The value the callback returns.
+     */
+    uint32_t call(uint32_t arg) {
+        if (c_callback != NULL) {
+            return (*c_callback)(arg);
+        }
+        else {
+            if (obj_callback  != NULL && method_callback != NULL) {
+                return (obj_callback->*method_callback)(arg);
+            }
+        }
+        return (uint32_t)NULL;
+    }
+    
+    /** call - Overloaded callback initiator.
+     *
+     * Call the callback function without passing an argument.
+     * The callback itself is passed NULL. Note, the callback
+     * prototype should still be <b>uint32_t callback(uint32_t)</b>.
+     *
+     * @return uint32_t The value the callback returns.
+     */
+    uint32_t call(void) {
+        if (c_callback != NULL) {
+            return (*c_callback)((uint32_t)NULL);
+        }
+        else {
+            if (obj_callback  != NULL && method_callback != NULL) {
+                return (obj_callback->*method_callback)((uint32_t)NULL);
+            }
+        }
+        return (uint32_t)NULL;
+    }    
+};
+
+}; // namespace AjK ends
+
+using namespace AjK;
+
+#endif
diff -r 000000000000 -r 0012aa4908fa keypad.cpp
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/keypad.cpp	Sun Jun 07 04:34:47 2015 +0000
@@ -0,0 +1,115 @@
+#include "keypad.h"
+
+Keypad::Keypad(PinName row3, PinName row2, PinName row1, PinName row0,
+               PinName col3, PinName col2, PinName col1, PinName col0,
+               int debounce_ms):
+    _row0(row0), _row1(row1), _row2(row2), _row3(row3),
+    _cols(col0, col1, col2, col3)
+{
+    _debounce = debounce_ms;
+    _rows[0] = &_row0;
+    _rows[1] = &_row1;
+    _rows[2] = &_row2;
+    _rows[3] = &_row3;
+    for (int r = 0; r < row_count; r++)
+        _rows[r]->mode(PullUp);
+   // _cols.mode(OpenDrain);
+    _cols.output();
+}
+
+void Keypad::_setupFallTrigger(void)
+{
+    for (int r = 0; r < row_count; r++)
+        _rows[r]->fall(this, &Keypad::_callback);
+}
+
+void Keypad::Start(void)
+{
+    /* make the columns zero so they can pull rows down */
+    _cols = 0x00;
+}
+
+void Keypad::Stop(void)
+{
+    /* make the columns one so they cannot pull any rows down anymore */
+    _cols = ~0x00;
+}
+
+void Keypad::CallAfterInput(uint32_t (*fptr)(uint32_t index))
+{
+    _input.attach(fptr);
+    _setupFallTrigger();
+}
+
+int Keypad::DebouncedScan()
+{
+    /* debounce */
+    wait_ms(_debounce);
+
+    return Scan();
+}
+
+int Keypad::Scan()
+{
+    /* lookup row */
+    int r = -1;
+    for (r = 0; r < row_count; r++) {
+        if (*_rows[r] == 0)
+            break;
+    }
+
+    /* if we didn't find a valid row, return */
+    if (!(0 <= r && r < row_count))
+        return -1;
+
+    /* scan columns to find out which one pulls down the row */
+    int c = -1;
+    for (c = 0; c < col_count; c++) {
+        _cols = ~(1 << c);
+        if (*_rows[r] == 0)
+            break;
+    }
+
+    /* re-energize all columns */
+    Start();
+
+    /* if we didn't find a valid column, return */
+    if (!(0 <= c && c < col_count))
+        return -1;
+
+    return r * col_count + c;
+}
+
+int Keypad::DebouncedScanMultiple()
+{
+    /* debounce */
+    wait_ms(_debounce);
+
+    return ScanMultiple();
+}
+
+int Keypad::ScanMultiple()
+{
+    int res = 0;
+    for (int c = 0; c < col_count; c++) {
+        _cols = ~(1 << c);
+        for (int r = 0; r < row_count; r++) {
+            if (*_rows[r] == 0) {
+                res |= 1 << (r * col_count + c);
+            }
+        }
+    }
+
+    return res;
+}
+
+void Keypad::_callback()
+{
+    /* lookup */
+    int position = DebouncedScan();
+
+    /* call back a valid position */
+    if (position >= 0)
+        _input.call(position);
+}
+
diff -r 000000000000 -r 0012aa4908fa keypad.h
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/keypad.h	Sun Jun 07 04:34:47 2015 +0000
@@ -0,0 +1,127 @@
+/* mbed Keypad library, using user-defined interrupt callback
+ * Copyright (c) 2012 Yoong Hor Meng
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE
+ */
+
+#ifndef KEYPAD_H
+#define KEYPAD_H
+
+#include "mbed.h"
+#include "FPointer.h"
+
+/**
+ * An interrupt-based interface to 4x4 keypad.
+ *
+ * On each key pressed on a keypad, the index of the key is passed to a
+ * user-defined function. User is free to define what to be done with the
+ * input.
+ *
+ * This library makes use of
+ * @see http://mbed.org/cookbook/FPointer by Andy Kirkham
+ *
+ * Example:
+ * @code
+ * #include "mbed.h"
+ * #include "keypad.h"
+ *
+ * // Define your own keypad values
+ * char Keytable[] = { '1', '2', '3', 'A',
+ *                     '4', '5', '6', 'B',
+ *                     '7', '8', '9', 'C',
+ *                     '*', '0', '#', 'D'
+ *                   };
+ *
+ * uint32_t cbAfterInput(uint32_t index) {
+ *     printf("Index:%d => Key:%c\n", key, Keytable[index]);
+ *     return 0;
+ * }
+ *
+ * int main() {
+ *     Keypad keypad(p25, p26, p27, p28, p21, p22, p23, p24);
+ *     keypad.CallAfterInput(&cbAfterInput);
+ *     keypad.Start();
+ *
+ *     while (1) {
+ *         wait_ms(100);
+ *     }
+ * }
+ * @endcode
+ */
+class Keypad
+{
+public:
+    /** Create a Keypad interface
+     *
+     *  @param row<3..0>     Row data lines
+     *  @param col<3..0>     Column data lines
+     *  @param debounce_ms   Debounce in ms (Default to 20ms)
+     */
+    Keypad(PinName row3, PinName row2, PinName row1, PinName row0,
+           PinName col3, PinName col2, PinName col1, PinName col0,
+           int debounce_ms = 20);
+
+    /** Start the keypad interrupt routines
+     */
+    void Start(void);
+
+    /** Stop the keypad interrupt routines
+     */
+    void Stop(void);
+
+    /** Scan the keyboard for a debounced pressed key
+     */
+    int DebouncedScan(void);
+
+    /** Scan the keyboard for a pressed key
+     */
+    int Scan(void);
+
+    /** Scan the keyboard for multiple debounced pressed keys
+     */
+    int DebouncedScanMultiple(void);
+
+    /** Scan the keyboard for multiple pressed keys
+     */
+    int ScanMultiple(void);
+
+    /** User-defined function that to be called when a key is pressed
+     *  @param fptr           A function pointer takes a uint32_t and
+     *                        returns uint32_t
+     */
+    void CallAfterInput(uint32_t (*fptr)(uint32_t));
+
+protected:
+    static const int row_count = 4;
+    static const int col_count = 4;
+
+    InterruptIn      _row0;
+    InterruptIn      _row1;
+    InterruptIn      _row2;
+    InterruptIn      _row3;
+    InterruptIn      *_rows[row_count];
+    BusInOut         _cols;  // BusOut doesn't support mode() yet; need open drain to prevent short circuits...
+    int              _debounce;
+    FPointer         _input; // Called after each input
+
+    void _callback();
+    void _setupFallTrigger(void);
+};
+
+#endif // KEYPAD_H