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MeshTriangle.h
00001 #ifndef _ROS_shape_msgs_MeshTriangle_h 00002 #define _ROS_shape_msgs_MeshTriangle_h 00003 00004 #include <stdint.h> 00005 #include <string.h> 00006 #include <stdlib.h> 00007 #include "ros/msg.h" 00008 00009 namespace shape_msgs 00010 { 00011 00012 class MeshTriangle : public ros::Msg 00013 { 00014 public: 00015 uint32_t vertex_indices[3]; 00016 00017 MeshTriangle(): 00018 vertex_indices() 00019 { 00020 } 00021 00022 virtual int serialize(unsigned char *outbuffer) const 00023 { 00024 int offset = 0; 00025 for( uint32_t i = 0; i < 3; i++){ 00026 *(outbuffer + offset + 0) = (this->vertex_indices[i] >> (8 * 0)) & 0xFF; 00027 *(outbuffer + offset + 1) = (this->vertex_indices[i] >> (8 * 1)) & 0xFF; 00028 *(outbuffer + offset + 2) = (this->vertex_indices[i] >> (8 * 2)) & 0xFF; 00029 *(outbuffer + offset + 3) = (this->vertex_indices[i] >> (8 * 3)) & 0xFF; 00030 offset += sizeof(this->vertex_indices[i]); 00031 } 00032 return offset; 00033 } 00034 00035 virtual int deserialize(unsigned char *inbuffer) 00036 { 00037 int offset = 0; 00038 for( uint32_t i = 0; i < 3; i++){ 00039 this->vertex_indices[i] = ((uint32_t) (*(inbuffer + offset))); 00040 this->vertex_indices[i] |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); 00041 this->vertex_indices[i] |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); 00042 this->vertex_indices[i] |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); 00043 offset += sizeof(this->vertex_indices[i]); 00044 } 00045 return offset; 00046 } 00047 00048 const char * getType(){ return "shape_msgs/MeshTriangle"; }; 00049 const char * getMD5(){ return "23688b2e6d2de3d32fe8af104a903253"; }; 00050 00051 }; 00052 00053 } 00054 #endif
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