Working towards recieving twists

Dependencies:   BufferedSerial

Fork of ros_lib_kinetic by Gary Servin

Revision:
0:9e9b7db60fd5
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/map_msgs/ProjectedMapInfo.h	Sat Dec 31 00:48:34 2016 +0000
@@ -0,0 +1,247 @@
+#ifndef _ROS_map_msgs_ProjectedMapInfo_h
+#define _ROS_map_msgs_ProjectedMapInfo_h
+
+#include <stdint.h>
+#include <string.h>
+#include <stdlib.h>
+#include "ros/msg.h"
+
+namespace map_msgs
+{
+
+  class ProjectedMapInfo : public ros::Msg
+  {
+    public:
+      typedef const char* _frame_id_type;
+      _frame_id_type frame_id;
+      typedef double _x_type;
+      _x_type x;
+      typedef double _y_type;
+      _y_type y;
+      typedef double _width_type;
+      _width_type width;
+      typedef double _height_type;
+      _height_type height;
+      typedef double _min_z_type;
+      _min_z_type min_z;
+      typedef double _max_z_type;
+      _max_z_type max_z;
+
+    ProjectedMapInfo():
+      frame_id(""),
+      x(0),
+      y(0),
+      width(0),
+      height(0),
+      min_z(0),
+      max_z(0)
+    {
+    }
+
+    virtual int serialize(unsigned char *outbuffer) const
+    {
+      int offset = 0;
+      uint32_t length_frame_id = strlen(this->frame_id);
+      varToArr(outbuffer + offset, length_frame_id);
+      offset += 4;
+      memcpy(outbuffer + offset, this->frame_id, length_frame_id);
+      offset += length_frame_id;
+      union {
+        double real;
+        uint64_t base;
+      } u_x;
+      u_x.real = this->x;
+      *(outbuffer + offset + 0) = (u_x.base >> (8 * 0)) & 0xFF;
+      *(outbuffer + offset + 1) = (u_x.base >> (8 * 1)) & 0xFF;
+      *(outbuffer + offset + 2) = (u_x.base >> (8 * 2)) & 0xFF;
+      *(outbuffer + offset + 3) = (u_x.base >> (8 * 3)) & 0xFF;
+      *(outbuffer + offset + 4) = (u_x.base >> (8 * 4)) & 0xFF;
+      *(outbuffer + offset + 5) = (u_x.base >> (8 * 5)) & 0xFF;
+      *(outbuffer + offset + 6) = (u_x.base >> (8 * 6)) & 0xFF;
+      *(outbuffer + offset + 7) = (u_x.base >> (8 * 7)) & 0xFF;
+      offset += sizeof(this->x);
+      union {
+        double real;
+        uint64_t base;
+      } u_y;
+      u_y.real = this->y;
+      *(outbuffer + offset + 0) = (u_y.base >> (8 * 0)) & 0xFF;
+      *(outbuffer + offset + 1) = (u_y.base >> (8 * 1)) & 0xFF;
+      *(outbuffer + offset + 2) = (u_y.base >> (8 * 2)) & 0xFF;
+      *(outbuffer + offset + 3) = (u_y.base >> (8 * 3)) & 0xFF;
+      *(outbuffer + offset + 4) = (u_y.base >> (8 * 4)) & 0xFF;
+      *(outbuffer + offset + 5) = (u_y.base >> (8 * 5)) & 0xFF;
+      *(outbuffer + offset + 6) = (u_y.base >> (8 * 6)) & 0xFF;
+      *(outbuffer + offset + 7) = (u_y.base >> (8 * 7)) & 0xFF;
+      offset += sizeof(this->y);
+      union {
+        double real;
+        uint64_t base;
+      } u_width;
+      u_width.real = this->width;
+      *(outbuffer + offset + 0) = (u_width.base >> (8 * 0)) & 0xFF;
+      *(outbuffer + offset + 1) = (u_width.base >> (8 * 1)) & 0xFF;
+      *(outbuffer + offset + 2) = (u_width.base >> (8 * 2)) & 0xFF;
+      *(outbuffer + offset + 3) = (u_width.base >> (8 * 3)) & 0xFF;
+      *(outbuffer + offset + 4) = (u_width.base >> (8 * 4)) & 0xFF;
+      *(outbuffer + offset + 5) = (u_width.base >> (8 * 5)) & 0xFF;
+      *(outbuffer + offset + 6) = (u_width.base >> (8 * 6)) & 0xFF;
+      *(outbuffer + offset + 7) = (u_width.base >> (8 * 7)) & 0xFF;
+      offset += sizeof(this->width);
+      union {
+        double real;
+        uint64_t base;
+      } u_height;
+      u_height.real = this->height;
+      *(outbuffer + offset + 0) = (u_height.base >> (8 * 0)) & 0xFF;
+      *(outbuffer + offset + 1) = (u_height.base >> (8 * 1)) & 0xFF;
+      *(outbuffer + offset + 2) = (u_height.base >> (8 * 2)) & 0xFF;
+      *(outbuffer + offset + 3) = (u_height.base >> (8 * 3)) & 0xFF;
+      *(outbuffer + offset + 4) = (u_height.base >> (8 * 4)) & 0xFF;
+      *(outbuffer + offset + 5) = (u_height.base >> (8 * 5)) & 0xFF;
+      *(outbuffer + offset + 6) = (u_height.base >> (8 * 6)) & 0xFF;
+      *(outbuffer + offset + 7) = (u_height.base >> (8 * 7)) & 0xFF;
+      offset += sizeof(this->height);
+      union {
+        double real;
+        uint64_t base;
+      } u_min_z;
+      u_min_z.real = this->min_z;
+      *(outbuffer + offset + 0) = (u_min_z.base >> (8 * 0)) & 0xFF;
+      *(outbuffer + offset + 1) = (u_min_z.base >> (8 * 1)) & 0xFF;
+      *(outbuffer + offset + 2) = (u_min_z.base >> (8 * 2)) & 0xFF;
+      *(outbuffer + offset + 3) = (u_min_z.base >> (8 * 3)) & 0xFF;
+      *(outbuffer + offset + 4) = (u_min_z.base >> (8 * 4)) & 0xFF;
+      *(outbuffer + offset + 5) = (u_min_z.base >> (8 * 5)) & 0xFF;
+      *(outbuffer + offset + 6) = (u_min_z.base >> (8 * 6)) & 0xFF;
+      *(outbuffer + offset + 7) = (u_min_z.base >> (8 * 7)) & 0xFF;
+      offset += sizeof(this->min_z);
+      union {
+        double real;
+        uint64_t base;
+      } u_max_z;
+      u_max_z.real = this->max_z;
+      *(outbuffer + offset + 0) = (u_max_z.base >> (8 * 0)) & 0xFF;
+      *(outbuffer + offset + 1) = (u_max_z.base >> (8 * 1)) & 0xFF;
+      *(outbuffer + offset + 2) = (u_max_z.base >> (8 * 2)) & 0xFF;
+      *(outbuffer + offset + 3) = (u_max_z.base >> (8 * 3)) & 0xFF;
+      *(outbuffer + offset + 4) = (u_max_z.base >> (8 * 4)) & 0xFF;
+      *(outbuffer + offset + 5) = (u_max_z.base >> (8 * 5)) & 0xFF;
+      *(outbuffer + offset + 6) = (u_max_z.base >> (8 * 6)) & 0xFF;
+      *(outbuffer + offset + 7) = (u_max_z.base >> (8 * 7)) & 0xFF;
+      offset += sizeof(this->max_z);
+      return offset;
+    }
+
+    virtual int deserialize(unsigned char *inbuffer)
+    {
+      int offset = 0;
+      uint32_t length_frame_id;
+      arrToVar(length_frame_id, (inbuffer + offset));
+      offset += 4;
+      for(unsigned int k= offset; k< offset+length_frame_id; ++k){
+          inbuffer[k-1]=inbuffer[k];
+      }
+      inbuffer[offset+length_frame_id-1]=0;
+      this->frame_id = (char *)(inbuffer + offset-1);
+      offset += length_frame_id;
+      union {
+        double real;
+        uint64_t base;
+      } u_x;
+      u_x.base = 0;
+      u_x.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
+      u_x.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
+      u_x.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
+      u_x.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
+      u_x.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
+      u_x.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
+      u_x.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
+      u_x.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
+      this->x = u_x.real;
+      offset += sizeof(this->x);
+      union {
+        double real;
+        uint64_t base;
+      } u_y;
+      u_y.base = 0;
+      u_y.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
+      u_y.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
+      u_y.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
+      u_y.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
+      u_y.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
+      u_y.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
+      u_y.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
+      u_y.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
+      this->y = u_y.real;
+      offset += sizeof(this->y);
+      union {
+        double real;
+        uint64_t base;
+      } u_width;
+      u_width.base = 0;
+      u_width.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
+      u_width.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
+      u_width.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
+      u_width.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
+      u_width.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
+      u_width.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
+      u_width.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
+      u_width.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
+      this->width = u_width.real;
+      offset += sizeof(this->width);
+      union {
+        double real;
+        uint64_t base;
+      } u_height;
+      u_height.base = 0;
+      u_height.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
+      u_height.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
+      u_height.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
+      u_height.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
+      u_height.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
+      u_height.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
+      u_height.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
+      u_height.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
+      this->height = u_height.real;
+      offset += sizeof(this->height);
+      union {
+        double real;
+        uint64_t base;
+      } u_min_z;
+      u_min_z.base = 0;
+      u_min_z.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
+      u_min_z.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
+      u_min_z.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
+      u_min_z.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
+      u_min_z.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
+      u_min_z.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
+      u_min_z.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
+      u_min_z.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
+      this->min_z = u_min_z.real;
+      offset += sizeof(this->min_z);
+      union {
+        double real;
+        uint64_t base;
+      } u_max_z;
+      u_max_z.base = 0;
+      u_max_z.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
+      u_max_z.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
+      u_max_z.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
+      u_max_z.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
+      u_max_z.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
+      u_max_z.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
+      u_max_z.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
+      u_max_z.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
+      this->max_z = u_max_z.real;
+      offset += sizeof(this->max_z);
+     return offset;
+    }
+
+    const char * getType(){ return "map_msgs/ProjectedMapInfo"; };
+    const char * getMD5(){ return "2dc10595ae94de23f22f8a6d2a0eef7a"; };
+
+  };
+
+}
+#endif
\ No newline at end of file