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Dependencies: 4DGL-uLCD-SE SDFileSystem mbed-rtos mbed wave_player
Pieces.h
00001 #ifndef _PIECES_ 00002 #define _PIECES_ 00003 00004 // Pieces Header to Support Game Pieces 00005 00006 class Pieces 00007 { 00008 public: 00009 00010 int GetBlockType(int pPiece, int pRotation, int pX, int pY); 00011 int GetXInitialPosition(int pPiece, int pRotation); 00012 int GetYInitialPosition(int pPiece, int pRotation); 00013 }; 00014 00015 #endif // _PIECES_
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