Josh Davy / Mbed OS Flip_OS_5

Dependencies:   el17jd

Auto generated API documentation and code listings for Flip_OS_5

Classes

Bitmap A black & white bitmap that can be rendered on an N5110 screen
Block Struct for storing a blocks location
Game Game Class
Level Level Class
LevelDefinition Struct for defining levels
MovingBlock Struct for storing the current location/state of any moving blocks
MovingBlockDefinition Struct for defining moving blocks
Music Music Class
N5110 N5110 Class
Player Player Class
Sprite Sprite Class

Code

Bitmap.cpp [code]
Bitmap.h [code]
Game.cpp [code]
Game.h [code]
GoalSprite.h [code]
Level.cpp [code]
Level.h [code]
LevelDefinitions.h [code]
main.cpp [code]
MenuScreen.h [code]
Music.cpp [code]
Music.h [code]
N5110.cpp [code]
N5110.h [code]
Player.cpp [code]
Player.h [code]
PlayerMap.h [code]
SoundData.h [code]
SplashScreen.h [code]
Sprite.cpp [code]
Sprite.h [code]
WinScreen.h [code]