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Auto generated API documentation and code listings for Flip_OS_5
| Bitmap | A black & white bitmap that can be rendered on an N5110 screen | 
| Block | Struct for storing a blocks location | 
| Game | Game Class | 
| Level | Level Class | 
| LevelDefinition | Struct for defining levels | 
| MovingBlock | Struct for storing the current location/state of any moving blocks | 
| MovingBlockDefinition | Struct for defining moving blocks | 
| Music | Music Class | 
| N5110 | N5110 Class | 
| Player | Player Class | 
| Sprite | Sprite Class | 
Code
| Bitmap.cpp [code] | |
| Bitmap.h [code] | |
| Game.cpp [code] | |
| Game.h [code] | |
| GoalSprite.h [code] | |
| Level.cpp [code] | |
| Level.h [code] | |
| LevelDefinitions.h [code] | |
| main.cpp [code] | |
| MenuScreen.h [code] | |
| Music.cpp [code] | |
| Music.h [code] | |
| N5110.cpp [code] | |
| N5110.h [code] | |
| Player.cpp [code] | |
| Player.h [code] | |
| PlayerMap.h [code] | |
| SoundData.h [code] | |
| SplashScreen.h [code] | |
| Sprite.cpp [code] | |
| Sprite.h [code] | |
| WinScreen.h [code] |