Measurement of low frequencys based on timing between pulses
Dependents: Energy_Meter_S0_Example
Pulses.cpp
- Committer:
- jocis
- Date:
- 2012-11-07
- Revision:
- 0:ef402fb370c5
- Child:
- 1:6eb686d7d16a
File content as of revision 0:ef402fb370c5:
#include "Pulses.h" ////////////////////////////////////////////////////////////////////////////////// Pulses::Pulses(PinName inPin, PulseType type, unsigned int timeout) : _in(inPin) { _timer.reset(); _timer.start(); _ActTime = 0; _SumTime = 0; _SumCount = 0; _Counter = 0; _Factor = 1.0f; _bFirst = true; if ( timeout > 900 ) timeout = 900; // not more than 15 minutes _Timeout = timeout; _TimeoutCount = 0; _in.mode(PullUp); _type = type; if ( type & RISE ) _in.rise(this, &Pulses::callback_in); if ( type & FALL ) _in.fall(this, &Pulses::callback_in); _timeout.attach(this, &Pulses::callback_timeout, 1); } ////////////////////////////////////////////////////////////////////////////////// float Pulses::getAct() { if ( _ActTime == 0 ) return 0.0f; return _Factor / (float)_ActTime; } ////////////////////////////////////////////////////////////////////////////////// float Pulses::getAverage() { unsigned int sumTime = 0; unsigned int sumCount = 0; __disable_irq(); // Disable Interrupts for atomic copy sumTime = _SumTime; sumCount = _SumCount; _SumTime = 0; _SumCount = 0; __enable_irq(); // Enable Interrupts if ( sumCount == 0 ) return -1.0f; float average = _Factor / ( (float)sumTime / (float)sumCount ); return average; } ////////////////////////////////////////////////////////////////////////////////// unsigned int Pulses::getCounter() { return _Counter; } ////////////////////////////////////////////////////////////////////////////////// void Pulses::setFactor(float factor) { _Factor = factor * 1000000.0f; } ////////////////////////////////////////////////////////////////////////////////// void Pulses::callback_in() { unsigned int diff = _timer.readDiff_us(); _Counter++; _TimeoutCount = 0; if ( _bFirst ) { // ignore first pulse to synchronize timer (maybe timer overflow) _bFirst = false; return; } _ActTime = diff; _SumTime += diff; _SumCount++; } ////////////////////////////////////////////////////////////////////////////////// void Pulses::callback_timeout() { _TimeoutCount++; if ( _TimeoutCount >= _Timeout ) { _TimeoutCount = 0; _ActTime = 0; _bFirst = true; } } //////////////////////////////////////////////////////////////////////////////////