Initial Flappy mbed Game
Dependencies: 4DGL-uLCD-SE PinDetect SDFileSystem mbed-rtos mbed wave_player
main.cpp@2:22aa1c22ec77, 2014-03-24 (annotated)
- Committer:
- jmelliadis3
- Date:
- Mon Mar 24 15:04:47 2014 +0000
- Revision:
- 2:22aa1c22ec77
- Parent:
- 1:7d3e4ff9727c
- Child:
- 3:642d90f34496
Initial Flappy mbed Game!
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
jmelliadis3 | 0:e5c12b0faa24 | 1 | #include "mbed.h" |
jmelliadis3 | 0:e5c12b0faa24 | 2 | #include "rtos.h" |
jmelliadis3 | 0:e5c12b0faa24 | 3 | |
jmelliadis3 | 0:e5c12b0faa24 | 4 | #include "SDFileSystem.h" |
jmelliadis3 | 0:e5c12b0faa24 | 5 | #include "wave_player.h" |
jmelliadis3 | 0:e5c12b0faa24 | 6 | #include "uLCD_4DGL.h" |
jmelliadis3 | 0:e5c12b0faa24 | 7 | #include "PinDetect.h" |
jmelliadis3 | 0:e5c12b0faa24 | 8 | |
jmelliadis3 | 0:e5c12b0faa24 | 9 | |
jmelliadis3 | 0:e5c12b0faa24 | 10 | uLCD_4DGL uLCD(p28, p27, p29); // create a global lcd object |
jmelliadis3 | 0:e5c12b0faa24 | 11 | |
jmelliadis3 | 0:e5c12b0faa24 | 12 | SDFileSystem sd(p5, p6, p7, p8, "sd"); //SD card |
jmelliadis3 | 0:e5c12b0faa24 | 13 | |
jmelliadis3 | 0:e5c12b0faa24 | 14 | AnalogOut DACout(p18); |
jmelliadis3 | 0:e5c12b0faa24 | 15 | |
jmelliadis3 | 0:e5c12b0faa24 | 16 | wave_player waver(&DACout); |
jmelliadis3 | 0:e5c12b0faa24 | 17 | |
jmelliadis3 | 0:e5c12b0faa24 | 18 | PinDetect pb1(p26); |
jmelliadis3 | 0:e5c12b0faa24 | 19 | |
jmelliadis3 | 0:e5c12b0faa24 | 20 | int score = 0; |
jmelliadis3 | 0:e5c12b0faa24 | 21 | int wallSpeed = 1; |
jmelliadis3 | 0:e5c12b0faa24 | 22 | int wall1x1 = 80; |
jmelliadis3 | 0:e5c12b0faa24 | 23 | int wall1x2 = 100; |
jmelliadis3 | 0:e5c12b0faa24 | 24 | int wall1y1 = 0; |
jmelliadis3 | 0:e5c12b0faa24 | 25 | int wall1y2 = 40; |
jmelliadis3 | 0:e5c12b0faa24 | 26 | int wall2x1 = 80; |
jmelliadis3 | 0:e5c12b0faa24 | 27 | int wall2x2 = 100; |
jmelliadis3 | 0:e5c12b0faa24 | 28 | int wall2y1 = 88; |
jmelliadis3 | 0:e5c12b0faa24 | 29 | int wall2y2 = 128; |
jmelliadis3 | 0:e5c12b0faa24 | 30 | |
jmelliadis3 | 0:e5c12b0faa24 | 31 | int ballxpos = 30; |
jmelliadis3 | 0:e5c12b0faa24 | 32 | int ballypos = 64; |
jmelliadis3 | 0:e5c12b0faa24 | 33 | int ballrad = 3; |
jmelliadis3 | 0:e5c12b0faa24 | 34 | |
jmelliadis3 | 0:e5c12b0faa24 | 35 | int volatile ballVel = 1; |
jmelliadis3 | 0:e5c12b0faa24 | 36 | |
jmelliadis3 | 0:e5c12b0faa24 | 37 | enum gameState{ |
jmelliadis3 | 0:e5c12b0faa24 | 38 | begin, |
jmelliadis3 | 0:e5c12b0faa24 | 39 | playing, |
jmelliadis3 | 0:e5c12b0faa24 | 40 | over}; |
jmelliadis3 | 0:e5c12b0faa24 | 41 | |
jmelliadis3 | 0:e5c12b0faa24 | 42 | int volatile state; |
jmelliadis3 | 0:e5c12b0faa24 | 43 | |
jmelliadis3 | 0:e5c12b0faa24 | 44 | FILE *wave_file; |
jmelliadis3 | 0:e5c12b0faa24 | 45 | |
jmelliadis3 | 0:e5c12b0faa24 | 46 | void playPointSound(void const *argument) { |
jmelliadis3 | 0:e5c12b0faa24 | 47 | while(1) { |
jmelliadis3 | 0:e5c12b0faa24 | 48 | Thread::signal_wait(0x1); |
jmelliadis3 | 0:e5c12b0faa24 | 49 | //open wav file |
jmelliadis3 | 0:e5c12b0faa24 | 50 | //FILE *wave_file; |
jmelliadis3 | 0:e5c12b0faa24 | 51 | //wave_file=fopen("/sd/sfx_point.wav","r"); |
jmelliadis3 | 0:e5c12b0faa24 | 52 | |
jmelliadis3 | 0:e5c12b0faa24 | 53 | //play wav file |
jmelliadis3 | 0:e5c12b0faa24 | 54 | waver.play(wave_file); |
jmelliadis3 | 0:e5c12b0faa24 | 55 | |
jmelliadis3 | 0:e5c12b0faa24 | 56 | //close wav file |
jmelliadis3 | 0:e5c12b0faa24 | 57 | fclose(wave_file); |
jmelliadis3 | 0:e5c12b0faa24 | 58 | } |
jmelliadis3 | 0:e5c12b0faa24 | 59 | } |
jmelliadis3 | 0:e5c12b0faa24 | 60 | |
jmelliadis3 | 2:22aa1c22ec77 | 61 | void playDeadSound(void const *argument) { |
jmelliadis3 | 2:22aa1c22ec77 | 62 | while(1) { |
jmelliadis3 | 2:22aa1c22ec77 | 63 | Thread::signal_wait(0x1); |
jmelliadis3 | 2:22aa1c22ec77 | 64 | //open wav file |
jmelliadis3 | 2:22aa1c22ec77 | 65 | FILE *wave_file; |
jmelliadis3 | 2:22aa1c22ec77 | 66 | wave_file=fopen("/sd/sfx_die.wav","r"); |
jmelliadis3 | 2:22aa1c22ec77 | 67 | |
jmelliadis3 | 2:22aa1c22ec77 | 68 | //play wav file |
jmelliadis3 | 2:22aa1c22ec77 | 69 | waver.play(wave_file); |
jmelliadis3 | 2:22aa1c22ec77 | 70 | |
jmelliadis3 | 2:22aa1c22ec77 | 71 | //close wav file |
jmelliadis3 | 2:22aa1c22ec77 | 72 | fclose(wave_file); |
jmelliadis3 | 2:22aa1c22ec77 | 73 | } |
jmelliadis3 | 2:22aa1c22ec77 | 74 | } |
jmelliadis3 | 2:22aa1c22ec77 | 75 | |
jmelliadis3 | 2:22aa1c22ec77 | 76 | |
jmelliadis3 | 0:e5c12b0faa24 | 77 | void pb1_hit_callback() { |
jmelliadis3 | 0:e5c12b0faa24 | 78 | |
jmelliadis3 | 0:e5c12b0faa24 | 79 | switch (state) { |
jmelliadis3 | 0:e5c12b0faa24 | 80 | case begin: |
jmelliadis3 | 0:e5c12b0faa24 | 81 | state = playing; |
jmelliadis3 | 0:e5c12b0faa24 | 82 | break; |
jmelliadis3 | 0:e5c12b0faa24 | 83 | case playing: |
jmelliadis3 | 0:e5c12b0faa24 | 84 | ballVel = ballVel-10; |
jmelliadis3 | 0:e5c12b0faa24 | 85 | break; |
jmelliadis3 | 0:e5c12b0faa24 | 86 | case over: |
jmelliadis3 | 0:e5c12b0faa24 | 87 | state = begin; |
jmelliadis3 | 0:e5c12b0faa24 | 88 | break; |
jmelliadis3 | 0:e5c12b0faa24 | 89 | } |
jmelliadis3 | 0:e5c12b0faa24 | 90 | } |
jmelliadis3 | 0:e5c12b0faa24 | 91 | |
jmelliadis3 | 0:e5c12b0faa24 | 92 | int main() { |
jmelliadis3 | 0:e5c12b0faa24 | 93 | |
jmelliadis3 | 0:e5c12b0faa24 | 94 | state = begin; |
jmelliadis3 | 0:e5c12b0faa24 | 95 | Thread thread(playPointSound); |
jmelliadis3 | 2:22aa1c22ec77 | 96 | Thread thread2(playDeadSound); |
jmelliadis3 | 0:e5c12b0faa24 | 97 | |
jmelliadis3 | 0:e5c12b0faa24 | 98 | wave_file=fopen("/sd/sfx_point.wav","r"); |
jmelliadis3 | 0:e5c12b0faa24 | 99 | |
jmelliadis3 | 0:e5c12b0faa24 | 100 | int ready = 0; |
jmelliadis3 | 0:e5c12b0faa24 | 101 | |
jmelliadis3 | 0:e5c12b0faa24 | 102 | pb1.mode(PullUp); |
jmelliadis3 | 0:e5c12b0faa24 | 103 | wait(.01); |
jmelliadis3 | 0:e5c12b0faa24 | 104 | pb1.attach_deasserted(&pb1_hit_callback); |
jmelliadis3 | 0:e5c12b0faa24 | 105 | pb1.setSampleFrequency(); |
jmelliadis3 | 0:e5c12b0faa24 | 106 | |
jmelliadis3 | 0:e5c12b0faa24 | 107 | uLCD.baudrate(3000000); |
jmelliadis3 | 0:e5c12b0faa24 | 108 | uLCD.cls(); |
jmelliadis3 | 0:e5c12b0faa24 | 109 | |
jmelliadis3 | 0:e5c12b0faa24 | 110 | uLCD.filled_rectangle(0,0,128,128,0x0000FF); |
jmelliadis3 | 0:e5c12b0faa24 | 111 | uLCD.filled_circle(ballxpos, ballypos, ballrad, 0xFF00FF); |
jmelliadis3 | 0:e5c12b0faa24 | 112 | uLCD.filled_rectangle(wall1x1, wall1y1, wall1x2, wall1y2, 0x00FF00); |
jmelliadis3 | 0:e5c12b0faa24 | 113 | uLCD.filled_rectangle(wall2x1, wall2y1, wall2x2, wall2y2, 0x00FF00); |
jmelliadis3 | 0:e5c12b0faa24 | 114 | uLCD.locate(14,0); |
jmelliadis3 | 0:e5c12b0faa24 | 115 | uLCD.printf("%04d", score); |
jmelliadis3 | 0:e5c12b0faa24 | 116 | |
jmelliadis3 | 0:e5c12b0faa24 | 117 | int go = 1; |
jmelliadis3 | 0:e5c12b0faa24 | 118 | while(go) { |
jmelliadis3 | 0:e5c12b0faa24 | 119 | |
jmelliadis3 | 0:e5c12b0faa24 | 120 | switch (state) { |
jmelliadis3 | 0:e5c12b0faa24 | 121 | case begin: |
jmelliadis3 | 0:e5c12b0faa24 | 122 | |
jmelliadis3 | 0:e5c12b0faa24 | 123 | uLCD.locate(4,2); |
jmelliadis3 | 0:e5c12b0faa24 | 124 | uLCD.color(WHITE); |
jmelliadis3 | 0:e5c12b0faa24 | 125 | uLCD.textbackground_color(BLUE); |
jmelliadis3 | 0:e5c12b0faa24 | 126 | uLCD.text_mode(OPAQUE); |
jmelliadis3 | 0:e5c12b0faa24 | 127 | uLCD.set_font(FONT_7X8); |
jmelliadis3 | 0:e5c12b0faa24 | 128 | uLCD.printf("Flappy mbed"); |
jmelliadis3 | 0:e5c12b0faa24 | 129 | |
jmelliadis3 | 0:e5c12b0faa24 | 130 | uLCD.locate(1,10); |
jmelliadis3 | 0:e5c12b0faa24 | 131 | uLCD.printf("Press PB to Start"); |
jmelliadis3 | 0:e5c12b0faa24 | 132 | ready = 0; |
jmelliadis3 | 0:e5c12b0faa24 | 133 | |
jmelliadis3 | 0:e5c12b0faa24 | 134 | |
jmelliadis3 | 0:e5c12b0faa24 | 135 | break; |
jmelliadis3 | 0:e5c12b0faa24 | 136 | |
jmelliadis3 | 0:e5c12b0faa24 | 137 | case playing: |
jmelliadis3 | 0:e5c12b0faa24 | 138 | |
jmelliadis3 | 0:e5c12b0faa24 | 139 | if (!ready) |
jmelliadis3 | 0:e5c12b0faa24 | 140 | { |
jmelliadis3 | 0:e5c12b0faa24 | 141 | uLCD.cls(); |
jmelliadis3 | 0:e5c12b0faa24 | 142 | |
jmelliadis3 | 0:e5c12b0faa24 | 143 | wall1x1 = 80; |
jmelliadis3 | 0:e5c12b0faa24 | 144 | wall1x2 = 100; |
jmelliadis3 | 0:e5c12b0faa24 | 145 | wall1y1 = 0; |
jmelliadis3 | 0:e5c12b0faa24 | 146 | wall1y2 = 40; |
jmelliadis3 | 0:e5c12b0faa24 | 147 | wall2x1 = 80; |
jmelliadis3 | 0:e5c12b0faa24 | 148 | wall2x2 = 100; |
jmelliadis3 | 0:e5c12b0faa24 | 149 | wall2y1 = 88; |
jmelliadis3 | 0:e5c12b0faa24 | 150 | wall2y2 = 128; |
jmelliadis3 | 0:e5c12b0faa24 | 151 | |
jmelliadis3 | 0:e5c12b0faa24 | 152 | ballxpos = 30; |
jmelliadis3 | 0:e5c12b0faa24 | 153 | ballypos = 64; |
jmelliadis3 | 0:e5c12b0faa24 | 154 | ballrad = 3; |
jmelliadis3 | 0:e5c12b0faa24 | 155 | |
jmelliadis3 | 0:e5c12b0faa24 | 156 | uLCD.filled_rectangle(0,0,128,128,0x0000FF); |
jmelliadis3 | 0:e5c12b0faa24 | 157 | uLCD.filled_circle(ballxpos, ballypos, ballrad, 0xFF00FF); |
jmelliadis3 | 0:e5c12b0faa24 | 158 | uLCD.filled_rectangle(wall1x1, wall1y1, wall1x2, wall1y2, 0x00FF00); |
jmelliadis3 | 0:e5c12b0faa24 | 159 | uLCD.filled_rectangle(wall2x1, wall2y1, wall2x2, wall2y2, 0x00FF00); |
jmelliadis3 | 0:e5c12b0faa24 | 160 | ready = 1; |
jmelliadis3 | 0:e5c12b0faa24 | 161 | } |
jmelliadis3 | 0:e5c12b0faa24 | 162 | |
jmelliadis3 | 0:e5c12b0faa24 | 163 | wall1x1--; |
jmelliadis3 | 0:e5c12b0faa24 | 164 | wall2x1--; |
jmelliadis3 | 0:e5c12b0faa24 | 165 | wall1x2--; |
jmelliadis3 | 0:e5c12b0faa24 | 166 | wall2x2--; |
jmelliadis3 | 0:e5c12b0faa24 | 167 | |
jmelliadis3 | 0:e5c12b0faa24 | 168 | if (wall1x2 < -1) |
jmelliadis3 | 0:e5c12b0faa24 | 169 | { |
jmelliadis3 | 0:e5c12b0faa24 | 170 | wall1x2 = 148; |
jmelliadis3 | 0:e5c12b0faa24 | 171 | wall1x1 = 128; |
jmelliadis3 | 0:e5c12b0faa24 | 172 | wall2x2 = 148; |
jmelliadis3 | 0:e5c12b0faa24 | 173 | wall2x1 = 128; |
jmelliadis3 | 0:e5c12b0faa24 | 174 | |
jmelliadis3 | 0:e5c12b0faa24 | 175 | wall1y2 = rand() % (73) + 8; |
jmelliadis3 | 0:e5c12b0faa24 | 176 | wall2y1 = wall1y2 + 48; |
jmelliadis3 | 0:e5c12b0faa24 | 177 | } |
jmelliadis3 | 0:e5c12b0faa24 | 178 | |
jmelliadis3 | 0:e5c12b0faa24 | 179 | |
jmelliadis3 | 0:e5c12b0faa24 | 180 | uLCD.filled_rectangle(wall1x1, wall1y1, wall1x2, wall1y2, 0x00FF00); |
jmelliadis3 | 0:e5c12b0faa24 | 181 | uLCD.filled_rectangle(wall2x1, wall2y1, wall2x2, wall2y2, 0x00FF00); |
jmelliadis3 | 0:e5c12b0faa24 | 182 | uLCD.line(wall1x2+1,wall1y1,wall1x2+1,wall1y2+1,0x0000FF); |
jmelliadis3 | 0:e5c12b0faa24 | 183 | uLCD.line(wall1x2+1,wall2y1,wall1x2+1,wall2y2+1,0x0000FF); |
jmelliadis3 | 0:e5c12b0faa24 | 184 | |
jmelliadis3 | 0:e5c12b0faa24 | 185 | if (ballxpos == (wall1x1 + 10)) |
jmelliadis3 | 0:e5c12b0faa24 | 186 | { |
jmelliadis3 | 0:e5c12b0faa24 | 187 | thread.signal_set(0x1); |
jmelliadis3 | 0:e5c12b0faa24 | 188 | score++; |
jmelliadis3 | 0:e5c12b0faa24 | 189 | wave_file=fopen("/sd/sfx_point.wav","r"); |
jmelliadis3 | 0:e5c12b0faa24 | 190 | uLCD.locate(14,0); |
jmelliadis3 | 0:e5c12b0faa24 | 191 | uLCD.printf("%04d", score); |
jmelliadis3 | 0:e5c12b0faa24 | 192 | } |
jmelliadis3 | 0:e5c12b0faa24 | 193 | |
jmelliadis3 | 0:e5c12b0faa24 | 194 | uLCD.filled_circle(ballxpos, ballypos, ballrad, 0x0000FF); |
jmelliadis3 | 0:e5c12b0faa24 | 195 | if (ballVel < 2) |
jmelliadis3 | 0:e5c12b0faa24 | 196 | ballVel++; |
jmelliadis3 | 0:e5c12b0faa24 | 197 | |
jmelliadis3 | 0:e5c12b0faa24 | 198 | ballypos = ballypos + ballVel; |
jmelliadis3 | 0:e5c12b0faa24 | 199 | uLCD.filled_circle(ballxpos, ballypos, ballrad, 0xFF00FF); |
jmelliadis3 | 0:e5c12b0faa24 | 200 | |
jmelliadis3 | 0:e5c12b0faa24 | 201 | if (ballypos - 2 < wall1y2) { |
jmelliadis3 | 0:e5c12b0faa24 | 202 | if (ballxpos+2 > wall1x1 && ballxpos-2 < wall1x2) { |
jmelliadis3 | 0:e5c12b0faa24 | 203 | state = over; |
jmelliadis3 | 0:e5c12b0faa24 | 204 | } |
jmelliadis3 | 0:e5c12b0faa24 | 205 | } |
jmelliadis3 | 0:e5c12b0faa24 | 206 | else if (ballypos + 2 > wall2y1) { |
jmelliadis3 | 0:e5c12b0faa24 | 207 | if (ballxpos+2 > wall2x1 && ballxpos-2 < wall2x2) { |
jmelliadis3 | 0:e5c12b0faa24 | 208 | state = over; |
jmelliadis3 | 0:e5c12b0faa24 | 209 | } |
jmelliadis3 | 0:e5c12b0faa24 | 210 | } |
jmelliadis3 | 1:7d3e4ff9727c | 211 | |
jmelliadis3 | 1:7d3e4ff9727c | 212 | if (ballypos > 125) { |
jmelliadis3 | 0:e5c12b0faa24 | 213 | state = over; |
jmelliadis3 | 0:e5c12b0faa24 | 214 | } |
jmelliadis3 | 0:e5c12b0faa24 | 215 | |
jmelliadis3 | 0:e5c12b0faa24 | 216 | break; |
jmelliadis3 | 0:e5c12b0faa24 | 217 | |
jmelliadis3 | 0:e5c12b0faa24 | 218 | case over: |
jmelliadis3 | 0:e5c12b0faa24 | 219 | //open wav file |
jmelliadis3 | 0:e5c12b0faa24 | 220 | if (ready) |
jmelliadis3 | 0:e5c12b0faa24 | 221 | { |
jmelliadis3 | 0:e5c12b0faa24 | 222 | Thread::wait(300); |
jmelliadis3 | 0:e5c12b0faa24 | 223 | fclose(wave_file); |
jmelliadis3 | 0:e5c12b0faa24 | 224 | FILE *wave_file2; |
jmelliadis3 | 0:e5c12b0faa24 | 225 | wave_file2=fopen("/sd/sfx_hit.wav","r"); |
jmelliadis3 | 0:e5c12b0faa24 | 226 | |
jmelliadis3 | 0:e5c12b0faa24 | 227 | //play wav file |
jmelliadis3 | 0:e5c12b0faa24 | 228 | waver.play(wave_file2); |
jmelliadis3 | 0:e5c12b0faa24 | 229 | |
jmelliadis3 | 0:e5c12b0faa24 | 230 | //close wav file |
jmelliadis3 | 0:e5c12b0faa24 | 231 | fclose(wave_file2); |
jmelliadis3 | 2:22aa1c22ec77 | 232 | |
jmelliadis3 | 2:22aa1c22ec77 | 233 | if (ballypos < 125) |
jmelliadis3 | 2:22aa1c22ec77 | 234 | { |
jmelliadis3 | 2:22aa1c22ec77 | 235 | //wave_file2=fopen("/sd/sfx_die.wav","r"); |
jmelliadis3 | 2:22aa1c22ec77 | 236 | |
jmelliadis3 | 2:22aa1c22ec77 | 237 | //play wav file |
jmelliadis3 | 2:22aa1c22ec77 | 238 | //waver.play(wave_file2); |
jmelliadis3 | 2:22aa1c22ec77 | 239 | |
jmelliadis3 | 2:22aa1c22ec77 | 240 | //close wav file |
jmelliadis3 | 2:22aa1c22ec77 | 241 | //fclose(wave_file2); |
jmelliadis3 | 2:22aa1c22ec77 | 242 | |
jmelliadis3 | 2:22aa1c22ec77 | 243 | thread2.signal_set(0x1); |
jmelliadis3 | 2:22aa1c22ec77 | 244 | |
jmelliadis3 | 2:22aa1c22ec77 | 245 | for (int i = ballypos; i < 125; i++) |
jmelliadis3 | 2:22aa1c22ec77 | 246 | { |
jmelliadis3 | 2:22aa1c22ec77 | 247 | uLCD.filled_circle(ballxpos, i, ballrad, 0x0000FF); |
jmelliadis3 | 2:22aa1c22ec77 | 248 | uLCD.filled_circle(ballxpos, i+1, ballrad, 0xFF00FF); |
jmelliadis3 | 2:22aa1c22ec77 | 249 | } |
jmelliadis3 | 2:22aa1c22ec77 | 250 | } |
jmelliadis3 | 0:e5c12b0faa24 | 251 | |
jmelliadis3 | 0:e5c12b0faa24 | 252 | uLCD.locate(5,8); |
jmelliadis3 | 0:e5c12b0faa24 | 253 | uLCD.color(WHITE); |
jmelliadis3 | 0:e5c12b0faa24 | 254 | uLCD.textbackground_color(BLUE); |
jmelliadis3 | 0:e5c12b0faa24 | 255 | uLCD.text_mode(OPAQUE); |
jmelliadis3 | 0:e5c12b0faa24 | 256 | uLCD.set_font(FONT_7X8); |
jmelliadis3 | 0:e5c12b0faa24 | 257 | uLCD.printf("Game Over"); |
jmelliadis3 | 0:e5c12b0faa24 | 258 | |
jmelliadis3 | 0:e5c12b0faa24 | 259 | uLCD.locate(14,0); |
jmelliadis3 | 0:e5c12b0faa24 | 260 | uLCD.printf("%04d", score); |
jmelliadis3 | 0:e5c12b0faa24 | 261 | ready = 0; |
jmelliadis3 | 0:e5c12b0faa24 | 262 | score = 0; |
jmelliadis3 | 0:e5c12b0faa24 | 263 | } |
jmelliadis3 | 0:e5c12b0faa24 | 264 | break; |
jmelliadis3 | 0:e5c12b0faa24 | 265 | } |
jmelliadis3 | 0:e5c12b0faa24 | 266 | } |
jmelliadis3 | 0:e5c12b0faa24 | 267 | } |