うおーるぼっと用プログラム Wiiリモコンからのダイレクト操作モードのみ BlueUSBをベースに使用しています。
Dependencies: BD6211F mbed SimpleFilter
Socket.cpp
00001 /* 00002 Copyright (c) 2010 Peter Barrett 00003 00004 Permission is hereby granted, free of charge, to any person obtaining a copy 00005 of this software and associated documentation files (the "Software"), to deal 00006 in the Software without restriction, including without limitation the rights 00007 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00008 copies of the Software, and to permit persons to whom the Software is 00009 furnished to do so, subject to the following conditions: 00010 00011 The above copyright notice and this permission notice shall be included in 00012 all copies or substantial portions of the Software. 00013 00014 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00015 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00016 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00017 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00018 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00019 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00020 THE SOFTWARE. 00021 */ 00022 00023 #include <stdio.h> 00024 #include <stdlib.h> 00025 #include <stdio.h> 00026 #include <string.h> 00027 00028 #include "Utils.h" 00029 #include "Socket.h" 00030 00031 #define MAX_SOCKET_HANDLERS 3 00032 #define MAX_SOCKETS 16 00033 00034 class SocketInternalPad 00035 { 00036 public: 00037 SocketInternal si; 00038 u8 pad[8]; 00039 }; 00040 00041 class SocketManager 00042 { 00043 SocketHandler* _handlers[MAX_SOCKET_HANDLERS]; 00044 SocketInternalPad _sockets[MAX_SOCKETS]; 00045 00046 public: 00047 SocketManager() 00048 { 00049 memset(_handlers,0,sizeof(_handlers)); 00050 memset(_sockets,0,sizeof(_sockets)); 00051 } 00052 00053 SocketHandler* GetHandler(int type) 00054 { 00055 if (type < 1 || type > MAX_SOCKET_HANDLERS) 00056 return 0; 00057 return _handlers[type - 1]; 00058 } 00059 00060 SocketInternal* GetInternal(int s) 00061 { 00062 if (s < 1 || s > MAX_SOCKETS) 00063 return 0; 00064 return &_sockets[s - 1].si; 00065 } 00066 00067 int RegisterSocketHandler(int type, SocketHandler* handler) 00068 { 00069 if (type < 1 || type > MAX_SOCKET_HANDLERS) 00070 return ERR_SOCKET_TYPE_NOT_FOUND; 00071 _handlers[type - 1] = handler; 00072 return 0; 00073 } 00074 00075 int Open(int type, SocketAddrHdr* addr, SocketCallback callback, void* userData) 00076 { 00077 SocketHandler* h = GetHandler(type); 00078 if (!h) 00079 return ERR_SOCKET_TYPE_NOT_FOUND; 00080 00081 for (int i = 0; i < MAX_SOCKETS; i++) 00082 { 00083 SocketInternal* si = (SocketInternal*)(_sockets+i); 00084 if (si->ID == 0) 00085 { 00086 si->ID = i+1; 00087 si->Type = type; 00088 si->Callback = callback; 00089 si->userData = userData; 00090 return h->Open(si,addr); 00091 } 00092 } 00093 return ERR_SOCKET_NONE_LEFT; 00094 } 00095 00096 int Send(int socket, const u8* data, int len) 00097 { 00098 SocketInternal* si = GetInternal(socket); 00099 if (!si || si->ID != socket) 00100 return ERR_SOCKET_NOT_FOUND; 00101 return GetHandler(si->Type)->Send(si,data,len); 00102 } 00103 00104 int Close(int socket) 00105 { 00106 SocketInternal* si = GetInternal(socket); 00107 if (!si || si->ID != socket) 00108 return ERR_SOCKET_NOT_FOUND; 00109 si->ID = 0; 00110 return GetHandler(si->Type)->Close(si); 00111 } 00112 }; 00113 00114 SocketManager gSocketManager; 00115 00116 int Socket_Open(int type, SocketAddrHdr* addr, SocketCallback callback, void* userData) 00117 { 00118 return gSocketManager.Open(type,addr,callback,userData); 00119 } 00120 00121 int Socket_Send(int socket, const u8* data, int len) 00122 { 00123 return gSocketManager.Send(socket,data,len); 00124 } 00125 00126 int Socket_Close(int socket) 00127 { 00128 return gSocketManager.Close(socket); 00129 } 00130 00131 int RegisterSocketHandler(int type, SocketHandler* handler) 00132 { 00133 return gSocketManager.RegisterSocketHandler(type,handler); 00134 } 00135 00136 SocketInternal* GetSocketInternal(int socket) 00137 { 00138 return gSocketManager.GetInternal(socket); 00139 } 00140
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