SharpShooter

Dependencies:   4DGL-uLCD-SE SDFileSystem mbed-rtos mbed wave_player

History

Finished default tip

2016-10-31, by jboettcher [Mon, 31 Oct 2016 18:15:21 +0000] rev 15

Finished


stoppping point;

2016-10-29, by jboettcher [Sat, 29 Oct 2016 20:02:57 +0000] rev 14

stoppping point;


Stopping point;

2016-10-29, by jboettcher [Sat, 29 Oct 2016 20:01:27 +0000] rev 13

Stopping point;


Lotttttta shit today;

2016-10-29, by jboettcher [Sat, 29 Oct 2016 00:18:10 +0000] rev 12

Lotttttta shit today;


First compile;

2016-10-28, by jboettcher [Fri, 28 Oct 2016 20:07:38 +0000] rev 11

First compile;


latest version

2016-10-28, by SeanBuckingham [Fri, 28 Oct 2016 19:02:28 +0000] rev 10

latest version


recent commit w most updated version;

2016-10-28, by SeanBuckingham [Fri, 28 Oct 2016 01:06:01 +0000] rev 9

recent commit w most updated version;


started main game

2016-10-28, by SeanBuckingham [Fri, 28 Oct 2016 01:02:15 +0000] rev 8

started main game


bullet class

2016-10-28, by SeanBuckingham [Fri, 28 Oct 2016 00:36:52 +0000] rev 7

bullet class


shooter and obstacle initially done

2016-10-28, by jboettcher [Fri, 28 Oct 2016 01:00:49 +0000] rev 6

shooter and obstacle initially done