Sound update
Dependencies: 4DGL-uLCD-SE Physac-MBED PinDetect SDFileSystem mbed-rtos mbed
Revision 31:b08cc3c126d6, committed 21 months ago
- Comitter:
- jaybalar
- Date:
- Fri Dec 09 21:28:32 2022 +0000
- Parent:
- 30:4d8aa9229bdd
- Commit message:
- update
Changed in this revision
main.cpp | Show annotated file Show diff for this revision Revisions of this file |
--- a/main.cpp Fri Dec 09 21:06:11 2022 +0000 +++ b/main.cpp Fri Dec 09 21:28:32 2022 +0000 @@ -173,6 +173,7 @@ led2 = false;*/ } while (game1 == true && game2 == false) { + sampletick.attach(&audio_sample, 1.0 / sample_freq); //DACout.PlayNote(659.25, 0.3, 1); // DACout.PlayNote(493.88, 0.3, 1); // DACout.PlayNote(523.25, 0.3, 1); @@ -227,6 +228,7 @@ led2 = false;*/ } while (game2 == true && game1 == false) { + sampletick.attach(&audio_sample, 1.0 / sample_freq); //DACout.PlayNote(329.63, 0.6, 1); // DACout.PlayNote(349.23, 0.6, 1); // DACout.PlayNote(392.00, 0.15, 1);