John Aspinall / Mbed 2 deprecated SpaceGame

Dependencies:   4DGL-uLCD-SE PinDetect mbed

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Show/hide line numbers Sprite.h Source File

Sprite.h

00001 #ifndef SPRITE_H
00002 #define SPRITE_H
00003 
00004 #include "uLCD_4DGL.h"
00005 
00006 class Sprite {
00007 public:
00008     Sprite();
00009     void initSprite(int x, int y, uLCD_4DGL *uLCD); 
00010 
00011 protected:
00012     int _x;
00013     int _y;
00014     uLCD_4DGL *_uLCDptr;
00015 };
00016 
00017 #endif