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Dependencies: 4DGL-uLCD-SE PinDetect mbed
Shot.h
00001 #ifndef SHOT_H 00002 #define SHOT_H 00003 00004 #include "Circle.h" 00005 00006 class Shot : public Circle { 00007 public: 00008 Shot(int x, int y, int dy, int color, uLCD_4DGL *uLCD); 00009 int getY(); 00010 int getX(); 00011 void update(); 00012 00013 protected: 00014 int _dy; 00015 int _color; 00016 }; 00017 00018 #endif
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