Shiji Zhou
/
FinalProgram
snake game controlled by joystick
main.cpp@0:62b17bedfb7c, 2015-05-11 (annotated)
- Committer:
- jasonzhou10
- Date:
- Mon May 11 21:47:51 2015 +0000
- Revision:
- 0:62b17bedfb7c
Snake game
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
jasonzhou10 | 0:62b17bedfb7c | 1 | #include "mbed.h" |
jasonzhou10 | 0:62b17bedfb7c | 2 | #include "N5110.h" |
jasonzhou10 | 0:62b17bedfb7c | 3 | |
jasonzhou10 | 0:62b17bedfb7c | 4 | /** |
jasonzhou10 | 0:62b17bedfb7c | 5 | @ snake maximum body columns value can be used |
jasonzhou10 | 0:62b17bedfb7c | 6 | */ |
jasonzhou10 | 0:62b17bedfb7c | 7 | int snakeColumns[84]; |
jasonzhou10 | 0:62b17bedfb7c | 8 | |
jasonzhou10 | 0:62b17bedfb7c | 9 | /** |
jasonzhou10 | 0:62b17bedfb7c | 10 | @ snake maximum body columns value can be used |
jasonzhou10 | 0:62b17bedfb7c | 11 | */ |
jasonzhou10 | 0:62b17bedfb7c | 12 | int snakeRows[48]; |
jasonzhou10 | 0:62b17bedfb7c | 13 | |
jasonzhou10 | 0:62b17bedfb7c | 14 | /** |
jasonzhou10 | 0:62b17bedfb7c | 15 | @ all pixels were seted |
jasonzhou10 | 0:62b17bedfb7c | 16 | @ param.84 - x value to add |
jasonzhou10 | 0:62b17bedfb7c | 17 | @ param.48 - y value to add |
jasonzhou10 | 0:62b17bedfb7c | 18 | */ |
jasonzhou10 | 0:62b17bedfb7c | 19 | char cells[84][48];//all pix |
jasonzhou10 | 0:62b17bedfb7c | 20 | |
jasonzhou10 | 0:62b17bedfb7c | 21 | /** |
jasonzhou10 | 0:62b17bedfb7c | 22 | @ define the structure of snake |
jasonzhou10 | 0:62b17bedfb7c | 23 | @ param.x - initial x value of snake to add |
jasonzhou10 | 0:62b17bedfb7c | 24 | @ param.y - initial y value of snake to add |
jasonzhou10 | 0:62b17bedfb7c | 25 | @ param.headx - x-coordinate of snake head to add |
jasonzhou10 | 0:62b17bedfb7c | 26 | @ param.heady - y-coordinate of snake head to add |
jasonzhou10 | 0:62b17bedfb7c | 27 | */ |
jasonzhou10 | 0:62b17bedfb7c | 28 | typedef struct Snake Snake;//structure of snake |
jasonzhou10 | 0:62b17bedfb7c | 29 | struct Snake {//structure of snake |
jasonzhou10 | 0:62b17bedfb7c | 30 | int x;//initial x value of snake |
jasonzhou10 | 0:62b17bedfb7c | 31 | int y;//initial y value of snake |
jasonzhou10 | 0:62b17bedfb7c | 32 | int headx;//x-coordinate of snake head |
jasonzhou10 | 0:62b17bedfb7c | 33 | int heady;//y-coordinate of snake tail |
jasonzhou10 | 0:62b17bedfb7c | 34 | }; |
jasonzhou10 | 0:62b17bedfb7c | 35 | |
jasonzhou10 | 0:62b17bedfb7c | 36 | /** |
jasonzhou10 | 0:62b17bedfb7c | 37 | @define the name of snake |
jasonzhou10 | 0:62b17bedfb7c | 38 | */ |
jasonzhou10 | 0:62b17bedfb7c | 39 | Snake snake;//name of Snake |
jasonzhou10 | 0:62b17bedfb7c | 40 | |
jasonzhou10 | 0:62b17bedfb7c | 41 | |
jasonzhou10 | 0:62b17bedfb7c | 42 | int Food_x=20;//initial x value of Food |
jasonzhou10 | 0:62b17bedfb7c | 43 | int Food_y=20;//initial y value of Food |
jasonzhou10 | 0:62b17bedfb7c | 44 | |
jasonzhou10 | 0:62b17bedfb7c | 45 | /** |
jasonzhou10 | 0:62b17bedfb7c | 46 | @define the direction of snake's movement |
jasonzhou10 | 0:62b17bedfb7c | 47 | */ |
jasonzhou10 | 0:62b17bedfb7c | 48 | int up; |
jasonzhou10 | 0:62b17bedfb7c | 49 | int down; |
jasonzhou10 | 0:62b17bedfb7c | 50 | int left; |
jasonzhou10 | 0:62b17bedfb7c | 51 | int right; |
jasonzhou10 | 0:62b17bedfb7c | 52 | |
jasonzhou10 | 0:62b17bedfb7c | 53 | /** |
jasonzhou10 | 0:62b17bedfb7c | 54 | @initialize the value of LED when LED is not lighted |
jasonzhou10 | 0:62b17bedfb7c | 55 | */ |
jasonzhou10 | 0:62b17bedfb7c | 56 | int LED = 0; |
jasonzhou10 | 0:62b17bedfb7c | 57 | |
jasonzhou10 | 0:62b17bedfb7c | 58 | |
jasonzhou10 | 0:62b17bedfb7c | 59 | /** |
jasonzhou10 | 0:62b17bedfb7c | 60 | @initialize the value of score |
jasonzhou10 | 0:62b17bedfb7c | 61 | */ |
jasonzhou10 | 0:62b17bedfb7c | 62 | const char score=0; |
jasonzhou10 | 0:62b17bedfb7c | 63 | |
jasonzhou10 | 0:62b17bedfb7c | 64 | /** |
jasonzhou10 | 0:62b17bedfb7c | 65 | @ initialize the value of snake length and snake's life and the food appears |
jasonzhou10 | 0:62b17bedfb7c | 66 | @param.snakeLength - snake length to add |
jasonzhou10 | 0:62b17bedfb7c | 67 | @param.snakelife - snake is alive to add |
jasonzhou10 | 0:62b17bedfb7c | 68 | @param.foodyes - food appears to add |
jasonzhou10 | 0:62b17bedfb7c | 69 | */ |
jasonzhou10 | 0:62b17bedfb7c | 70 | int snakeLength = 6; |
jasonzhou10 | 0:62b17bedfb7c | 71 | int snakelife = 1; |
jasonzhou10 | 0:62b17bedfb7c | 72 | int foodyes = 1; |
jasonzhou10 | 0:62b17bedfb7c | 73 | // change this to alter tolerance of joystick direction |
jasonzhou10 | 0:62b17bedfb7c | 74 | #define DIRECTION_TOLERANCE 0.05 |
jasonzhou10 | 0:62b17bedfb7c | 75 | |
jasonzhou10 | 0:62b17bedfb7c | 76 | /** |
jasonzhou10 | 0:62b17bedfb7c | 77 | @ connections for joystick |
jasonzhou10 | 0:62b17bedfb7c | 78 | */ |
jasonzhou10 | 0:62b17bedfb7c | 79 | AnalogIn xPot(p15); |
jasonzhou10 | 0:62b17bedfb7c | 80 | AnalogIn yPot(p16); |
jasonzhou10 | 0:62b17bedfb7c | 81 | DigitalIn button(p17); |
jasonzhou10 | 0:62b17bedfb7c | 82 | N5110 lcd(p7,p8,p9,p10,p11,p13,p26); |
jasonzhou10 | 0:62b17bedfb7c | 83 | |
jasonzhou10 | 0:62b17bedfb7c | 84 | /** |
jasonzhou10 | 0:62b17bedfb7c | 85 | @ timer to regularly read the joystick |
jasonzhou10 | 0:62b17bedfb7c | 86 | */ |
jasonzhou10 | 0:62b17bedfb7c | 87 | Ticker pollJoystick; |
jasonzhou10 | 0:62b17bedfb7c | 88 | /** |
jasonzhou10 | 0:62b17bedfb7c | 89 | @ Serial for debug |
jasonzhou10 | 0:62b17bedfb7c | 90 | */ |
jasonzhou10 | 0:62b17bedfb7c | 91 | Serial serial(USBTX,USBRX); |
jasonzhou10 | 0:62b17bedfb7c | 92 | |
jasonzhou10 | 0:62b17bedfb7c | 93 | /** |
jasonzhou10 | 0:62b17bedfb7c | 94 | @ create enumerated type (0,1,2,3 etc. for direction) |
jasonzhou10 | 0:62b17bedfb7c | 95 | @ could be extended for diagonals etc. |
jasonzhou10 | 0:62b17bedfb7c | 96 | */ |
jasonzhou10 | 0:62b17bedfb7c | 97 | enum DirectionName { |
jasonzhou10 | 0:62b17bedfb7c | 98 | UP, |
jasonzhou10 | 0:62b17bedfb7c | 99 | DOWN, |
jasonzhou10 | 0:62b17bedfb7c | 100 | LEFT, |
jasonzhou10 | 0:62b17bedfb7c | 101 | RIGHT, |
jasonzhou10 | 0:62b17bedfb7c | 102 | CENTRE, |
jasonzhou10 | 0:62b17bedfb7c | 103 | UNKNOWN |
jasonzhou10 | 0:62b17bedfb7c | 104 | } |
jasonzhou10 | 0:62b17bedfb7c | 105 | |
jasonzhou10 | 0:62b17bedfb7c | 106 | /** |
jasonzhou10 | 0:62b17bedfb7c | 107 | @define the struct for Joystick |
jasonzhou10 | 0:62b17bedfb7c | 108 | @ param.x - current x value to add |
jasonzhou10 | 0:62b17bedfb7c | 109 | @ param.y - current y value to add |
jasonzhou10 | 0:62b17bedfb7c | 110 | @ param.x0 - centred x value to add |
jasonzhou10 | 0:62b17bedfb7c | 111 | @ param.y0 - centred y value to add |
jasonzhou10 | 0:62b17bedfb7c | 112 | @ copied from sample code, but do not know why they have error |
jasonzhou10 | 0:62b17bedfb7c | 113 | */ |
jasonzhou10 | 0:62b17bedfb7c | 114 | typedef struct JoyStick Joystick; |
jasonzhou10 | 0:62b17bedfb7c | 115 | struct JoyStick { |
jasonzhou10 | 0:62b17bedfb7c | 116 | float x; // current x value |
jasonzhou10 | 0:62b17bedfb7c | 117 | float x0; // 'centred' x value |
jasonzhou10 | 0:62b17bedfb7c | 118 | float y; // current y value |
jasonzhou10 | 0:62b17bedfb7c | 119 | float y0; // 'centred' y value |
jasonzhou10 | 0:62b17bedfb7c | 120 | int button; // button state (assume pull-down used, so 1 = pressed, 0 = unpressed) |
jasonzhou10 | 0:62b17bedfb7c | 121 | DirectionName direction; // current direction |
jasonzhou10 | 0:62b17bedfb7c | 122 | }; |
jasonzhou10 | 0:62b17bedfb7c | 123 | /** |
jasonzhou10 | 0:62b17bedfb7c | 124 | @ create struct variable |
jasonzhou10 | 0:62b17bedfb7c | 125 | */ |
jasonzhou10 | 0:62b17bedfb7c | 126 | Joystick joystick; |
jasonzhou10 | 0:62b17bedfb7c | 127 | |
jasonzhou10 | 0:62b17bedfb7c | 128 | int printFlag = 0; |
jasonzhou10 | 0:62b17bedfb7c | 129 | |
jasonzhou10 | 0:62b17bedfb7c | 130 | /** |
jasonzhou10 | 0:62b17bedfb7c | 131 | @ function prototypes |
jasonzhou10 | 0:62b17bedfb7c | 132 | */ |
jasonzhou10 | 0:62b17bedfb7c | 133 | void calibrateJoystick(); |
jasonzhou10 | 0:62b17bedfb7c | 134 | void updateJoystick(); |
jasonzhou10 | 0:62b17bedfb7c | 135 | void light(); |
jasonzhou10 | 0:62b17bedfb7c | 136 | void wholeSnake(); |
jasonzhou10 | 0:62b17bedfb7c | 137 | void drawSnake(); |
jasonzhou10 | 0:62b17bedfb7c | 138 | void drawFood(); |
jasonzhou10 | 0:62b17bedfb7c | 139 | void moveSnake(); |
jasonzhou10 | 0:62b17bedfb7c | 140 | void eatFood(); |
jasonzhou10 | 0:62b17bedfb7c | 141 | void crashCheck(); |
jasonzhou10 | 0:62b17bedfb7c | 142 | void endGame(); |
jasonzhou10 | 0:62b17bedfb7c | 143 | |
jasonzhou10 | 0:62b17bedfb7c | 144 | /** |
jasonzhou10 | 0:62b17bedfb7c | 145 | @ main code |
jasonzhou10 | 0:62b17bedfb7c | 146 | @ calibrateJoystick() - get centred value of joystick |
jasonzhou10 | 0:62b17bedfb7c | 147 | @ read joystick 10 times per second |
jasonzhou10 | 0:62b17bedfb7c | 148 | @control the joysick |
jasonzhou10 | 0:62b17bedfb7c | 149 | */ |
jasonzhou10 | 0:62b17bedfb7c | 150 | int main() |
jasonzhou10 | 0:62b17bedfb7c | 151 | { |
jasonzhou10 | 0:62b17bedfb7c | 152 | calibrateJoystick(); // get centred values of joystick |
jasonzhou10 | 0:62b17bedfb7c | 153 | pollJoystick.attach(&updateJoystick,1.0/10.0); // read joystick 10 times per second |
jasonzhou10 | 0:62b17bedfb7c | 154 | |
jasonzhou10 | 0:62b17bedfb7c | 155 | while(1) { |
jasonzhou10 | 0:62b17bedfb7c | 156 | |
jasonzhou10 | 0:62b17bedfb7c | 157 | if (printFlag) { // if flag set, clear flag and print joystick values to serial port |
jasonzhou10 | 0:62b17bedfb7c | 158 | printFlag = 0; |
jasonzhou10 | 0:62b17bedfb7c | 159 | serial.printf("x = %f y = %f button = %d ",joystick.x,joystick.y,joystick.button); |
jasonzhou10 | 0:62b17bedfb7c | 160 | |
jasonzhou10 | 0:62b17bedfb7c | 161 | // check joystick direction |
jasonzhou10 | 0:62b17bedfb7c | 162 | if (joystick.direction == UP) |
jasonzhou10 | 0:62b17bedfb7c | 163 | serial.printf(" UP\n"); |
jasonzhou10 | 0:62b17bedfb7c | 164 | if (joystick.direction == DOWN) |
jasonzhou10 | 0:62b17bedfb7c | 165 | serial.printf(" DOWN\n"); |
jasonzhou10 | 0:62b17bedfb7c | 166 | if (joystick.direction == LEFT) |
jasonzhou10 | 0:62b17bedfb7c | 167 | serial.printf(" LEFT\n"); |
jasonzhou10 | 0:62b17bedfb7c | 168 | if (joystick.direction == RIGHT) |
jasonzhou10 | 0:62b17bedfb7c | 169 | serial.printf(" RIGHT\n"); |
jasonzhou10 | 0:62b17bedfb7c | 170 | if (joystick.direction == CENTRE) |
jasonzhou10 | 0:62b17bedfb7c | 171 | serial.printf(" CENTRE\n"); |
jasonzhou10 | 0:62b17bedfb7c | 172 | if (joystick.direction == UNKNOWN) |
jasonzhou10 | 0:62b17bedfb7c | 173 | serial.printf(" Unsupported direction\n"); |
jasonzhou10 | 0:62b17bedfb7c | 174 | |
jasonzhou10 | 0:62b17bedfb7c | 175 | } |
jasonzhou10 | 0:62b17bedfb7c | 176 | |
jasonzhou10 | 0:62b17bedfb7c | 177 | if (button ==0) { //button state assume pull-down used, 0 = unpressed |
jasonzhou10 | 0:62b17bedfb7c | 178 | lcd. printString ("Game Start", 2,2);// print cover |
jasonzhou10 | 0:62b17bedfb7c | 179 | lcd. printString ("By Troy",3,3);//print cover |
jasonzhou10 | 0:62b17bedfb7c | 180 | } else { |
jasonzhou10 | 0:62b17bedfb7c | 181 | lcd.clear();//function of clear screen |
jasonzhou10 | 0:62b17bedfb7c | 182 | light();//function to light the led |
jasonzhou10 | 0:62b17bedfb7c | 183 | drawSnake();//draw a snake |
jasonzhou10 | 0:62b17bedfb7c | 184 | drawFood();//draw food |
jasonzhou10 | 0:62b17bedfb7c | 185 | moveSnake(); |
jasonzhou10 | 0:62b17bedfb7c | 186 | eatFood();//function of checking the snake eat food |
jasonzhou10 | 0:62b17bedfb7c | 187 | crashCheck();//check the collision detection |
jasonzhou10 | 0:62b17bedfb7c | 188 | endGame(); |
jasonzhou10 | 0:62b17bedfb7c | 189 | wait(0.2);//wait 0.2 second repeat the whine loop |
jasonzhou10 | 0:62b17bedfb7c | 190 | |
jasonzhou10 | 0:62b17bedfb7c | 191 | } |
jasonzhou10 | 0:62b17bedfb7c | 192 | } |
jasonzhou10 | 0:62b17bedfb7c | 193 | } |
jasonzhou10 | 0:62b17bedfb7c | 194 | /** |
jasonzhou10 | 0:62b17bedfb7c | 195 | @ read default positions of the joystick to calibrate later readings |
jasonzhou10 | 0:62b17bedfb7c | 196 | @ initial positions in the range 0.0 to 1.0 (0.5 if centred exactly) |
jasonzhou10 | 0:62b17bedfb7c | 197 | @ param.joystick.x0, value of x0 is to add |
jasonzhou10 | 0:62b17bedfb7c | 198 | @ param.joystick.y0, value of y0 is to add |
jasonzhou10 | 0:62b17bedfb7c | 199 | */ |
jasonzhou10 | 0:62b17bedfb7c | 200 | void calibrateJoystick() |
jasonzhou10 | 0:62b17bedfb7c | 201 | { |
jasonzhou10 | 0:62b17bedfb7c | 202 | button.mode(PullDown); |
jasonzhou10 | 0:62b17bedfb7c | 203 | // must not move during calibration |
jasonzhou10 | 0:62b17bedfb7c | 204 | joystick.x0 = xPot; // initial positions in the range 0.0 to 1.0 (0.5 if centred exactly) |
jasonzhou10 | 0:62b17bedfb7c | 205 | joystick.y0 = yPot; |
jasonzhou10 | 0:62b17bedfb7c | 206 | } |
jasonzhou10 | 0:62b17bedfb7c | 207 | |
jasonzhou10 | 0:62b17bedfb7c | 208 | /** |
jasonzhou10 | 0:62b17bedfb7c | 209 | @ read value from joystick |
jasonzhou10 | 0:62b17bedfb7c | 210 | */ |
jasonzhou10 | 0:62b17bedfb7c | 211 | void updateJoystick() |
jasonzhou10 | 0:62b17bedfb7c | 212 | { |
jasonzhou10 | 0:62b17bedfb7c | 213 | // read current joystick values relative to calibrated values (in range -0.5 to 0.5, 0.0 is centred) |
jasonzhou10 | 0:62b17bedfb7c | 214 | joystick.x = xPot - joystick.x0; |
jasonzhou10 | 0:62b17bedfb7c | 215 | joystick.y = yPot - joystick.y0; |
jasonzhou10 | 0:62b17bedfb7c | 216 | // read button state |
jasonzhou10 | 0:62b17bedfb7c | 217 | joystick.button = button; |
jasonzhou10 | 0:62b17bedfb7c | 218 | |
jasonzhou10 | 0:62b17bedfb7c | 219 | |
jasonzhou10 | 0:62b17bedfb7c | 220 | /** |
jasonzhou10 | 0:62b17bedfb7c | 221 | @ calculate direction depending on x,y values |
jasonzhou10 | 0:62b17bedfb7c | 222 | @ tolerance allows a little lee-way in case joystick not exactly in the stated direction |
jasonzhou10 | 0:62b17bedfb7c | 223 | */ |
jasonzhou10 | 0:62b17bedfb7c | 224 | if ( fabs(joystick.y) < DIRECTION_TOLERANCE && fabs(joystick.x) < DIRECTION_TOLERANCE) { |
jasonzhou10 | 0:62b17bedfb7c | 225 | joystick.direction = CENTRE; |
jasonzhou10 | 0:62b17bedfb7c | 226 | |
jasonzhou10 | 0:62b17bedfb7c | 227 | } else if ( joystick.y > DIRECTION_TOLERANCE && fabs(joystick.x) < DIRECTION_TOLERANCE) { |
jasonzhou10 | 0:62b17bedfb7c | 228 | joystick.direction = UP; |
jasonzhou10 | 0:62b17bedfb7c | 229 | snake.y = snake.y-1; |
jasonzhou10 | 0:62b17bedfb7c | 230 | } else if ( joystick.y < DIRECTION_TOLERANCE && fabs(joystick.x) < DIRECTION_TOLERANCE) { |
jasonzhou10 | 0:62b17bedfb7c | 231 | joystick.direction = DOWN; |
jasonzhou10 | 0:62b17bedfb7c | 232 | snake.y = snake.y+1; |
jasonzhou10 | 0:62b17bedfb7c | 233 | } else if ( joystick.x > DIRECTION_TOLERANCE && fabs(joystick.y) < DIRECTION_TOLERANCE) { |
jasonzhou10 | 0:62b17bedfb7c | 234 | joystick.direction = RIGHT; |
jasonzhou10 | 0:62b17bedfb7c | 235 | snake.x = snake.x+1; |
jasonzhou10 | 0:62b17bedfb7c | 236 | } else if ( joystick.x < DIRECTION_TOLERANCE && fabs(joystick.y) < DIRECTION_TOLERANCE) { |
jasonzhou10 | 0:62b17bedfb7c | 237 | joystick.direction = LEFT; |
jasonzhou10 | 0:62b17bedfb7c | 238 | snake.x = snake.x-1; |
jasonzhou10 | 0:62b17bedfb7c | 239 | } else { |
jasonzhou10 | 0:62b17bedfb7c | 240 | joystick.direction = UNKNOWN; |
jasonzhou10 | 0:62b17bedfb7c | 241 | } |
jasonzhou10 | 0:62b17bedfb7c | 242 | /** |
jasonzhou10 | 0:62b17bedfb7c | 243 | @ set flag for printing |
jasonzhou10 | 0:62b17bedfb7c | 244 | */ |
jasonzhou10 | 0:62b17bedfb7c | 245 | printFlag = 1; |
jasonzhou10 | 0:62b17bedfb7c | 246 | |
jasonzhou10 | 0:62b17bedfb7c | 247 | lcd.init();//initialize nokia N5110 |
jasonzhou10 | 0:62b17bedfb7c | 248 | lcd.setBrightness(0.5); // put backlight on 50% |
jasonzhou10 | 0:62b17bedfb7c | 249 | calibrateJoystick(); // get centred values of joystick |
jasonzhou10 | 0:62b17bedfb7c | 250 | pollJoystick.attach(&updateJoystick,1.0/10.0); // read joystick 10 times per second |
jasonzhou10 | 0:62b17bedfb7c | 251 | lcd.refresh();//reset the screen |
jasonzhou10 | 0:62b17bedfb7c | 252 | } |
jasonzhou10 | 0:62b17bedfb7c | 253 | /** |
jasonzhou10 | 0:62b17bedfb7c | 254 | define the light function |
jasonzhou10 | 0:62b17bedfb7c | 255 | */ |
jasonzhou10 | 0:62b17bedfb7c | 256 | void light() |
jasonzhou10 | 0:62b17bedfb7c | 257 | { |
jasonzhou10 | 0:62b17bedfb7c | 258 | if (button == 1) |
jasonzhou10 | 0:62b17bedfb7c | 259 | LED = 1; |
jasonzhou10 | 0:62b17bedfb7c | 260 | else |
jasonzhou10 | 0:62b17bedfb7c | 261 | LED = 0; |
jasonzhou10 | 0:62b17bedfb7c | 262 | } |
jasonzhou10 | 0:62b17bedfb7c | 263 | |
jasonzhou10 | 0:62b17bedfb7c | 264 | /** |
jasonzhou10 | 0:62b17bedfb7c | 265 | define the wholeSnake function |
jasonzhou10 | 0:62b17bedfb7c | 266 | */ |
jasonzhou10 | 0:62b17bedfb7c | 267 | void wholeSnake() |
jasonzhou10 | 0:62b17bedfb7c | 268 | { |
jasonzhou10 | 0:62b17bedfb7c | 269 | |
jasonzhou10 | 0:62b17bedfb7c | 270 | snake.x = 5; |
jasonzhou10 | 0:62b17bedfb7c | 271 | snake.y = 5; |
jasonzhou10 | 0:62b17bedfb7c | 272 | snake.headx = 11; |
jasonzhou10 | 0:62b17bedfb7c | 273 | snake.heady = 7; |
jasonzhou10 | 0:62b17bedfb7c | 274 | |
jasonzhou10 | 0:62b17bedfb7c | 275 | } |
jasonzhou10 | 0:62b17bedfb7c | 276 | |
jasonzhou10 | 0:62b17bedfb7c | 277 | |
jasonzhou10 | 0:62b17bedfb7c | 278 | /** |
jasonzhou10 | 0:62b17bedfb7c | 279 | define the eatFood function |
jasonzhou10 | 0:62b17bedfb7c | 280 | */ |
jasonzhou10 | 0:62b17bedfb7c | 281 | void eatFood() |
jasonzhou10 | 0:62b17bedfb7c | 282 | { |
jasonzhou10 | 0:62b17bedfb7c | 283 | while (1) { |
jasonzhou10 | 0:62b17bedfb7c | 284 | |
jasonzhou10 | 0:62b17bedfb7c | 285 | if(foodyes == 1) { |
jasonzhou10 | 0:62b17bedfb7c | 286 | srand(time(NULL)); |
jasonzhou10 | 0:62b17bedfb7c | 287 | int Food_x = rand() % 84; |
jasonzhou10 | 0:62b17bedfb7c | 288 | int Food_y= rand() % 48; |
jasonzhou10 | 0:62b17bedfb7c | 289 | while(Food_x%84 != 0) |
jasonzhou10 | 0:62b17bedfb7c | 290 | Food_x++; |
jasonzhou10 | 0:62b17bedfb7c | 291 | while(Food_y%48 != 0) |
jasonzhou10 | 0:62b17bedfb7c | 292 | Food_y++; |
jasonzhou10 | 0:62b17bedfb7c | 293 | } |
jasonzhou10 | 0:62b17bedfb7c | 294 | |
jasonzhou10 | 0:62b17bedfb7c | 295 | } |
jasonzhou10 | 0:62b17bedfb7c | 296 | |
jasonzhou10 | 0:62b17bedfb7c | 297 | /** |
jasonzhou10 | 0:62b17bedfb7c | 298 | define the darwSnake function |
jasonzhou10 | 0:62b17bedfb7c | 299 | */ |
jasonzhou10 | 0:62b17bedfb7c | 300 | void drawSnake() { |
jasonzhou10 | 0:62b17bedfb7c | 301 | |
jasonzhou10 | 0:62b17bedfb7c | 302 | lcd.drawRect(snake.x,snake.y,6,2,1);//draw the rectangle with top left position, height, width and fill the rectangle in black |
jasonzhou10 | 0:62b17bedfb7c | 303 | |
jasonzhou10 | 0:62b17bedfb7c | 304 | } |
jasonzhou10 | 0:62b17bedfb7c | 305 | |
jasonzhou10 | 0:62b17bedfb7c | 306 | /** |
jasonzhou10 | 0:62b17bedfb7c | 307 | define the drawFood function |
jasonzhou10 | 0:62b17bedfb7c | 308 | */ |
jasonzhou10 | 0:62b17bedfb7c | 309 | void drawFood() { //method to define drawFood function |
jasonzhou10 | 0:62b17bedfb7c | 310 | |
jasonzhou10 | 0:62b17bedfb7c | 311 | lcd.drawRect(Food_x,Food_y,2,2,1);//draw the rectangle with top left position, height, width and fill the rectangle in black |
jasonzhou10 | 0:62b17bedfb7c | 312 | |
jasonzhou10 | 0:62b17bedfb7c | 313 | } |
jasonzhou10 | 0:62b17bedfb7c | 314 | |
jasonzhou10 | 0:62b17bedfb7c | 315 | /** |
jasonzhou10 | 0:62b17bedfb7c | 316 | define the moveSnake function |
jasonzhou10 | 0:62b17bedfb7c | 317 | */ |
jasonzhou10 | 0:62b17bedfb7c | 318 | void moveSnake() { //method to define moveSnake function |
jasonzhou10 | 0:62b17bedfb7c | 319 | button == 1;// button of joystick is pressed |
jasonzhou10 | 0:62b17bedfb7c | 320 | |
jasonzhou10 | 0:62b17bedfb7c | 321 | switch (direction) {//check the direction of the joystick button is pressed |
jasonzhou10 | 0:62b17bedfb7c | 322 | case up: //when the direction of joystick is up |
jasonzhou10 | 0:62b17bedfb7c | 323 | snake.y = snake.y-1;//the change of y value fron joystick |
jasonzhou10 | 0:62b17bedfb7c | 324 | break; |
jasonzhou10 | 0:62b17bedfb7c | 325 | jump out |
jasonzhou10 | 0:62b17bedfb7c | 326 | |
jasonzhou10 | 0:62b17bedfb7c | 327 | case down; |
jasonzhou10 | 0:62b17bedfb7c | 328 | snake.y = snake.y+1; |
jasonzhou10 | 0:62b17bedfb7c | 329 | break; |
jasonzhou10 | 0:62b17bedfb7c | 330 | |
jasonzhou10 | 0:62b17bedfb7c | 331 | case left; |
jasonzhou10 | 0:62b17bedfb7c | 332 | snake.x = snake.x+1; |
jasonzhou10 | 0:62b17bedfb7c | 333 | break; |
jasonzhou10 | 0:62b17bedfb7c | 334 | |
jasonzhou10 | 0:62b17bedfb7c | 335 | case right; |
jasonzhou10 | 0:62b17bedfb7c | 336 | snake.x = snake.x+1; |
jasonzhou10 | 0:62b17bedfb7c | 337 | break; |
jasonzhou10 | 0:62b17bedfb7c | 338 | } |
jasonzhou10 | 0:62b17bedfb7c | 339 | } |
jasonzhou10 | 0:62b17bedfb7c | 340 | |
jasonzhou10 | 0:62b17bedfb7c | 341 | /** |
jasonzhou10 | 0:62b17bedfb7c | 342 | define the crashCheck function |
jasonzhou10 | 0:62b17bedfb7c | 343 | */ |
jasonzhou10 | 0:62b17bedfb7c | 344 | void crashCheck() { //method to define endGame function |
jasonzhou10 | 0:62b17bedfb7c | 345 | while(1) { //infinite loop |
jasonzhou10 | 0:62b17bedfb7c | 346 | |
jasonzhou10 | 0:62b17bedfb7c | 347 | // if snake hit itself |
jasonzhou10 | 0:62b17bedfb7c | 348 | if (snake.headx == snake.x && snake.heady == snake.y) {//coordinate of snake head is equal to snake tail |
jasonzhou10 | 0:62b17bedfb7c | 349 | snakelife = 0;// snake dead |
jasonzhou10 | 0:62b17bedfb7c | 350 | endGame();//game end |
jasonzhou10 | 0:62b17bedfb7c | 351 | } |
jasonzhou10 | 0:62b17bedfb7c | 352 | |
jasonzhou10 | 0:62b17bedfb7c | 353 | |
jasonzhou10 | 0:62b17bedfb7c | 354 | //if snake hit wall |
jasonzhou10 | 0:62b17bedfb7c | 355 | if (snake.x > 47 || snake.x < 0 || snake.y < 0 || snake.y > 83) {//the limit of top and bottom side |
jasonzhou10 | 0:62b17bedfb7c | 356 | //the limit of left and right side |
jasonzhou10 | 0:62b17bedfb7c | 357 | //check the snake head over the value of four sides |
jasonzhou10 | 0:62b17bedfb7c | 358 | snakelife = 0;// snake dead |
jasonzhou10 | 0:62b17bedfb7c | 359 | endGame();//game end |
jasonzhou10 | 0:62b17bedfb7c | 360 | |
jasonzhou10 | 0:62b17bedfb7c | 361 | } |
jasonzhou10 | 0:62b17bedfb7c | 362 | } |
jasonzhou10 | 0:62b17bedfb7c | 363 | } |
jasonzhou10 | 0:62b17bedfb7c | 364 | |
jasonzhou10 | 0:62b17bedfb7c | 365 | /** |
jasonzhou10 | 0:62b17bedfb7c | 366 | define the endGame function |
jasonzhou10 | 0:62b17bedfb7c | 367 | */ |
jasonzhou10 | 0:62b17bedfb7c | 368 | void endGame () { //method to define endGame function |
jasonzhou10 | 0:62b17bedfb7c | 369 | |
jasonzhou10 | 0:62b17bedfb7c | 370 | lcd.printString ("END!", 29, 0);//the position and word"End" are printed on LCD display |
jasonzhou10 | 0:62b17bedfb7c | 371 | lcd.printString ("Score: ", 10, 2);//the position and word"Score" are printed on LCD display |
jasonzhou10 | 0:62b17bedfb7c | 372 | lcd.printString (score, 20, 2);//the position and number are printedon LCD display |
jasonzhou10 | 0:62b17bedfb7c | 373 | wait (0.2); |
jasonzhou10 | 0:62b17bedfb7c | 374 | } |