James Heavey
/
EL17JH
FINAL VERSION
Ball/Ball-test.h
- Committer:
- jamesheavey
- Date:
- 2019-05-09
- Revision:
- 140:d8634e76ecce
- Parent:
- 124:d635e3154bf3
File content as of revision 140:d8634e76ecce:
#ifndef BALL_TEST_H #define BALL_TEST_H /** * \brief Check that Ball object goes to correct position when moved * * \returns true if all the tests passed */ bool Ball_test_movement() { // Initialise Ball object with a size of 2, and speed of 2 Ball _ball; _ball.init(2, 2); // Set the position to 0, 0 Vector2D initial_pos = {0, 0}; _ball.set_pos(initial_pos); // Read the position Vector2D read_pos_1 = _ball.get_pos(); printf("%f, %f\n", read_pos_1.x, read_pos_1.y); // Set the velocity to -2, 3 Vector2D velocity = {-2, 3}; _ball.set_velocity(velocity); // Update the position _ball.update(); // Read the position Vector2D read_pos_2 = _ball.get_pos(); printf("%f, %f\n", read_pos_2.x, read_pos_2.y); // Now check that both the positions are as expected bool success_flag = true; // Fail the test if the initial position is wrong if (read_pos_1.x != 0 || read_pos_1.y != 0) { success_flag = false; } // Fail the test if the final position is wrong if (read_pos_2.x != -2 || read_pos_2.y != 3) { success_flag = false; } return success_flag; } #endif