James Heavey
/
EL17JH
FINAL VERSION
Ball/Ball.cpp@76:52410264a72d, 2019-05-06 (annotated)
- Committer:
- jamesheavey
- Date:
- Mon May 06 13:07:19 2019 +0000
- Revision:
- 76:52410264a72d
- Parent:
- 71:886cde5e2c63
- Child:
- 85:6b21dc88f2fc
ball inits in the right place now
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
jamesheavey | 0:7d4d2023ed9c | 1 | #include "Ball.h" |
jamesheavey | 0:7d4d2023ed9c | 2 | |
jamesheavey | 0:7d4d2023ed9c | 3 | Ball::Ball() |
jamesheavey | 0:7d4d2023ed9c | 4 | { |
jamesheavey | 0:7d4d2023ed9c | 5 | |
jamesheavey | 0:7d4d2023ed9c | 6 | } |
jamesheavey | 0:7d4d2023ed9c | 7 | |
jamesheavey | 0:7d4d2023ed9c | 8 | Ball::~Ball() |
jamesheavey | 0:7d4d2023ed9c | 9 | { |
jamesheavey | 0:7d4d2023ed9c | 10 | |
jamesheavey | 0:7d4d2023ed9c | 11 | } |
jamesheavey | 0:7d4d2023ed9c | 12 | |
jamesheavey | 76:52410264a72d | 13 | void Ball::init(int size,int speed, int x) |
jamesheavey | 0:7d4d2023ed9c | 14 | { |
jamesheavey | 0:7d4d2023ed9c | 15 | _size = size; |
jamesheavey | 0:7d4d2023ed9c | 16 | |
jamesheavey | 76:52410264a72d | 17 | _x = x; |
jamesheavey | 71:886cde5e2c63 | 18 | _y = HEIGHT - _size/2 - 4; |
jamesheavey | 0:7d4d2023ed9c | 19 | |
jamesheavey | 0:7d4d2023ed9c | 20 | srand(time(NULL)); |
jamesheavey | 0:7d4d2023ed9c | 21 | int direction = rand() % 4; // randomise initial direction. |
jamesheavey | 0:7d4d2023ed9c | 22 | |
jamesheavey | 0:7d4d2023ed9c | 23 | // 4 possibilities. Get random modulo and set velocities accordingly |
jamesheavey | 0:7d4d2023ed9c | 24 | if (direction == 0) { |
jamesheavey | 0:7d4d2023ed9c | 25 | _velocity.x = speed; |
jamesheavey | 70:812178dc3e32 | 26 | _velocity.y = -speed; |
jamesheavey | 0:7d4d2023ed9c | 27 | } else if (direction == 1) { |
jamesheavey | 8:1ab6d90c4d60 | 28 | _velocity.x = -speed; |
jamesheavey | 70:812178dc3e32 | 29 | _velocity.y = -speed; |
jamesheavey | 0:7d4d2023ed9c | 30 | } else if (direction == 2) { |
jamesheavey | 0:7d4d2023ed9c | 31 | _velocity.x = speed; |
jamesheavey | 70:812178dc3e32 | 32 | _velocity.y = -speed; |
jamesheavey | 0:7d4d2023ed9c | 33 | } else { |
jamesheavey | 0:7d4d2023ed9c | 34 | _velocity.x = -speed; |
jamesheavey | 70:812178dc3e32 | 35 | _velocity.y = -speed; |
jamesheavey | 0:7d4d2023ed9c | 36 | } |
jamesheavey | 0:7d4d2023ed9c | 37 | } |
jamesheavey | 0:7d4d2023ed9c | 38 | |
jamesheavey | 0:7d4d2023ed9c | 39 | void Ball::draw(N5110 &lcd) |
jamesheavey | 0:7d4d2023ed9c | 40 | { |
jamesheavey | 0:7d4d2023ed9c | 41 | lcd.drawRect(_x,_y,_size,_size,FILL_BLACK); |
jamesheavey | 0:7d4d2023ed9c | 42 | } |
jamesheavey | 0:7d4d2023ed9c | 43 | |
jamesheavey | 0:7d4d2023ed9c | 44 | void Ball::update() |
jamesheavey | 0:7d4d2023ed9c | 45 | { |
jamesheavey | 0:7d4d2023ed9c | 46 | _x += _velocity.x; |
jamesheavey | 0:7d4d2023ed9c | 47 | _y += _velocity.y; |
jamesheavey | 0:7d4d2023ed9c | 48 | } |
jamesheavey | 0:7d4d2023ed9c | 49 | |
jamesheavey | 0:7d4d2023ed9c | 50 | void Ball::set_velocity(Vector2D v) |
jamesheavey | 0:7d4d2023ed9c | 51 | { |
jamesheavey | 0:7d4d2023ed9c | 52 | _velocity.x = v.x; |
jamesheavey | 0:7d4d2023ed9c | 53 | _velocity.y = v.y; |
jamesheavey | 0:7d4d2023ed9c | 54 | } |
jamesheavey | 0:7d4d2023ed9c | 55 | |
jamesheavey | 0:7d4d2023ed9c | 56 | Vector2D Ball::get_velocity() |
jamesheavey | 0:7d4d2023ed9c | 57 | { |
jamesheavey | 0:7d4d2023ed9c | 58 | Vector2D v = {_velocity.x,_velocity.y}; |
jamesheavey | 0:7d4d2023ed9c | 59 | return v; |
jamesheavey | 0:7d4d2023ed9c | 60 | } |
jamesheavey | 0:7d4d2023ed9c | 61 | |
jamesheavey | 0:7d4d2023ed9c | 62 | Vector2D Ball::get_pos() |
jamesheavey | 0:7d4d2023ed9c | 63 | { |
jamesheavey | 0:7d4d2023ed9c | 64 | Vector2D p = {_x,_y}; |
jamesheavey | 0:7d4d2023ed9c | 65 | return p; |
jamesheavey | 0:7d4d2023ed9c | 66 | } |
jamesheavey | 0:7d4d2023ed9c | 67 | |
jamesheavey | 0:7d4d2023ed9c | 68 | void Ball::set_pos(Vector2D p) |
jamesheavey | 0:7d4d2023ed9c | 69 | { |
jamesheavey | 0:7d4d2023ed9c | 70 | _x = p.x; |
jamesheavey | 0:7d4d2023ed9c | 71 | _y = p.y; |
jamesheavey | 0:7d4d2023ed9c | 72 | } |