Part 1 should work correctly if all of part 2 and sd card junk is commented out. Attempted to update the libraries multiple times but could not get code to compile. the error "overload function" kept appearing.
Dependencies: 4DGL-uLCD-SE MMA8452Q SDFileSystem bouncing_ball mbed
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Part 1 should work correctly if all of part 2 and sd card junk is commented out. Attempted to update the libraries multiple times but could not get code to compile. the error "overload function" kept appearing.
2017-11-17, by jakebonney10 [Fri, 17 Nov 2017 03:21:26 +0000] rev 5
Part 1 should work correctly if all of part 2 and sd card junk is commented out. Attempted to update the libraries multiple times but could not get code to compile. the error "overload function" kept appearing.
Solution example for OCE360 HW#4
2017-11-07, by slicht [Tue, 07 Nov 2017 13:24:50 +0000] rev 4
Solution example for OCE360 HW#4
Comments added.
2017-11-07, by slicht [Tue, 07 Nov 2017 12:09:39 +0000] rev 3
Comments added.
Working version. Non-deterministic behavior in color cycling, however.
2017-11-07, by slicht [Tue, 07 Nov 2017 12:07:36 +0000] rev 2
Working version. Non-deterministic behavior in color cycling, however.
Compiles and runs with physics in ball. Creates unmoving 10 radius ball in center.
2017-10-24, by slicht [Tue, 24 Oct 2017 12:34:19 +0000] rev 1
Compiles and runs with physics in ball. Creates unmoving 10 radius ball in center.
Initial commit for OCE360_4
2017-10-19, by slicht [Thu, 19 Oct 2017 12:53:21 +0000] rev 0
Initial commit for OCE360_4