This is a fork from the original, including a small change in the buffer size of the hardware interface (increased to 2048) and decreasing the number of publishers and subscribers to 5. Besides, the library about the message Adc.h was modified so as to increase the number of available Adc channels to be read ( from 6 to 7 ) For this modification, a change in checksum was required

Dependencies:   BufferedSerial

Fork of ros_lib_kinetic by Gary Servin

visualization_msgs/Marker.h

Committer:
jacobepfl1692
Date:
2017-10-17
Revision:
2:9114cc24ddcf
Parent:
0:9e9b7db60fd5

File content as of revision 2:9114cc24ddcf:

#ifndef _ROS_visualization_msgs_Marker_h
#define _ROS_visualization_msgs_Marker_h

#include <stdint.h>
#include <string.h>
#include <stdlib.h>
#include "ros/msg.h"
#include "std_msgs/Header.h"
#include "geometry_msgs/Pose.h"
#include "geometry_msgs/Vector3.h"
#include "std_msgs/ColorRGBA.h"
#include "ros/duration.h"
#include "geometry_msgs/Point.h"

namespace visualization_msgs
{

  class Marker : public ros::Msg
  {
    public:
      typedef std_msgs::Header _header_type;
      _header_type header;
      typedef const char* _ns_type;
      _ns_type ns;
      typedef int32_t _id_type;
      _id_type id;
      typedef int32_t _type_type;
      _type_type type;
      typedef int32_t _action_type;
      _action_type action;
      typedef geometry_msgs::Pose _pose_type;
      _pose_type pose;
      typedef geometry_msgs::Vector3 _scale_type;
      _scale_type scale;
      typedef std_msgs::ColorRGBA _color_type;
      _color_type color;
      typedef ros::Duration _lifetime_type;
      _lifetime_type lifetime;
      typedef bool _frame_locked_type;
      _frame_locked_type frame_locked;
      uint32_t points_length;
      typedef geometry_msgs::Point _points_type;
      _points_type st_points;
      _points_type * points;
      uint32_t colors_length;
      typedef std_msgs::ColorRGBA _colors_type;
      _colors_type st_colors;
      _colors_type * colors;
      typedef const char* _text_type;
      _text_type text;
      typedef const char* _mesh_resource_type;
      _mesh_resource_type mesh_resource;
      typedef bool _mesh_use_embedded_materials_type;
      _mesh_use_embedded_materials_type mesh_use_embedded_materials;
      enum { ARROW = 0 };
      enum { CUBE = 1 };
      enum { SPHERE = 2 };
      enum { CYLINDER = 3 };
      enum { LINE_STRIP = 4 };
      enum { LINE_LIST = 5 };
      enum { CUBE_LIST = 6 };
      enum { SPHERE_LIST = 7 };
      enum { POINTS = 8 };
      enum { TEXT_VIEW_FACING = 9 };
      enum { MESH_RESOURCE = 10 };
      enum { TRIANGLE_LIST = 11 };
      enum { ADD = 0 };
      enum { MODIFY = 0 };
      enum { DELETE = 2 };
      enum { DELETEALL = 3 };

    Marker():
      header(),
      ns(""),
      id(0),
      type(0),
      action(0),
      pose(),
      scale(),
      color(),
      lifetime(),
      frame_locked(0),
      points_length(0), points(NULL),
      colors_length(0), colors(NULL),
      text(""),
      mesh_resource(""),
      mesh_use_embedded_materials(0)
    {
    }

    virtual int serialize(unsigned char *outbuffer) const
    {
      int offset = 0;
      offset += this->header.serialize(outbuffer + offset);
      uint32_t length_ns = strlen(this->ns);
      varToArr(outbuffer + offset, length_ns);
      offset += 4;
      memcpy(outbuffer + offset, this->ns, length_ns);
      offset += length_ns;
      union {
        int32_t real;
        uint32_t base;
      } u_id;
      u_id.real = this->id;
      *(outbuffer + offset + 0) = (u_id.base >> (8 * 0)) & 0xFF;
      *(outbuffer + offset + 1) = (u_id.base >> (8 * 1)) & 0xFF;
      *(outbuffer + offset + 2) = (u_id.base >> (8 * 2)) & 0xFF;
      *(outbuffer + offset + 3) = (u_id.base >> (8 * 3)) & 0xFF;
      offset += sizeof(this->id);
      union {
        int32_t real;
        uint32_t base;
      } u_type;
      u_type.real = this->type;
      *(outbuffer + offset + 0) = (u_type.base >> (8 * 0)) & 0xFF;
      *(outbuffer + offset + 1) = (u_type.base >> (8 * 1)) & 0xFF;
      *(outbuffer + offset + 2) = (u_type.base >> (8 * 2)) & 0xFF;
      *(outbuffer + offset + 3) = (u_type.base >> (8 * 3)) & 0xFF;
      offset += sizeof(this->type);
      union {
        int32_t real;
        uint32_t base;
      } u_action;
      u_action.real = this->action;
      *(outbuffer + offset + 0) = (u_action.base >> (8 * 0)) & 0xFF;
      *(outbuffer + offset + 1) = (u_action.base >> (8 * 1)) & 0xFF;
      *(outbuffer + offset + 2) = (u_action.base >> (8 * 2)) & 0xFF;
      *(outbuffer + offset + 3) = (u_action.base >> (8 * 3)) & 0xFF;
      offset += sizeof(this->action);
      offset += this->pose.serialize(outbuffer + offset);
      offset += this->scale.serialize(outbuffer + offset);
      offset += this->color.serialize(outbuffer + offset);
      *(outbuffer + offset + 0) = (this->lifetime.sec >> (8 * 0)) & 0xFF;
      *(outbuffer + offset + 1) = (this->lifetime.sec >> (8 * 1)) & 0xFF;
      *(outbuffer + offset + 2) = (this->lifetime.sec >> (8 * 2)) & 0xFF;
      *(outbuffer + offset + 3) = (this->lifetime.sec >> (8 * 3)) & 0xFF;
      offset += sizeof(this->lifetime.sec);
      *(outbuffer + offset + 0) = (this->lifetime.nsec >> (8 * 0)) & 0xFF;
      *(outbuffer + offset + 1) = (this->lifetime.nsec >> (8 * 1)) & 0xFF;
      *(outbuffer + offset + 2) = (this->lifetime.nsec >> (8 * 2)) & 0xFF;
      *(outbuffer + offset + 3) = (this->lifetime.nsec >> (8 * 3)) & 0xFF;
      offset += sizeof(this->lifetime.nsec);
      union {
        bool real;
        uint8_t base;
      } u_frame_locked;
      u_frame_locked.real = this->frame_locked;
      *(outbuffer + offset + 0) = (u_frame_locked.base >> (8 * 0)) & 0xFF;
      offset += sizeof(this->frame_locked);
      *(outbuffer + offset + 0) = (this->points_length >> (8 * 0)) & 0xFF;
      *(outbuffer + offset + 1) = (this->points_length >> (8 * 1)) & 0xFF;
      *(outbuffer + offset + 2) = (this->points_length >> (8 * 2)) & 0xFF;
      *(outbuffer + offset + 3) = (this->points_length >> (8 * 3)) & 0xFF;
      offset += sizeof(this->points_length);
      for( uint32_t i = 0; i < points_length; i++){
      offset += this->points[i].serialize(outbuffer + offset);
      }
      *(outbuffer + offset + 0) = (this->colors_length >> (8 * 0)) & 0xFF;
      *(outbuffer + offset + 1) = (this->colors_length >> (8 * 1)) & 0xFF;
      *(outbuffer + offset + 2) = (this->colors_length >> (8 * 2)) & 0xFF;
      *(outbuffer + offset + 3) = (this->colors_length >> (8 * 3)) & 0xFF;
      offset += sizeof(this->colors_length);
      for( uint32_t i = 0; i < colors_length; i++){
      offset += this->colors[i].serialize(outbuffer + offset);
      }
      uint32_t length_text = strlen(this->text);
      varToArr(outbuffer + offset, length_text);
      offset += 4;
      memcpy(outbuffer + offset, this->text, length_text);
      offset += length_text;
      uint32_t length_mesh_resource = strlen(this->mesh_resource);
      varToArr(outbuffer + offset, length_mesh_resource);
      offset += 4;
      memcpy(outbuffer + offset, this->mesh_resource, length_mesh_resource);
      offset += length_mesh_resource;
      union {
        bool real;
        uint8_t base;
      } u_mesh_use_embedded_materials;
      u_mesh_use_embedded_materials.real = this->mesh_use_embedded_materials;
      *(outbuffer + offset + 0) = (u_mesh_use_embedded_materials.base >> (8 * 0)) & 0xFF;
      offset += sizeof(this->mesh_use_embedded_materials);
      return offset;
    }

    virtual int deserialize(unsigned char *inbuffer)
    {
      int offset = 0;
      offset += this->header.deserialize(inbuffer + offset);
      uint32_t length_ns;
      arrToVar(length_ns, (inbuffer + offset));
      offset += 4;
      for(unsigned int k= offset; k< offset+length_ns; ++k){
          inbuffer[k-1]=inbuffer[k];
      }
      inbuffer[offset+length_ns-1]=0;
      this->ns = (char *)(inbuffer + offset-1);
      offset += length_ns;
      union {
        int32_t real;
        uint32_t base;
      } u_id;
      u_id.base = 0;
      u_id.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0);
      u_id.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
      u_id.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
      u_id.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
      this->id = u_id.real;
      offset += sizeof(this->id);
      union {
        int32_t real;
        uint32_t base;
      } u_type;
      u_type.base = 0;
      u_type.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0);
      u_type.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
      u_type.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
      u_type.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
      this->type = u_type.real;
      offset += sizeof(this->type);
      union {
        int32_t real;
        uint32_t base;
      } u_action;
      u_action.base = 0;
      u_action.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0);
      u_action.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
      u_action.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
      u_action.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
      this->action = u_action.real;
      offset += sizeof(this->action);
      offset += this->pose.deserialize(inbuffer + offset);
      offset += this->scale.deserialize(inbuffer + offset);
      offset += this->color.deserialize(inbuffer + offset);
      this->lifetime.sec =  ((uint32_t) (*(inbuffer + offset)));
      this->lifetime.sec |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
      this->lifetime.sec |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
      this->lifetime.sec |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
      offset += sizeof(this->lifetime.sec);
      this->lifetime.nsec =  ((uint32_t) (*(inbuffer + offset)));
      this->lifetime.nsec |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
      this->lifetime.nsec |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
      this->lifetime.nsec |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
      offset += sizeof(this->lifetime.nsec);
      union {
        bool real;
        uint8_t base;
      } u_frame_locked;
      u_frame_locked.base = 0;
      u_frame_locked.base |= ((uint8_t) (*(inbuffer + offset + 0))) << (8 * 0);
      this->frame_locked = u_frame_locked.real;
      offset += sizeof(this->frame_locked);
      uint32_t points_lengthT = ((uint32_t) (*(inbuffer + offset))); 
      points_lengthT |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); 
      points_lengthT |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); 
      points_lengthT |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); 
      offset += sizeof(this->points_length);
      if(points_lengthT > points_length)
        this->points = (geometry_msgs::Point*)realloc(this->points, points_lengthT * sizeof(geometry_msgs::Point));
      points_length = points_lengthT;
      for( uint32_t i = 0; i < points_length; i++){
      offset += this->st_points.deserialize(inbuffer + offset);
        memcpy( &(this->points[i]), &(this->st_points), sizeof(geometry_msgs::Point));
      }
      uint32_t colors_lengthT = ((uint32_t) (*(inbuffer + offset))); 
      colors_lengthT |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); 
      colors_lengthT |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); 
      colors_lengthT |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); 
      offset += sizeof(this->colors_length);
      if(colors_lengthT > colors_length)
        this->colors = (std_msgs::ColorRGBA*)realloc(this->colors, colors_lengthT * sizeof(std_msgs::ColorRGBA));
      colors_length = colors_lengthT;
      for( uint32_t i = 0; i < colors_length; i++){
      offset += this->st_colors.deserialize(inbuffer + offset);
        memcpy( &(this->colors[i]), &(this->st_colors), sizeof(std_msgs::ColorRGBA));
      }
      uint32_t length_text;
      arrToVar(length_text, (inbuffer + offset));
      offset += 4;
      for(unsigned int k= offset; k< offset+length_text; ++k){
          inbuffer[k-1]=inbuffer[k];
      }
      inbuffer[offset+length_text-1]=0;
      this->text = (char *)(inbuffer + offset-1);
      offset += length_text;
      uint32_t length_mesh_resource;
      arrToVar(length_mesh_resource, (inbuffer + offset));
      offset += 4;
      for(unsigned int k= offset; k< offset+length_mesh_resource; ++k){
          inbuffer[k-1]=inbuffer[k];
      }
      inbuffer[offset+length_mesh_resource-1]=0;
      this->mesh_resource = (char *)(inbuffer + offset-1);
      offset += length_mesh_resource;
      union {
        bool real;
        uint8_t base;
      } u_mesh_use_embedded_materials;
      u_mesh_use_embedded_materials.base = 0;
      u_mesh_use_embedded_materials.base |= ((uint8_t) (*(inbuffer + offset + 0))) << (8 * 0);
      this->mesh_use_embedded_materials = u_mesh_use_embedded_materials.real;
      offset += sizeof(this->mesh_use_embedded_materials);
     return offset;
    }

    const char * getType(){ return "visualization_msgs/Marker"; };
    const char * getMD5(){ return "4048c9de2a16f4ae8e0538085ebf1b97"; };

  };

}
#endif