This is a fork from the original, including a small change in the buffer size of the hardware interface (increased to 2048) and decreasing the number of publishers and subscribers to 5. Besides, the library about the message Adc.h was modified so as to increase the number of available Adc channels to be read ( from 6 to 7 ) For this modification, a change in checksum was required

Dependencies:   BufferedSerial

Fork of ros_lib_kinetic by Gary Servin

geometry_msgs/Inertia.h

Committer:
jacobepfl1692
Date:
2017-10-17
Revision:
2:9114cc24ddcf
Parent:
0:9e9b7db60fd5

File content as of revision 2:9114cc24ddcf:

#ifndef _ROS_geometry_msgs_Inertia_h
#define _ROS_geometry_msgs_Inertia_h

#include <stdint.h>
#include <string.h>
#include <stdlib.h>
#include "ros/msg.h"
#include "geometry_msgs/Vector3.h"

namespace geometry_msgs
{

  class Inertia : public ros::Msg
  {
    public:
      typedef double _m_type;
      _m_type m;
      typedef geometry_msgs::Vector3 _com_type;
      _com_type com;
      typedef double _ixx_type;
      _ixx_type ixx;
      typedef double _ixy_type;
      _ixy_type ixy;
      typedef double _ixz_type;
      _ixz_type ixz;
      typedef double _iyy_type;
      _iyy_type iyy;
      typedef double _iyz_type;
      _iyz_type iyz;
      typedef double _izz_type;
      _izz_type izz;

    Inertia():
      m(0),
      com(),
      ixx(0),
      ixy(0),
      ixz(0),
      iyy(0),
      iyz(0),
      izz(0)
    {
    }

    virtual int serialize(unsigned char *outbuffer) const
    {
      int offset = 0;
      union {
        double real;
        uint64_t base;
      } u_m;
      u_m.real = this->m;
      *(outbuffer + offset + 0) = (u_m.base >> (8 * 0)) & 0xFF;
      *(outbuffer + offset + 1) = (u_m.base >> (8 * 1)) & 0xFF;
      *(outbuffer + offset + 2) = (u_m.base >> (8 * 2)) & 0xFF;
      *(outbuffer + offset + 3) = (u_m.base >> (8 * 3)) & 0xFF;
      *(outbuffer + offset + 4) = (u_m.base >> (8 * 4)) & 0xFF;
      *(outbuffer + offset + 5) = (u_m.base >> (8 * 5)) & 0xFF;
      *(outbuffer + offset + 6) = (u_m.base >> (8 * 6)) & 0xFF;
      *(outbuffer + offset + 7) = (u_m.base >> (8 * 7)) & 0xFF;
      offset += sizeof(this->m);
      offset += this->com.serialize(outbuffer + offset);
      union {
        double real;
        uint64_t base;
      } u_ixx;
      u_ixx.real = this->ixx;
      *(outbuffer + offset + 0) = (u_ixx.base >> (8 * 0)) & 0xFF;
      *(outbuffer + offset + 1) = (u_ixx.base >> (8 * 1)) & 0xFF;
      *(outbuffer + offset + 2) = (u_ixx.base >> (8 * 2)) & 0xFF;
      *(outbuffer + offset + 3) = (u_ixx.base >> (8 * 3)) & 0xFF;
      *(outbuffer + offset + 4) = (u_ixx.base >> (8 * 4)) & 0xFF;
      *(outbuffer + offset + 5) = (u_ixx.base >> (8 * 5)) & 0xFF;
      *(outbuffer + offset + 6) = (u_ixx.base >> (8 * 6)) & 0xFF;
      *(outbuffer + offset + 7) = (u_ixx.base >> (8 * 7)) & 0xFF;
      offset += sizeof(this->ixx);
      union {
        double real;
        uint64_t base;
      } u_ixy;
      u_ixy.real = this->ixy;
      *(outbuffer + offset + 0) = (u_ixy.base >> (8 * 0)) & 0xFF;
      *(outbuffer + offset + 1) = (u_ixy.base >> (8 * 1)) & 0xFF;
      *(outbuffer + offset + 2) = (u_ixy.base >> (8 * 2)) & 0xFF;
      *(outbuffer + offset + 3) = (u_ixy.base >> (8 * 3)) & 0xFF;
      *(outbuffer + offset + 4) = (u_ixy.base >> (8 * 4)) & 0xFF;
      *(outbuffer + offset + 5) = (u_ixy.base >> (8 * 5)) & 0xFF;
      *(outbuffer + offset + 6) = (u_ixy.base >> (8 * 6)) & 0xFF;
      *(outbuffer + offset + 7) = (u_ixy.base >> (8 * 7)) & 0xFF;
      offset += sizeof(this->ixy);
      union {
        double real;
        uint64_t base;
      } u_ixz;
      u_ixz.real = this->ixz;
      *(outbuffer + offset + 0) = (u_ixz.base >> (8 * 0)) & 0xFF;
      *(outbuffer + offset + 1) = (u_ixz.base >> (8 * 1)) & 0xFF;
      *(outbuffer + offset + 2) = (u_ixz.base >> (8 * 2)) & 0xFF;
      *(outbuffer + offset + 3) = (u_ixz.base >> (8 * 3)) & 0xFF;
      *(outbuffer + offset + 4) = (u_ixz.base >> (8 * 4)) & 0xFF;
      *(outbuffer + offset + 5) = (u_ixz.base >> (8 * 5)) & 0xFF;
      *(outbuffer + offset + 6) = (u_ixz.base >> (8 * 6)) & 0xFF;
      *(outbuffer + offset + 7) = (u_ixz.base >> (8 * 7)) & 0xFF;
      offset += sizeof(this->ixz);
      union {
        double real;
        uint64_t base;
      } u_iyy;
      u_iyy.real = this->iyy;
      *(outbuffer + offset + 0) = (u_iyy.base >> (8 * 0)) & 0xFF;
      *(outbuffer + offset + 1) = (u_iyy.base >> (8 * 1)) & 0xFF;
      *(outbuffer + offset + 2) = (u_iyy.base >> (8 * 2)) & 0xFF;
      *(outbuffer + offset + 3) = (u_iyy.base >> (8 * 3)) & 0xFF;
      *(outbuffer + offset + 4) = (u_iyy.base >> (8 * 4)) & 0xFF;
      *(outbuffer + offset + 5) = (u_iyy.base >> (8 * 5)) & 0xFF;
      *(outbuffer + offset + 6) = (u_iyy.base >> (8 * 6)) & 0xFF;
      *(outbuffer + offset + 7) = (u_iyy.base >> (8 * 7)) & 0xFF;
      offset += sizeof(this->iyy);
      union {
        double real;
        uint64_t base;
      } u_iyz;
      u_iyz.real = this->iyz;
      *(outbuffer + offset + 0) = (u_iyz.base >> (8 * 0)) & 0xFF;
      *(outbuffer + offset + 1) = (u_iyz.base >> (8 * 1)) & 0xFF;
      *(outbuffer + offset + 2) = (u_iyz.base >> (8 * 2)) & 0xFF;
      *(outbuffer + offset + 3) = (u_iyz.base >> (8 * 3)) & 0xFF;
      *(outbuffer + offset + 4) = (u_iyz.base >> (8 * 4)) & 0xFF;
      *(outbuffer + offset + 5) = (u_iyz.base >> (8 * 5)) & 0xFF;
      *(outbuffer + offset + 6) = (u_iyz.base >> (8 * 6)) & 0xFF;
      *(outbuffer + offset + 7) = (u_iyz.base >> (8 * 7)) & 0xFF;
      offset += sizeof(this->iyz);
      union {
        double real;
        uint64_t base;
      } u_izz;
      u_izz.real = this->izz;
      *(outbuffer + offset + 0) = (u_izz.base >> (8 * 0)) & 0xFF;
      *(outbuffer + offset + 1) = (u_izz.base >> (8 * 1)) & 0xFF;
      *(outbuffer + offset + 2) = (u_izz.base >> (8 * 2)) & 0xFF;
      *(outbuffer + offset + 3) = (u_izz.base >> (8 * 3)) & 0xFF;
      *(outbuffer + offset + 4) = (u_izz.base >> (8 * 4)) & 0xFF;
      *(outbuffer + offset + 5) = (u_izz.base >> (8 * 5)) & 0xFF;
      *(outbuffer + offset + 6) = (u_izz.base >> (8 * 6)) & 0xFF;
      *(outbuffer + offset + 7) = (u_izz.base >> (8 * 7)) & 0xFF;
      offset += sizeof(this->izz);
      return offset;
    }

    virtual int deserialize(unsigned char *inbuffer)
    {
      int offset = 0;
      union {
        double real;
        uint64_t base;
      } u_m;
      u_m.base = 0;
      u_m.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
      u_m.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
      u_m.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
      u_m.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
      u_m.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
      u_m.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
      u_m.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
      u_m.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
      this->m = u_m.real;
      offset += sizeof(this->m);
      offset += this->com.deserialize(inbuffer + offset);
      union {
        double real;
        uint64_t base;
      } u_ixx;
      u_ixx.base = 0;
      u_ixx.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
      u_ixx.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
      u_ixx.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
      u_ixx.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
      u_ixx.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
      u_ixx.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
      u_ixx.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
      u_ixx.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
      this->ixx = u_ixx.real;
      offset += sizeof(this->ixx);
      union {
        double real;
        uint64_t base;
      } u_ixy;
      u_ixy.base = 0;
      u_ixy.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
      u_ixy.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
      u_ixy.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
      u_ixy.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
      u_ixy.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
      u_ixy.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
      u_ixy.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
      u_ixy.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
      this->ixy = u_ixy.real;
      offset += sizeof(this->ixy);
      union {
        double real;
        uint64_t base;
      } u_ixz;
      u_ixz.base = 0;
      u_ixz.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
      u_ixz.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
      u_ixz.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
      u_ixz.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
      u_ixz.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
      u_ixz.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
      u_ixz.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
      u_ixz.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
      this->ixz = u_ixz.real;
      offset += sizeof(this->ixz);
      union {
        double real;
        uint64_t base;
      } u_iyy;
      u_iyy.base = 0;
      u_iyy.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
      u_iyy.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
      u_iyy.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
      u_iyy.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
      u_iyy.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
      u_iyy.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
      u_iyy.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
      u_iyy.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
      this->iyy = u_iyy.real;
      offset += sizeof(this->iyy);
      union {
        double real;
        uint64_t base;
      } u_iyz;
      u_iyz.base = 0;
      u_iyz.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
      u_iyz.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
      u_iyz.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
      u_iyz.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
      u_iyz.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
      u_iyz.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
      u_iyz.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
      u_iyz.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
      this->iyz = u_iyz.real;
      offset += sizeof(this->iyz);
      union {
        double real;
        uint64_t base;
      } u_izz;
      u_izz.base = 0;
      u_izz.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
      u_izz.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
      u_izz.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
      u_izz.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
      u_izz.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
      u_izz.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
      u_izz.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
      u_izz.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
      this->izz = u_izz.real;
      offset += sizeof(this->izz);
     return offset;
    }

    const char * getType(){ return "geometry_msgs/Inertia"; };
    const char * getMD5(){ return "1d26e4bb6c83ff141c5cf0d883c2b0fe"; };

  };

}
#endif