This is a fork from the original, including a small change in the buffer size of the hardware interface (increased to 2048) and decreasing the number of publishers and subscribers to 5. Besides, the library about the message Adc.h was modified so as to increase the number of available Adc channels to be read ( from 6 to 7 ) For this modification, a change in checksum was required

Dependencies:   BufferedSerial

Fork of ros_lib_kinetic by Gary Servin

Revision:
0:9e9b7db60fd5
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/geometry_msgs/Quaternion.h	Sat Dec 31 00:48:34 2016 +0000
@@ -0,0 +1,166 @@
+#ifndef _ROS_geometry_msgs_Quaternion_h
+#define _ROS_geometry_msgs_Quaternion_h
+
+#include <stdint.h>
+#include <string.h>
+#include <stdlib.h>
+#include "ros/msg.h"
+
+namespace geometry_msgs
+{
+
+  class Quaternion : public ros::Msg
+  {
+    public:
+      typedef double _x_type;
+      _x_type x;
+      typedef double _y_type;
+      _y_type y;
+      typedef double _z_type;
+      _z_type z;
+      typedef double _w_type;
+      _w_type w;
+
+    Quaternion():
+      x(0),
+      y(0),
+      z(0),
+      w(0)
+    {
+    }
+
+    virtual int serialize(unsigned char *outbuffer) const
+    {
+      int offset = 0;
+      union {
+        double real;
+        uint64_t base;
+      } u_x;
+      u_x.real = this->x;
+      *(outbuffer + offset + 0) = (u_x.base >> (8 * 0)) & 0xFF;
+      *(outbuffer + offset + 1) = (u_x.base >> (8 * 1)) & 0xFF;
+      *(outbuffer + offset + 2) = (u_x.base >> (8 * 2)) & 0xFF;
+      *(outbuffer + offset + 3) = (u_x.base >> (8 * 3)) & 0xFF;
+      *(outbuffer + offset + 4) = (u_x.base >> (8 * 4)) & 0xFF;
+      *(outbuffer + offset + 5) = (u_x.base >> (8 * 5)) & 0xFF;
+      *(outbuffer + offset + 6) = (u_x.base >> (8 * 6)) & 0xFF;
+      *(outbuffer + offset + 7) = (u_x.base >> (8 * 7)) & 0xFF;
+      offset += sizeof(this->x);
+      union {
+        double real;
+        uint64_t base;
+      } u_y;
+      u_y.real = this->y;
+      *(outbuffer + offset + 0) = (u_y.base >> (8 * 0)) & 0xFF;
+      *(outbuffer + offset + 1) = (u_y.base >> (8 * 1)) & 0xFF;
+      *(outbuffer + offset + 2) = (u_y.base >> (8 * 2)) & 0xFF;
+      *(outbuffer + offset + 3) = (u_y.base >> (8 * 3)) & 0xFF;
+      *(outbuffer + offset + 4) = (u_y.base >> (8 * 4)) & 0xFF;
+      *(outbuffer + offset + 5) = (u_y.base >> (8 * 5)) & 0xFF;
+      *(outbuffer + offset + 6) = (u_y.base >> (8 * 6)) & 0xFF;
+      *(outbuffer + offset + 7) = (u_y.base >> (8 * 7)) & 0xFF;
+      offset += sizeof(this->y);
+      union {
+        double real;
+        uint64_t base;
+      } u_z;
+      u_z.real = this->z;
+      *(outbuffer + offset + 0) = (u_z.base >> (8 * 0)) & 0xFF;
+      *(outbuffer + offset + 1) = (u_z.base >> (8 * 1)) & 0xFF;
+      *(outbuffer + offset + 2) = (u_z.base >> (8 * 2)) & 0xFF;
+      *(outbuffer + offset + 3) = (u_z.base >> (8 * 3)) & 0xFF;
+      *(outbuffer + offset + 4) = (u_z.base >> (8 * 4)) & 0xFF;
+      *(outbuffer + offset + 5) = (u_z.base >> (8 * 5)) & 0xFF;
+      *(outbuffer + offset + 6) = (u_z.base >> (8 * 6)) & 0xFF;
+      *(outbuffer + offset + 7) = (u_z.base >> (8 * 7)) & 0xFF;
+      offset += sizeof(this->z);
+      union {
+        double real;
+        uint64_t base;
+      } u_w;
+      u_w.real = this->w;
+      *(outbuffer + offset + 0) = (u_w.base >> (8 * 0)) & 0xFF;
+      *(outbuffer + offset + 1) = (u_w.base >> (8 * 1)) & 0xFF;
+      *(outbuffer + offset + 2) = (u_w.base >> (8 * 2)) & 0xFF;
+      *(outbuffer + offset + 3) = (u_w.base >> (8 * 3)) & 0xFF;
+      *(outbuffer + offset + 4) = (u_w.base >> (8 * 4)) & 0xFF;
+      *(outbuffer + offset + 5) = (u_w.base >> (8 * 5)) & 0xFF;
+      *(outbuffer + offset + 6) = (u_w.base >> (8 * 6)) & 0xFF;
+      *(outbuffer + offset + 7) = (u_w.base >> (8 * 7)) & 0xFF;
+      offset += sizeof(this->w);
+      return offset;
+    }
+
+    virtual int deserialize(unsigned char *inbuffer)
+    {
+      int offset = 0;
+      union {
+        double real;
+        uint64_t base;
+      } u_x;
+      u_x.base = 0;
+      u_x.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
+      u_x.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
+      u_x.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
+      u_x.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
+      u_x.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
+      u_x.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
+      u_x.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
+      u_x.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
+      this->x = u_x.real;
+      offset += sizeof(this->x);
+      union {
+        double real;
+        uint64_t base;
+      } u_y;
+      u_y.base = 0;
+      u_y.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
+      u_y.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
+      u_y.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
+      u_y.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
+      u_y.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
+      u_y.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
+      u_y.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
+      u_y.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
+      this->y = u_y.real;
+      offset += sizeof(this->y);
+      union {
+        double real;
+        uint64_t base;
+      } u_z;
+      u_z.base = 0;
+      u_z.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
+      u_z.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
+      u_z.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
+      u_z.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
+      u_z.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
+      u_z.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
+      u_z.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
+      u_z.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
+      this->z = u_z.real;
+      offset += sizeof(this->z);
+      union {
+        double real;
+        uint64_t base;
+      } u_w;
+      u_w.base = 0;
+      u_w.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
+      u_w.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
+      u_w.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
+      u_w.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
+      u_w.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
+      u_w.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
+      u_w.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
+      u_w.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
+      this->w = u_w.real;
+      offset += sizeof(this->w);
+     return offset;
+    }
+
+    const char * getType(){ return "geometry_msgs/Quaternion"; };
+    const char * getMD5(){ return "a779879fadf0160734f906b8c19c7004"; };
+
+  };
+
+}
+#endif
\ No newline at end of file