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Dependents: ili9341_test ece495_firmware Adafruit-64x32-PWM-Demo Pong_ILI9163C
Diff: Adafruit_GFX.cpp
- Revision:
- 0:50ff23c02d57
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/Adafruit_GFX.cpp Sun Nov 02 07:06:22 2014 +0000
@@ -0,0 +1,726 @@
+/*
+This is the core graphics library for all our displays, providing a common
+set of graphics primitives (points, lines, circles, etc.). It needs to be
+paired with a hardware-specific library for each display device we carry
+(to handle the lower-level functions).
+
+Adafruit invests time and resources providing this open source code, please
+support Adafruit & open-source hardware by purchasing products from Adafruit!
+
+Copyright (c) 2013 Adafruit Industries. All rights reserved.
+
+Redistribution and use in source and binary forms, with or without
+modification, are permitted provided that the following conditions are met:
+
+- Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+- Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
+LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+POSSIBILITY OF SUCH DAMAGE.*/
+
+/*Modified for MBED usage and tested with STM32F411RE on a Nucleo board.
+Embedded Print methods from Arduino Print.Cpp/Print.h
+
+by James Kidd 2014
+ * */
+
+#include <stdint.h>
+#include "Adafruit_GFX.h"
+#include "glcdfont.c"
+#include <math.h>
+#include <stdlib.h>
+#include <stddef.h>
+ #define pgm_read_byte(addr) (*(const unsigned char *)(addr))
+
+
+Adafruit_GFX::Adafruit_GFX(int16_t w, int16_t h):
+ WIDTH(w), HEIGHT(h)
+{
+ _width = WIDTH;
+ _height = HEIGHT;
+ rotation = 0;
+ cursor_y = cursor_x = 0;
+ textsize = 1;
+ textcolor = textbgcolor = 0xFFFF;
+ wrap = true;
+}
+
+// Draw a circle outline
+void Adafruit_GFX::drawCircle(int16_t x0, int16_t y0, int16_t r,
+ uint16_t color) {
+ int16_t f = 1 - r;
+ int16_t ddF_x = 1;
+ int16_t ddF_y = -2 * r;
+ int16_t x = 0;
+ int16_t y = r;
+
+ drawPixel(x0 , y0+r, color);
+ drawPixel(x0 , y0-r, color);
+ drawPixel(x0+r, y0 , color);
+ drawPixel(x0-r, y0 , color);
+
+ while (x<y) {
+ if (f >= 0) {
+ y--;
+ ddF_y += 2;
+ f += ddF_y;
+ }
+ x++;
+ ddF_x += 2;
+ f += ddF_x;
+
+ drawPixel(x0 + x, y0 + y, color);
+ drawPixel(x0 - x, y0 + y, color);
+ drawPixel(x0 + x, y0 - y, color);
+ drawPixel(x0 - x, y0 - y, color);
+ drawPixel(x0 + y, y0 + x, color);
+ drawPixel(x0 - y, y0 + x, color);
+ drawPixel(x0 + y, y0 - x, color);
+ drawPixel(x0 - y, y0 - x, color);
+ }
+}
+
+void Adafruit_GFX::drawCircleHelper( int16_t x0, int16_t y0,
+ int16_t r, uint8_t cornername, uint16_t color) {
+ int16_t f = 1 - r;
+ int16_t ddF_x = 1;
+ int16_t ddF_y = -2 * r;
+ int16_t x = 0;
+ int16_t y = r;
+
+ while (x<y) {
+ if (f >= 0) {
+ y--;
+ ddF_y += 2;
+ f += ddF_y;
+ }
+ x++;
+ ddF_x += 2;
+ f += ddF_x;
+ if (cornername & 0x4) {
+ drawPixel(x0 + x, y0 + y, color);
+ drawPixel(x0 + y, y0 + x, color);
+ }
+ if (cornername & 0x2) {
+ drawPixel(x0 + x, y0 - y, color);
+ drawPixel(x0 + y, y0 - x, color);
+ }
+ if (cornername & 0x8) {
+ drawPixel(x0 - y, y0 + x, color);
+ drawPixel(x0 - x, y0 + y, color);
+ }
+ if (cornername & 0x1) {
+ drawPixel(x0 - y, y0 - x, color);
+ drawPixel(x0 - x, y0 - y, color);
+ }
+ }
+}
+
+void Adafruit_GFX::fillCircle(int16_t x0, int16_t y0, int16_t r,
+ uint16_t color) {
+ drawFastVLine(x0, y0-r, 2*r+1, color);
+ fillCircleHelper(x0, y0, r, 3, 0, color);
+}
+
+// Used to do circles and roundrects
+void Adafruit_GFX::fillCircleHelper(int16_t x0, int16_t y0, int16_t r,
+ uint8_t cornername, int16_t delta, uint16_t color) {
+
+ int16_t f = 1 - r;
+ int16_t ddF_x = 1;
+ int16_t ddF_y = -2 * r;
+ int16_t x = 0;
+ int16_t y = r;
+
+ while (x<y) {
+ if (f >= 0) {
+ y--;
+ ddF_y += 2;
+ f += ddF_y;
+ }
+ x++;
+ ddF_x += 2;
+ f += ddF_x;
+
+ if (cornername & 0x1) {
+ drawFastVLine(x0+x, y0-y, 2*y+1+delta, color);
+ drawFastVLine(x0+y, y0-x, 2*x+1+delta, color);
+ }
+ if (cornername & 0x2) {
+ drawFastVLine(x0-x, y0-y, 2*y+1+delta, color);
+ drawFastVLine(x0-y, y0-x, 2*x+1+delta, color);
+ }
+ }
+}
+
+// Bresenham's algorithm - thx wikpedia
+void Adafruit_GFX::drawLine(int16_t x0, int16_t y0,
+ int16_t x1, int16_t y1,
+ uint16_t color) {
+ int16_t steep = abs(y1 - y0) > abs(x1 - x0);
+ if (steep) {
+ swap(x0, y0);
+ swap(x1, y1);
+ }
+
+ if (x0 > x1) {
+ swap(x0, x1);
+ swap(y0, y1);
+ }
+
+ int16_t dx, dy;
+ dx = x1 - x0;
+ dy = abs(y1 - y0);
+
+ int16_t err = dx / 2;
+ int16_t ystep;
+
+ if (y0 < y1) {
+ ystep = 1;
+ } else {
+ ystep = -1;
+ }
+
+ for (; x0<=x1; x0++) {
+ if (steep) {
+ drawPixel(y0, x0, color);
+ } else {
+ drawPixel(x0, y0, color);
+ }
+ err -= dy;
+ if (err < 0) {
+ y0 += ystep;
+ err += dx;
+ }
+ }
+}
+
+// Draw a rectangle
+void Adafruit_GFX::drawRect(int16_t x, int16_t y,
+ int16_t w, int16_t h,
+ uint16_t color) {
+ drawFastHLine(x, y, w, color);
+ drawFastHLine(x, y+h-1, w, color);
+ drawFastVLine(x, y, h, color);
+ drawFastVLine(x+w-1, y, h, color);
+}
+
+void Adafruit_GFX::drawFastVLine(int16_t x, int16_t y,
+ int16_t h, uint16_t color) {
+ // Update in subclasses if desired!
+ drawLine(x, y, x, y+h-1, color);
+}
+
+void Adafruit_GFX::drawFastHLine(int16_t x, int16_t y,
+ int16_t w, uint16_t color) {
+ // Update in subclasses if desired!
+ drawLine(x, y, x+w-1, y, color);
+}
+
+void Adafruit_GFX::fillRect(int16_t x, int16_t y, int16_t w, int16_t h,
+ uint16_t color) {
+ // Update in subclasses if desired!
+ for (int16_t i=x; i<x+w; i++) {
+ drawFastVLine(i, y, h, color);
+ }
+}
+
+void Adafruit_GFX::fillScreen(uint16_t color) {
+ fillRect(0, 0, _width, _height, color);
+}
+
+// Draw a rounded rectangle
+void Adafruit_GFX::drawRoundRect(int16_t x, int16_t y, int16_t w,
+ int16_t h, int16_t r, uint16_t color) {
+ // smarter version
+ drawFastHLine(x+r , y , w-2*r, color); // Top
+ drawFastHLine(x+r , y+h-1, w-2*r, color); // Bottom
+ drawFastVLine(x , y+r , h-2*r, color); // Left
+ drawFastVLine(x+w-1, y+r , h-2*r, color); // Right
+ // draw four corners
+ drawCircleHelper(x+r , y+r , r, 1, color);
+ drawCircleHelper(x+w-r-1, y+r , r, 2, color);
+ drawCircleHelper(x+w-r-1, y+h-r-1, r, 4, color);
+ drawCircleHelper(x+r , y+h-r-1, r, 8, color);
+}
+
+// Fill a rounded rectangle
+void Adafruit_GFX::fillRoundRect(int16_t x, int16_t y, int16_t w,
+ int16_t h, int16_t r, uint16_t color) {
+ // smarter version
+ fillRect(x+r, y, w-2*r, h, color);
+
+ // draw four corners
+ fillCircleHelper(x+w-r-1, y+r, r, 1, h-2*r-1, color);
+ fillCircleHelper(x+r , y+r, r, 2, h-2*r-1, color);
+}
+
+// Draw a triangle
+void Adafruit_GFX::drawTriangle(int16_t x0, int16_t y0,
+ int16_t x1, int16_t y1,
+ int16_t x2, int16_t y2, uint16_t color) {
+ drawLine(x0, y0, x1, y1, color);
+ drawLine(x1, y1, x2, y2, color);
+ drawLine(x2, y2, x0, y0, color);
+}
+
+// Fill a triangle
+void Adafruit_GFX::fillTriangle ( int16_t x0, int16_t y0,
+ int16_t x1, int16_t y1,
+ int16_t x2, int16_t y2, uint16_t color) {
+
+ int16_t a, b, y, last;
+
+ // Sort coordinates by Y order (y2 >= y1 >= y0)
+ if (y0 > y1) {
+ swap(y0, y1); swap(x0, x1);
+ }
+ if (y1 > y2) {
+ swap(y2, y1); swap(x2, x1);
+ }
+ if (y0 > y1) {
+ swap(y0, y1); swap(x0, x1);
+ }
+
+ if(y0 == y2) { // Handle awkward all-on-same-line case as its own thing
+ a = b = x0;
+ if(x1 < a) a = x1;
+ else if(x1 > b) b = x1;
+ if(x2 < a) a = x2;
+ else if(x2 > b) b = x2;
+ drawFastHLine(a, y0, b-a+1, color);
+ return;
+ }
+
+ int16_t
+ dx01 = x1 - x0,
+ dy01 = y1 - y0,
+ dx02 = x2 - x0,
+ dy02 = y2 - y0,
+ dx12 = x2 - x1,
+ dy12 = y2 - y1;
+ int32_t
+ sa = 0,
+ sb = 0;
+
+ // For upper part of triangle, find scanline crossings for segments
+ // 0-1 and 0-2. If y1=y2 (flat-bottomed triangle), the scanline y1
+ // is included here (and second loop will be skipped, avoiding a /0
+ // error there), otherwise scanline y1 is skipped here and handled
+ // in the second loop...which also avoids a /0 error here if y0=y1
+ // (flat-topped triangle).
+ if(y1 == y2) last = y1; // Include y1 scanline
+ else last = y1-1; // Skip it
+
+ for(y=y0; y<=last; y++) {
+ a = x0 + sa / dy01;
+ b = x0 + sb / dy02;
+ sa += dx01;
+ sb += dx02;
+ /* longhand:
+ a = x0 + (x1 - x0) * (y - y0) / (y1 - y0);
+ b = x0 + (x2 - x0) * (y - y0) / (y2 - y0);
+ */
+ if(a > b) swap(a,b);
+ drawFastHLine(a, y, b-a+1, color);
+ }
+
+ // For lower part of triangle, find scanline crossings for segments
+ // 0-2 and 1-2. This loop is skipped if y1=y2.
+ sa = dx12 * (y - y1);
+ sb = dx02 * (y - y0);
+ for(; y<=y2; y++) {
+ a = x1 + sa / dy12;
+ b = x0 + sb / dy02;
+ sa += dx12;
+ sb += dx02;
+ /* longhand:
+ a = x1 + (x2 - x1) * (y - y1) / (y2 - y1);
+ b = x0 + (x2 - x0) * (y - y0) / (y2 - y0);
+ */
+ if(a > b) swap(a,b);
+ drawFastHLine(a, y, b-a+1, color);
+ }
+}
+
+void Adafruit_GFX::drawBitmap(int16_t x, int16_t y,
+ const uint8_t *bitmap, int16_t w, int16_t h,
+ uint16_t color) {
+
+ int16_t i, j, byteWidth = (w + 7) / 8;
+
+ for(j=0; j<h; j++) {
+ for(i=0; i<w; i++ ) {
+ if(pgm_read_byte(bitmap + j * byteWidth + i / 8) & (128 >> (i & 7))) {
+ drawPixel(x+i, y+j, color);
+ }
+ }
+ }
+}
+
+// Draw a 1-bit color bitmap at the specified x, y position from the
+// provided bitmap buffer (must be PROGMEM memory) using color as the
+// foreground color and bg as the background color.
+void Adafruit_GFX::drawBitmap(int16_t x, int16_t y,
+ const uint8_t *bitmap, int16_t w, int16_t h,
+ uint16_t color, uint16_t bg) {
+
+ int16_t i, j, byteWidth = (w + 7) / 8;
+
+ for(j=0; j<h; j++) {
+ for(i=0; i<w; i++ ) {
+ if(pgm_read_byte(bitmap + j * byteWidth + i / 8) & (128 >> (i & 7))) {
+ drawPixel(x+i, y+j, color);
+ }
+ else {
+ drawPixel(x+i, y+j, bg);
+ }
+ }
+ }
+}
+
+//Draw XBitMap Files (*.xbm), exported from GIMP,
+//Usage: Export from GIMP to *.xbm, rename *.xbm to *.c and open in editor.
+//C Array can be directly used with this function
+void Adafruit_GFX::drawXBitmap(int16_t x, int16_t y,
+ const uint8_t *bitmap, int16_t w, int16_t h,
+ uint16_t color) {
+
+ int16_t i, j, byteWidth = (w + 7) / 8;
+
+ for(j=0; j<h; j++) {
+ for(i=0; i<w; i++ ) {
+ if(pgm_read_byte(bitmap + j * byteWidth + i / 8) & (1 << (i % 8))) {
+ drawPixel(x+i, y+j, color);
+ }
+ }
+ }
+}
+
+
+uint8_t Adafruit_GFX::write(uint8_t c) {
+
+ if (c == '\n') {
+ cursor_y += textsize*8;
+ cursor_x = 0;
+ } else if (c == '\r') {
+ // skip em
+ } else {
+ drawChar(cursor_x, cursor_y, c, textcolor, textbgcolor, textsize);
+ cursor_x += textsize*6;
+ if (wrap && (cursor_x > (_width - textsize*6))) {
+ cursor_y += textsize*8;
+ cursor_x = 0;
+ }
+ }
+
+ return 1;
+
+}
+
+// Draw a character
+void Adafruit_GFX::drawChar(int16_t x, int16_t y, unsigned char c,
+ uint16_t color, uint16_t bg, uint8_t size) {
+
+ if((x >= _width) || // Clip right
+ (y >= _height) || // Clip bottom
+ ((x + 6 * size - 1) < 0) || // Clip left
+ ((y + 8 * size - 1) < 0)) // Clip top
+ return;
+
+ for (int8_t i=0; i<6; i++ ) {
+ uint8_t line;
+ if (i == 5)
+ line = 0x0;
+ else
+ line = pgm_read_byte(font+(c*5)+i);
+ for (int8_t j = 0; j<8; j++) {
+ if (line & 0x1) {
+ if (size == 1) // default size
+ drawPixel(x+i, y+j, color);
+ else { // big size
+ fillRect(x+(i*size), y+(j*size), size, size, color);
+ }
+ } else if (bg != color) {
+ if (size == 1) // default size
+ drawPixel(x+i, y+j, bg);
+ else { // big size
+ fillRect(x+i*size, y+j*size, size, size, bg);
+ }
+ }
+ line >>= 1;
+ }
+ }
+}
+
+void Adafruit_GFX::setCursor(int16_t x, int16_t y) {
+ cursor_x = x;
+ cursor_y = y;
+}
+
+void Adafruit_GFX::setTextSize(uint8_t s) {
+ textsize = (s > 0) ? s : 1;
+}
+
+void Adafruit_GFX::setTextColor(uint16_t c) {
+ // For 'transparent' background, we'll set the bg
+ // to the same as fg instead of using a flag
+ textcolor = textbgcolor = c;
+}
+
+void Adafruit_GFX::setTextColor(uint16_t c, uint16_t b) {
+ textcolor = c;
+ textbgcolor = b;
+}
+
+void Adafruit_GFX::setTextWrap(bool w) {
+ wrap = w;
+}
+
+uint8_t Adafruit_GFX::getRotation(void) const {
+ return rotation;
+}
+
+void Adafruit_GFX::setRotation(uint8_t x) {
+ rotation = (x & 3);
+ switch(rotation) {
+ case 0:
+ case 2:
+ _width = WIDTH;
+ _height = HEIGHT;
+ break;
+ case 1:
+ case 3:
+ _width = HEIGHT;
+ _height = WIDTH;
+ break;
+ }
+}
+
+// Return the size of the display (per current rotation)
+int16_t Adafruit_GFX::width(void) const {
+ return _width;
+}
+
+int16_t Adafruit_GFX::height(void) const {
+ return _height;
+}
+
+void Adafruit_GFX::invertDisplay(bool i) {
+ // Do nothing, must be subclassed if supported
+}
+
+
+//Methods from Print.cpp Arduino
+
+uint8_t Adafruit_GFX::write(const uint8_t *buffer, uint8_t size)
+{
+ uint8_t n = 0;
+ while (size--) {
+ n += write(*buffer++);
+ }
+ return n;
+}
+
+uint8_t Adafruit_GFX::print(const char str[])
+{
+ return write(str);
+}
+
+uint8_t Adafruit_GFX::print(char c)
+{
+ return write(c);
+}
+
+uint8_t Adafruit_GFX::print(unsigned char b, int base)
+{
+ return print((unsigned long) b, base);
+}
+
+uint8_t Adafruit_GFX::print(int n, int base)
+{
+ return print((long) n, base);
+}
+
+uint8_t Adafruit_GFX::print(unsigned int n, int base)
+{
+ return print((unsigned long) n, base);
+}
+
+uint8_t Adafruit_GFX::print(long n, int base)
+{
+ if (base == 0) {
+ return write(n);
+ } else if (base == 10) {
+ if (n < 0) {
+ int t = print('-');
+ n = -n;
+ return printNumber(n, 10) + t;
+ }
+ return printNumber(n, 10);
+ } else {
+ return printNumber(n, base);
+ }
+}
+
+uint8_t Adafruit_GFX::print(unsigned long n, int base)
+{
+ if (base == 0) return write(n);
+ else return printNumber(n, base);
+}
+
+uint8_t Adafruit_GFX::print(double n, int digits)
+{
+ return printFloat(n, digits);
+}
+
+
+
+
+
+uint8_t Adafruit_GFX::println(void)
+{
+ size_t n = print('\r');
+ n += print('\n');
+ return n;
+}
+
+
+
+uint8_t Adafruit_GFX::println(const char c[])
+{
+ size_t n = print(c);
+ n += println();
+ return n;
+}
+
+uint8_t Adafruit_GFX::println(char c)
+{
+ size_t n = print(c);
+ n += println();
+ return n;
+}
+
+uint8_t Adafruit_GFX::println(unsigned char b, int numBase)
+{
+ size_t n = print(b, numBase);
+ n += println();
+ return n;
+}
+
+uint8_t Adafruit_GFX::println(int num, int base)
+{
+ size_t n = print(num, base);
+ n += println();
+ return n;
+}
+
+uint8_t Adafruit_GFX::println(unsigned int num, int base)
+{
+ size_t n = print(num, base);
+ n += println();
+ return n;
+}
+
+uint8_t Adafruit_GFX::println(long num, int base)
+{
+ size_t n = print(num, base);
+ n += println();
+ return n;
+}
+
+uint8_t Adafruit_GFX::println(unsigned long num, int base)
+{
+ size_t n = print(num, base);
+ n += println();
+ return n;
+}
+
+uint8_t Adafruit_GFX::println(double num, int digits)
+{
+ size_t n = print(num, digits);
+ n += println();
+ return n;
+}
+
+
+
+// Private Methods /////////////////////////////////////////////////////////////
+
+uint8_t Adafruit_GFX::printNumber(unsigned long n, uint8_t base) {
+ char buf[8 * sizeof(long) + 1]; // Assumes 8-bit chars plus zero byte.
+ char *str = &buf[sizeof(buf) - 1];
+
+ *str = '\0';
+
+ // prevent crash if called with base == 1
+ if (base < 2) base = 10;
+
+ do {
+ unsigned long m = n;
+ n /= base;
+ char c = m - base * n;
+ *--str = c < 10 ? c + '0' : c + 'A' - 10;
+ } while(n);
+
+ return write(str);
+}
+
+uint8_t Adafruit_GFX::printFloat(double number, uint8_t digits)
+{
+ uint8_t n = 0;
+
+ if (isnan(number)) return print("nan");
+ if (isinf(number)) return print("inf");
+ if (number > 4294967040.0) return print ("ovf"); // constant determined empirically
+ if (number <-4294967040.0) return print ("ovf"); // constant determined empirically
+
+ // Handle negative numbers
+ if (number < 0.0)
+ {
+ n += print('-');
+ number = -number;
+ }
+
+ // Round correctly so that print(1.999, 2) prints as "2.00"
+ double rounding = 0.5;
+ for (uint8_t i=0; i<digits; ++i)
+ rounding /= 10.0;
+
+ number += rounding;
+
+ // Extract the integer part of the number and print it
+ unsigned long int_part = (unsigned long)number;
+ double remainder = number - (double)int_part;
+ n += print(int_part);
+
+ // Print the decimal point, but only if there are digits beyond
+ if (digits > 0) {
+ n += print(".");
+ }
+
+ // Extract digits from the remainder one at a time
+ while (digits-- > 0)
+ {
+ remainder *= 10.0;
+ int toPrint = int(remainder);
+ n += print(toPrint);
+ remainder -= toPrint;
+ }
+
+ return n;
+}
+
+