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u8g_rect.c
00001 /* 00002 00003 u8g_rect.c 00004 00005 U8G high level interface for horizontal and vertical things 00006 00007 Universal 8bit Graphics Library 00008 00009 Copyright (c) 2011, olikraus@gmail.com 00010 All rights reserved. 00011 00012 Redistribution and use in source and binary forms, with or without modification, 00013 are permitted provided that the following conditions are met: 00014 00015 * Redistributions of source code must retain the above copyright notice, this list 00016 of conditions and the following disclaimer. 00017 00018 * Redistributions in binary form must reproduce the above copyright notice, this 00019 list of conditions and the following disclaimer in the documentation and/or other 00020 materials provided with the distribution. 00021 00022 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND 00023 CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, 00024 INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF 00025 MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 00026 DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR 00027 CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 00028 SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT 00029 NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 00030 LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER 00031 CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, 00032 STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 00033 ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF 00034 ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 00035 00036 00037 */ 00038 00039 #include "u8g.h" 00040 00041 void u8g_draw_hline(u8g_t *u8g, u8g_uint_t x, u8g_uint_t y, u8g_uint_t w) 00042 { 00043 uint8_t pixel = 0x0ff; 00044 while( w >= 8 ) 00045 { 00046 u8g_Draw8Pixel(u8g, x, y, 0, pixel); 00047 w-=8; 00048 x+=8; 00049 } 00050 if ( w != 0 ) 00051 { 00052 w ^=7; 00053 w++; 00054 pixel <<= w&7; 00055 u8g_Draw8Pixel(u8g, x, y, 0, pixel); 00056 } 00057 } 00058 00059 void u8g_draw_vline(u8g_t *u8g, u8g_uint_t x, u8g_uint_t y, u8g_uint_t h) 00060 { 00061 uint8_t pixel = 0x0ff; 00062 while( h >= 8 ) 00063 { 00064 u8g_Draw8Pixel(u8g, x, y, 1, pixel); 00065 h-=8; 00066 y+=8; 00067 } 00068 if ( h != 0 ) 00069 { 00070 h ^=7; 00071 h++; 00072 pixel <<= h&7; 00073 u8g_Draw8Pixel(u8g, x, y, 1, pixel); 00074 } 00075 } 00076 00077 void u8g_DrawHLine(u8g_t *u8g, u8g_uint_t x, u8g_uint_t y, u8g_uint_t w) 00078 { 00079 if ( u8g_IsBBXIntersection(u8g, x, y, w, 1) == 0 ) 00080 return; 00081 u8g_draw_hline(u8g, x, y, w); 00082 } 00083 00084 void u8g_DrawVLine(u8g_t *u8g, u8g_uint_t x, u8g_uint_t y, u8g_uint_t w) 00085 { 00086 if ( u8g_IsBBXIntersection(u8g, x, y, 1, w) == 0 ) 00087 return; 00088 u8g_draw_vline(u8g, x, y, w); 00089 } 00090 00091 /* restrictions: w > 0 && h > 0 */ 00092 void u8g_DrawFrame(u8g_t *u8g, u8g_uint_t x, u8g_uint_t y, u8g_uint_t w, u8g_uint_t h) 00093 { 00094 u8g_uint_t xtmp = x; 00095 00096 if ( u8g_IsBBXIntersection(u8g, x, y, w, h) == 0 ) 00097 return; 00098 00099 00100 u8g_draw_hline(u8g, x, y, w); 00101 u8g_draw_vline(u8g, x, y, h); 00102 x+=w; 00103 x--; 00104 u8g_draw_vline(u8g, x, y, h); 00105 y+=h; 00106 y--; 00107 u8g_draw_hline(u8g, xtmp, y, w); 00108 } 00109 00110 void u8g_draw_box(u8g_t *u8g, u8g_uint_t x, u8g_uint_t y, u8g_uint_t w, u8g_uint_t h) 00111 { 00112 do 00113 { 00114 u8g_draw_hline(u8g, x, y, w); 00115 y++; 00116 h--; 00117 } while( h != 0 ); 00118 } 00119 00120 /* restrictions: h > 0 */ 00121 void u8g_DrawBox(u8g_t *u8g, u8g_uint_t x, u8g_uint_t y, u8g_uint_t w, u8g_uint_t h) 00122 { 00123 if ( u8g_IsBBXIntersection(u8g, x, y, w, h) == 0 ) 00124 return; 00125 u8g_draw_box(u8g, x, y, w, h); 00126 } 00127 00128 00129 void u8g_DrawRFrame(u8g_t *u8g, u8g_uint_t x, u8g_uint_t y, u8g_uint_t w, u8g_uint_t h, u8g_uint_t r) 00130 { 00131 u8g_uint_t xl, yu; 00132 00133 if ( u8g_IsBBXIntersection(u8g, x, y, w, h) == 0 ) 00134 return; 00135 00136 xl = x; 00137 xl += r; 00138 yu = y; 00139 yu += r; 00140 00141 { 00142 u8g_uint_t yl, xr; 00143 00144 xr = x; 00145 xr += w; 00146 xr -= r; 00147 xr -= 1; 00148 00149 yl = y; 00150 yl += h; 00151 yl -= r; 00152 yl -= 1; 00153 00154 u8g_draw_circle(u8g, xl, yu, r, U8G_DRAW_UPPER_LEFT); 00155 u8g_draw_circle(u8g, xr, yu, r, U8G_DRAW_UPPER_RIGHT); 00156 u8g_draw_circle(u8g, xl, yl, r, U8G_DRAW_LOWER_LEFT); 00157 u8g_draw_circle(u8g, xr, yl, r, U8G_DRAW_LOWER_RIGHT); 00158 } 00159 00160 { 00161 u8g_uint_t ww, hh; 00162 00163 ww = w; 00164 ww -= r; 00165 ww -= r; 00166 ww -= 2; 00167 hh = h; 00168 hh -= r; 00169 hh -= r; 00170 hh -= 2; 00171 00172 xl++; 00173 yu++; 00174 h--; 00175 w--; 00176 u8g_draw_hline(u8g, xl, y, ww); 00177 u8g_draw_hline(u8g, xl, y+h, ww); 00178 u8g_draw_vline(u8g, x, yu, hh); 00179 u8g_draw_vline(u8g, x+w, yu, hh); 00180 } 00181 } 00182 00183 void u8g_DrawRBox(u8g_t *u8g, u8g_uint_t x, u8g_uint_t y, u8g_uint_t w, u8g_uint_t h, u8g_uint_t r) 00184 { 00185 u8g_uint_t xl, yu; 00186 u8g_uint_t yl, xr; 00187 00188 if ( u8g_IsBBXIntersection(u8g, x, y, w, h) == 0 ) 00189 return; 00190 00191 xl = x; 00192 xl += r; 00193 yu = y; 00194 yu += r; 00195 00196 xr = x; 00197 xr += w; 00198 xr -= r; 00199 xr -= 1; 00200 00201 yl = y; 00202 yl += h; 00203 yl -= r; 00204 yl -= 1; 00205 00206 u8g_draw_disc(u8g, xl, yu, r, U8G_DRAW_UPPER_LEFT); 00207 u8g_draw_disc(u8g, xr, yu, r, U8G_DRAW_UPPER_RIGHT); 00208 u8g_draw_disc(u8g, xl, yl, r, U8G_DRAW_LOWER_LEFT); 00209 u8g_draw_disc(u8g, xr, yl, r, U8G_DRAW_LOWER_RIGHT); 00210 00211 { 00212 u8g_uint_t ww, hh; 00213 00214 ww = w; 00215 ww -= r; 00216 ww -= r; 00217 ww -= 2; 00218 hh = h; 00219 hh -= r; 00220 hh -= r; 00221 hh -= 2; 00222 00223 xl++; 00224 yu++; 00225 h--; 00226 u8g_draw_box(u8g, xl, y, ww, r+1); 00227 u8g_draw_box(u8g, xl, yl, ww, r+1); 00228 //u8g_draw_hline(u8g, xl, y+h, ww); 00229 u8g_draw_box(u8g, x, yu, w, hh); 00230 //u8g_draw_vline(u8g, x+w, yu, hh); 00231 } 00232 } 00233
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