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u8g_pb.c
00001 /* 00002 00003 u8g_pb.c 00004 00005 common procedures for the page buffer 00006 00007 Universal 8bit Graphics Library 00008 00009 Copyright (c) 2011, olikraus@gmail.com 00010 All rights reserved. 00011 00012 Redistribution and use in source and binary forms, with or without modification, 00013 are permitted provided that the following conditions are met: 00014 00015 * Redistributions of source code must retain the above copyright notice, this list 00016 of conditions and the following disclaimer. 00017 00018 * Redistributions in binary form must reproduce the above copyright notice, this 00019 list of conditions and the following disclaimer in the documentation and/or other 00020 materials provided with the distribution. 00021 00022 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND 00023 CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, 00024 INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF 00025 MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 00026 DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR 00027 CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 00028 SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT 00029 NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 00030 LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER 00031 CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, 00032 STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 00033 ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF 00034 ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 00035 00036 00037 */ 00038 00039 #include "u8g.h" 00040 00041 void u8g_pb_Clear(u8g_pb_t *b) 00042 { 00043 uint8_t *ptr = (uint8_t *)b->buf; 00044 uint8_t *end_ptr = ptr; 00045 end_ptr += b->width; 00046 do 00047 { 00048 *ptr++ = 0; 00049 } while( ptr != end_ptr ); 00050 } 00051 00052 /* the following procedure does not work. why? Can be checked with descpic */ 00053 /* 00054 void u8g_pb_Clear(u8g_pb_t *b) 00055 { 00056 uint8_t *ptr = (uint8_t *)b->buf; 00057 uint8_t cnt = b->width; 00058 do 00059 { 00060 *ptr++ = 0; 00061 cnt--; 00062 } while( cnt != 0 ); 00063 } 00064 */ 00065 00066 /* 00067 intersection assumptions: 00068 a1 <= a2 is always true 00069 */ 00070 /* 00071 minimized version 00072 ---1----0 1 b1 <= a2 && b1 > b2 00073 -----1--0 1 b2 >= a1 && b1 > b2 00074 ---1-1--- 1 b1 <= a2 && b2 >= a1 00075 */ 00076 /* 00077 uint8_t u8g_pb8v1_IsYIntersection___Old(u8g_pb_t *b, u8g_uint_t v0, u8g_uint_t v1) 00078 { 00079 uint8_t c0, c1, c; 00080 c0 = v0 <= b->p.page_y1; 00081 c1 = v1 >= b->p.page_y0; 00082 c = v0 > v1; 00083 if ( c0 && c1 ) return 1; 00084 if ( c0 && c ) return 1; 00085 if ( c1 && c ) return 1; 00086 return 0; 00087 } 00088 */ 00089 00090 uint8_t u8g_pb_IsYIntersection(u8g_pb_t *pb, u8g_uint_t v0, u8g_uint_t v1) 00091 { 00092 uint8_t c1, c2, c3, tmp; 00093 c1 = v0 <= pb->p.page_y1; 00094 c2 = v1 >= pb->p.page_y0; 00095 c3 = v0 > v1; 00096 /* 00097 if ( c1 && c2 ) 00098 return 1; 00099 if ( c1 && c3 ) 00100 return 1; 00101 if ( c2 && c3 ) 00102 return 1; 00103 return 0; 00104 */ 00105 00106 tmp = c1; 00107 c1 &= c2; 00108 c2 &= c3; 00109 c3 &= tmp; 00110 c1 |= c2; 00111 c1 |= c3; 00112 return c1 & 1; 00113 } 00114 00115 00116 uint8_t u8g_pb_IsXIntersection(u8g_pb_t *b, u8g_uint_t v0, u8g_uint_t v1) 00117 { 00118 uint8_t /*c0, c1, */ c2, c3; 00119 /* 00120 conditions: b->p.page_y0 < b->p.page_y1 00121 there are no restriction on v0 and v1. If v0 > v1, then warp around unsigned is assumed 00122 */ 00123 /* 00124 c0 = v0 < 0; 00125 c1 = v1 < 0; 00126 */ 00127 c2 = v0 > b->width; 00128 c3 = v1 > b->width; 00129 /*if ( c0 && c1 ) return 0;*/ 00130 if ( c2 && c3 ) return 0; 00131 /*if ( c1 && c2 ) return 0;*/ 00132 return 1; 00133 } 00134 00135 uint8_t u8g_pb_IsIntersection(u8g_pb_t *pb, u8g_dev_arg_bbx_t *bbx) 00136 { 00137 u8g_uint_t tmp; 00138 00139 tmp = bbx->y; 00140 tmp += bbx->h; 00141 tmp--; 00142 00143 if ( u8g_pb_IsYIntersection(pb, bbx->y, tmp) == 0 ) 00144 return 0; 00145 00146 /* maybe this one can be skiped... probability is very high to have an intersection, so it would be ok to always return 1 */ 00147 tmp = bbx->x; 00148 tmp += bbx->w; 00149 tmp--; 00150 00151 return u8g_pb_IsXIntersection(pb, bbx->x, tmp); 00152 } 00153 00154 void u8g_pb_GetPageBox(u8g_pb_t *pb, u8g_box_t *box) 00155 { 00156 box->x0 = 0; 00157 box->y0 = pb->p.page_y0; 00158 box->x1 = pb->width; 00159 box->x1--; 00160 box->y1 = pb->p.page_y1; 00161 } 00162 00163 00164 uint8_t u8g_pb_Is8PixelVisible(u8g_pb_t *b, u8g_dev_arg_pixel_t *arg_pixel) 00165 { 00166 u8g_uint_t v0, v1; 00167 v0 = arg_pixel->y; 00168 v1 = v0; 00169 switch( arg_pixel->dir ) 00170 { 00171 case 0: 00172 break; 00173 case 1: 00174 v1 += 8; /* this is independent from the page height */ 00175 break; 00176 case 2: 00177 break; 00178 case 3: 00179 v0 -= 8; 00180 break; 00181 } 00182 return u8g_pb_IsYIntersection(b, v0, v1); 00183 } 00184 00185 00186 00187 uint8_t u8g_pb_WriteBuffer(u8g_pb_t *b, u8g_t *u8g, u8g_dev_t *dev) 00188 { 00189 return u8g_WriteSequence(u8g, dev, b->width, b->buf); 00190 } 00191 00192
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