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N5110.cpp

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00001 /**
00002 @file N5110.cpp
00003 
00004 @brief Member functions implementations
00005 
00006 */
00007 #include "mbed.h"
00008 #include "N5110.h"
00009 
00010 
00011 N5110::N5110(PinName pwrPin, PinName scePin, PinName rstPin, PinName dcPin, PinName mosiPin, PinName sclkPin, PinName ledPin)
00012 {
00013     
00014     spi = new SPI(mosiPin,NC,sclkPin); // create new SPI instance and initialise
00015     spi->format(LCD_SPI_BITS, LCD_SPI_MODE);
00016     spi->frequency(LCD_FREQ);
00017 
00018     // set up pins as required
00019     led = new PwmOut(ledPin);
00020     //pwr = new DigitalOut(pwrPin);
00021     sce = new DigitalOut(scePin);
00022     rst = new DigitalOut(rstPin);
00023     dc = new DigitalOut(dcPin);
00024     W = 83;
00025     H = 47;
00026 
00027 }
00028 
00029 // initialise function - powers up and sends the initialisation commands
00030 void N5110::init()
00031 {
00032     turnOn();     // power up
00033     wait_ms(10);  // small delay seems to prevent spurious pixels during mbed reset
00034     reset();      // reset LCD - must be done within 100 ms
00035 
00036     // function set - extended
00037     sendCommand(0x20 | CMD_FS_ACTIVE_MODE | CMD_FS_HORIZONTAL_MODE | CMD_FS_EXTENDED_MODE);
00038     // Don't completely understand these parameters - they seem to work as they are
00039     // Consult the datasheet if you need to change them
00040     sendCommand(CMD_VOP_7V38);    // operating voltage - these values are from Chris Yan's Library
00041     sendCommand(CMD_TC_TEMP_2);   // temperature control
00042     sendCommand(CMD_BI_MUX_48);   // bias
00043 
00044     // function set - basic
00045     sendCommand(0x20 | CMD_FS_ACTIVE_MODE | CMD_FS_HORIZONTAL_MODE | CMD_FS_BASIC_MODE);
00046     normalMode();  // normal video mode by default
00047     sendCommand(CMD_DC_NORMAL_MODE);  // black on white
00048 
00049     // RAM is undefined at power-up so clear
00050     clearRAM();
00051 
00052 }
00053  
00054 // sets normal video mode (black on white) 
00055 void N5110::normalMode() {
00056      sendCommand(CMD_DC_NORMAL_MODE);  
00057    
00058 }
00059 
00060 // sets normal video mode (white on black) 
00061 void N5110::inverseMode() {
00062     sendCommand(CMD_DC_INVERT_VIDEO); 
00063 }
00064 
00065 // function to power up the LCD and backlight
00066 void N5110::turnOn()
00067 {
00068     // set brightness of LED - 0.0 to 1.0 - default is 50%
00069     setBrightness(0.5);
00070     //led->write(0);  // apply power
00071 }
00072 
00073 // function to power down LCD
00074 void N5110::turnOff()
00075 {
00076     setBrightness(1.0);  // turn backlight off
00077     clearRAM();   // clear RAM to ensure specified current consumption
00078     // send command to ensure we are in basic model
00079     sendCommand(0x20 | CMD_FS_ACTIVE_MODE | CMD_FS_HORIZONTAL_MODE | CMD_FS_BASIC_MODE);
00080     // clear the display
00081     sendCommand(CMD_DC_CLEAR_DISPLAY);
00082     // enter the extended mode and power down
00083     sendCommand(0x20 | CMD_FS_POWER_DOWN_MODE | CMD_FS_HORIZONTAL_MODE | CMD_FS_EXTENDED_MODE);
00084     // small delay and then turn off the power pin
00085     wait_ms(10);
00086    // pwr->write(1);
00087 
00088 }
00089 
00090 // function to change LED backlight brightness
00091 void N5110::setBrightness(float brightness)
00092 {
00093     // check whether brightness is within range
00094     if (brightness < 0.0)
00095         brightness = 0.0;
00096     if (brightness > 1.0)
00097         brightness = 1.0;
00098     // set PWM duty cycle
00099     led->write(brightness);
00100 }
00101 
00102 
00103 // pulse the active low reset line
00104 void N5110::reset()
00105 {
00106     rst->write(0);  // reset the LCD
00107     rst->write(1);
00108 }
00109 
00110 
00111 
00112 // send a command to the display
00113 void N5110::sendCommand(unsigned char command)
00114 {
00115     dc->write(0);  // set DC low for command
00116     //sce->write(0); // set CE low to begin frame
00117     spi->write(command);  // send command
00118     dc->write(1);  // turn back to data by default
00119     //sce->write(1); // set CE high to end frame (expected for transmission of single byte)
00120 
00121 }
00122 
00123 // send data to the display at the current XY address
00124 // dc is set to 1 (i.e. data) after sending a command and so should
00125 // be the default mode.
00126 void N5110::sendData(unsigned char data)
00127 {
00128     //sce->write(0);   // set CE low to begin frame
00129     spi->write(data);
00130     //sce->write(1);  // set CE high to end frame (expected for transmission of single byte)
00131 }
00132 
00133 // this function writes 0 to the 504 bytes to clear the RAM
00134 void N5110::clearRAM()
00135 {
00136     int i;
00137     //sce->write(0);  //set CE low to begin frame
00138     for(i = 0; i < 504; i++) { // 48 x 84 bits = 504 bytes
00139         spi->write(0x00);  // send 0's
00140     }
00141     //sce->write(1); // set CE high to end frame
00142 
00143 }
00144 
00145 // function to set the XY address in RAM for subsequenct data write 
00146 void N5110::setXYAddress(int x, int y)
00147 {
00148     // check whether address is in range
00149     if (x > 83)
00150         x=83;
00151     if (y > 5)
00152         y=5;
00153     if (x < 0)
00154         x=0;
00155     if (y < 0)
00156         y=0;
00157 
00158     sendCommand(0x80 | x);  // send addresses to display with relevant mask
00159     sendCommand(0x40 | y);
00160 }
00161 
00162 // These functions are used to set, clear and get the value of pixels in the display
00163 // Pixels are addressed in the range of 0 to 47 (y) and 0 to 83 (x).  The refresh()
00164 // function must be called after set and clear in order to update the display
00165 void N5110::setPixel(int x, int y)
00166 {
00167     // calculate bank and shift 1 to required position in the data byte
00168     buffer[x][y/8] |= (1 << y%8);
00169 }
00170 
00171 void N5110::clearPixel(int x, int y)
00172 {
00173     // calculate bank and shift 1 to required position (using bit clear)
00174     buffer[x][y/8] &= ~(1 << y%8);
00175 }
00176 
00177 void N5110::drawHline(int x, int y, int l)
00178 {
00179     for(int i=0; i<l; i++)
00180     {
00181         int ps = x+i;
00182         if ((ps < 84 && ps >= 0) && (y<48 && y>=0)) {
00183             buffer[ps][y/8] |= (1 << y%8);
00184             //refresh();
00185         }
00186 
00187     }
00188     refresh();
00189 }
00190 
00191 void N5110::drawVline(int x, int y, int l)
00192 {
00193     for(int i=0; i<l; i++)
00194     {
00195         int ps = y+i;
00196         if ((ps < 48 && ps >= 0) && (x<84 && x>=0)){
00197             buffer[x][ps/8] |= (1 << ps%8);
00198             //refresh();
00199         }
00200     }
00201     refresh();
00202 }
00203 
00204 void N5110::drawRectangle(int x, int y, int w, int h)
00205 {
00206     drawHline(x,y,w);
00207     drawVline(x+w,y,h);
00208     drawHline(x,y+h,w);
00209     drawVline(x,y,h);
00210 }
00211 
00212 void N5110::drawGrid(int stepx, int stepy)
00213 {
00214     for (int y=0; y<47; y += stepy){
00215         for(int x=0; x<84; x++){
00216             setPixel(x,y);
00217             }
00218           refresh();
00219     }
00220     for (int x=0; x<84; x += stepx){
00221         for(int y=0; y<47; y++){
00222             setPixel(x,y);
00223          }
00224          refresh();
00225     }
00226 }
00227 
00228 // draw line between two points using C implementation of Bresenham's line algorithm
00229 void N5110::drawLine(int x0, int y0, int x1, int y1) {
00230 
00231   int dx = abs(x1-x0), sx = x0<x1 ? 1 : -1;
00232   int dy = abs(y1-y0), sy = y0<y1 ? 1 : -1;
00233   int err = (dx>dy ? dx : -dy)/2, e2;
00234 
00235   for(;;){
00236     if ((x0 < 84 && x0 >= 0) && (y0<47 && y0>=0)) {
00237             buffer[x0][y0/8] |= (1 << y0%8);
00238         }
00239     if (x0==x1 && y0==y1) break;
00240     e2 = err;
00241     if (e2 >-dx) { err -= dy; x0 += sx; }
00242     if (e2 < dy) { err += dx; y0 += sy; }
00243   }
00244   refresh();
00245 }
00246 
00247 
00248 void N5110::drawLineAngle(int x0, int y0, int l, float angle) {
00249     float radian = 0-angle * (M_PI/180);
00250     int x1 = x0 + (l*cos(radian));
00251     int y1 = y0 + (l*sin(radian));
00252     drawLine(x0,y0,x1,y1);
00253 }
00254 
00255 
00256 void N5110::drawCircle(int x, int y, int radius, int divisions) {
00257 
00258     float angleIncrement = M_PI * 2 / divisions;
00259     double tempAngle = 0.0;
00260 
00261     for (int i = 0; i < divisions; ++i) {
00262         double px = cos(tempAngle) * radius + x;
00263         double py = sin(tempAngle) * radius + y;
00264         if ((px < 84 && px >= 0) && (py<47 && py>=0)) {
00265                 buffer[(int)px][(int)py/8] |= (1 << (int)py%8);
00266             }
00267         tempAngle += angleIncrement;
00268         }
00269     refresh();
00270 }
00271 
00272 unsigned char N5110::getPixel(int x, int y)
00273 {
00274     // return relevant bank and mask required bit
00275     return buffer[x][y/8] & (1 << y%8);
00276 
00277 }
00278 
00279 // function to refresh the display
00280 void N5110::refresh()
00281 {
00282     int i,j;
00283   //  sce->write(0);  //set CE low to begin frame
00284 
00285     for(j = 0; j < 6; j++) {  // be careful to use correct order (j,i) for horizontal addressing
00286         for(i = 0; i < 84; i++) {
00287             spi->write(buffer[i][j]);  // send buffer
00288         }
00289     }
00290   //  sce->write(1); // set CE high to end frame
00291 
00292 }
00293 
00294 // fills the buffer with random bytes.  Can be used to test the display.
00295 // The rand() function isn't seeded so it probably creates the same pattern everytime
00296 void N5110::randomiseBuffer()
00297 {
00298     int i,j;
00299     for(j = 0; j < 6; j++) {  // be careful to use correct order (j,i) for horizontal addressing
00300         for(i = 0; i < 84; i++) {
00301             buffer[i][j] = rand()%256;  // generate random byte
00302         }
00303     }
00304 
00305 }
00306 
00307 // function to print 5x7 font
00308 void N5110::printChar(char c)
00309 {
00310     int i;
00311     // loop through 5 columns
00312     for (i = 0; i < 5 ; i++ ) {
00313         sendData((font5x7[(c - 32)*5 + i]));
00314         // array is offset by 32 relative to ASCII, each character is 5 pixels wide
00315         // the X address is automatically incremented after each data write
00316     }
00317     sendData(0); // send an empty byte to introduce space between characters
00318 
00319 }
00320 
00321 // function to print 6x7 negative font
00322 void N5110::printNegChar(char c)
00323 {
00324     int i;
00325     // loop through 5 columns
00326     for (i = 0; i < 6 ; i++ ) {
00327         sendData(~(font6x7[(c - 32)*6 + i]));
00328         // array is offset by 32 relative to ASCII, each character is 5 pixels wide
00329         // the X address is automatically incremented after each data write
00330     }
00331     sendData(0); // send an empty byte to introduce space between characters
00332 
00333 }
00334 
00335 // function to print string at specified position
00336 void N5110::printString(const char * str,int x,int y)
00337 {
00338     int n = 0 ; // counter for number of characters in string
00339     // loop through string and print character
00340     while(*str) {
00341 
00342         setXYAddress(x+6*n,y);  // leave 1 pixel (6 = 5 + 1) between each character
00343         printChar(*str);   // print the char - can probably so *str++ and remove next line
00344         str++;  // go to next character in string
00345         n++;    // increment index
00346     }
00347 
00348 }
00349 
00350 // function to print string at specified position
00351 void N5110::printNegString(const char * str,int x,int y)
00352 {
00353     int n = 0 ; // counter for number of characters in string
00354     // loop through string and print character
00355     while(*str) {
00356 
00357         setXYAddress(x+6*n,y);  // leave 1 pixel (6 = 5 + 1) between each character
00358         printNegChar(*str);   // print the char - can probably so *str++ and remove next line
00359         str++;  // go to next character in string
00360         n++;    // increment index
00361     }
00362 
00363 }
00364 
00365 // function to clear the screen
00366 void N5110::clear()
00367 {
00368     clearBuffer();  // clear the buffer then call the refresh function
00369     refresh();
00370 }
00371 
00372 // function to clear the buffer
00373 void N5110::clearBuffer()
00374 {
00375     int i,j;
00376     for (i=0; i<84; i++) {  // loop through the banks and set the buffer to 0
00377         for (j=0; j<6; j++) {
00378             buffer[i][j]=0;
00379         }
00380     }
00381 }