A complex 2D-dungeon game on LPC1768 in SWJTU-Leeds Joint School XJEL2645 project. Referenced from the framework contributed by https://os.mbed.com/users/Siriagus/code/SimplePlatformGame/

Dependencies:   mbed N5110 ShiftReg PinDetect

History

Combined some files, removed codes for my personal needs, created new maps, new ways to play. BRAVEHEART tip

2021-03-25, by hugohu [Thu, 25 Mar 2021 03:56:22 +0000] rev 21

Combined some files, removed codes for my personal needs, created new maps, new ways to play.


Added tag HugoHu for changeset 89c3eeb3761b BRAVEHEART

2021-03-25, by www-data@mbed-compiler-app-867c764559-jzkrx [Thu, 25 Mar 2021 03:47:26 +0000] rev 20

Added tag HugoHu for changeset 89c3eeb3761b


A more complex game in developing. default HugoHu

2021-03-25, by hugohu [Thu, 25 Mar 2021 03:43:10 +0000] rev 19

A more complex game in developing.


Fixed some formatting errors in documentation.

2015-05-11, by Siriagus [Mon, 11 May 2015 04:40:23 +0000] rev 18

Fixed some formatting errors in documentation.


Added sound effects ++

2015-05-11, by Siriagus [Mon, 11 May 2015 03:52:18 +0000] rev 17

Added sound effects ++


Added wrapping (when entity goes outside the map, it enters on the other side).

2015-05-10, by Siriagus [Sun, 10 May 2015 13:14:33 +0000] rev 16

Added wrapping (when entity goes outside the map, it enters on the other side).


Enemy - bullet collison + entities can walk upwards slopes or climb walls with a height smaller than themselves.

2015-05-10, by Siriagus [Sun, 10 May 2015 09:37:51 +0000] rev 15

Enemy - bullet collison + entities can walk upwards slopes or climb walls with a height smaller than themselves.


Added function for generating random seed from two unconnected AnalogIn pins.

2015-05-09, by Siriagus [Sat, 09 May 2015 14:39:48 +0000] rev 14

Added function for generating random seed from two unconnected AnalogIn pins.


Expanded functionallity of drawImage - inverse, flipX, flipY. Collision test for all entities. Added simple enemy.

2015-05-09, by Siriagus [Sat, 09 May 2015 13:56:14 +0000] rev 13

Expanded functionallity of drawImage - inverse, flipX, flipY. Collision test for all entities. Added simple enemy.


Added template drawImage function which can draw images of any dimension.

2015-05-08, by Siriagus [Fri, 08 May 2015 23:51:26 +0000] rev 12

Added template drawImage function which can draw images of any dimension.