A complex 2D-dungeon game on LPC1768 in SWJTU-Leeds Joint School XJEL2645 project. Referenced from the framework contributed by https://os.mbed.com/users/Siriagus/code/SimplePlatformGame/

Dependencies:   mbed N5110 ShiftReg PinDetect

Revision:
6:edb48de563a9
Parent:
5:100d960fc6d5
Child:
7:678873947b29
--- a/MainMenu.h	Fri May 01 09:10:23 2015 +0000
+++ b/MainMenu.h	Fri May 01 09:44:38 2015 +0000
@@ -14,7 +14,15 @@
     
     private:
         void init();
+        static void btnAPress(); // Need to be static to be used for callback
+        static void btnBPress();
+        static void btnCPress();
+        
+    // Variables
+    private:
+        enum MenuState {SELECT_PLAY, SELECT_HIGHSCORES, SELECT_CONTROLS, LOAD_GAME, HIGHSCORES, CONTROLS}; // Internal states for internal finite state machine
+        static int currentState; // Current internal state
+        static const int MENU_FSM[6][3]; // Internal finite state machine - works on a different principle than the one that controls the main states
 };
 
-
 #endif
\ No newline at end of file