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Show/hide line numbers xboxEnums.h Source File

xboxEnums.h

00001 /* Copyright (C) 2012 Kristian Lauszus, TKJ Electronics. All rights reserved.
00002 
00003  This software may be distributed and modified under the terms of the GNU
00004  General Public License version 2 (GPL2) as published by the Free Software
00005  Foundation and appearing in the file GPL2.TXT included in the packaging of
00006  this file. Please note that GPL2 Section 2[b] requires that all works based
00007  on this software must also be made publicly available under the terms of
00008  the GPL2 ("Copyleft").
00009 
00010  Contact information
00011  -------------------
00012 
00013  Kristian Lauszus, TKJ Electronics
00014  Web      :  http://www.tkjelectronics.com
00015  e-mail   :  kristianl@tkjelectronics.com
00016  */
00017 
00018 #ifndef _xboxenums_h
00019 #define _xboxenums_h
00020 
00021 #include "controllerEnums.h"
00022 
00023 /** Enum used to set special LED modes supported by the Xbox controller. */
00024 enum LEDModeEnum {
00025         ROTATING = 0x0A,
00026         FASTBLINK = 0x0B,
00027         SLOWBLINK = 0x0C,
00028         ALTERNATING = 0x0D,
00029 };
00030 
00031 /** Used to set the LEDs on the controllers */
00032 const uint8_t XBOX_LEDS[] PROGMEM = {
00033         0x00, // OFF
00034         0x02, // LED1
00035         0x03, // LED2
00036         0x04, // LED3
00037         0x05, // LED4
00038         0x01, // ALL - Used to blink all LEDs
00039 };
00040 /** Buttons on the controllers */
00041 const uint16_t XBOX_BUTTONS[] PROGMEM = {
00042         0x0100, // UP
00043         0x0800, // RIGHT
00044         0x0200, // DOWN
00045         0x0400, // LEFT
00046 
00047         0x2000, // BACK
00048         0x1000, // START
00049         0x4000, // L3
00050         0x8000, // R3
00051 
00052         0, 0, // Skip L2 and R2 as these are analog buttons
00053         0x0001, // L1
00054         0x0002, // R1
00055 
00056         0x0020, // B
00057         0x0010, // A
00058         0x0040, // X
00059         0x0080, // Y
00060 
00061         0x0004, // XBOX
00062         0x0008, // SYNC
00063 };
00064 
00065 #endif