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Dependencies: Gamepad N5110 mbed
Player.h
00001 #ifndef PLAYER_H 00002 #define PLAYER_H 00003 00004 #include "mbed.h" 00005 #include "N5110.h" 00006 #include "Gamepad.h" 00007 #include "Background.h" 00008 00009 class Player 00010 { 00011 public: 00012 00013 Player(); 00014 ~Player(); 00015 void init(); 00016 void draw(N5110 &lcd); 00017 void update(Direction d,N5110 &lcd,Gamepad &pad); 00018 00019 Vector2D get_pos(); 00020 00021 private: 00022 00023 Background _background; 00024 00025 int _x; 00026 int _y; 00027 00028 }; 00029 #endif
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