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Dependencies:   Gamepad N5110 mbed

Player/Player.h

Committer:
hongyunAHN
Date:
2017-05-03
Revision:
0:ffd6b3f45a8c

File content as of revision 0:ffd6b3f45a8c:

#ifndef PLAYER_H
#define PLAYER_H

#include "mbed.h"
#include "N5110.h"
#include "Gamepad.h"
#include "Background.h"

class Player
{
public:

    Player();
    ~Player();
    void init();
    void draw(N5110 &lcd);
    void update(Direction d,N5110 &lcd,Gamepad &pad);
  
    Vector2D get_pos();
   
private:

    Background _background;
    
    int _x;
    int _y;

};
#endif